[gd_scene load_steps=9 format=2] [ext_resource path="res://assets/pieces/california/wP.png" type="Texture" id=1] [ext_resource path="res://piece/takeable-circle.tres" type="Texture" id=2] [ext_resource path="res://piece/Piece.gd" type="Script" id=3] [ext_resource path="res://piece/check-circle.tres" type="Texture" id=4] [sub_resource type="Animation" id=1] resource_name = "Move" length = 0.3 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:rect_scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.001, 0.15, 0.3 ), "transitions": PoolRealArray( 2, 1, 1, 0.5 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 1, 1 ), Vector2( 1.15, 1.15 ), Vector2( 1, 1 ) ] } tracks/1/type = "method" tracks/1/path = NodePath(".") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.3 ), "transitions": PoolRealArray( 1, 1 ), "values": [ { "args": [ 1 ], "method": "set_zindex" }, { "args": [ 0 ], "method": "set_zindex" } ] } [sub_resource type="Animation" id=2] resource_name = "Took" length = 0.3 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:rect_scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.05, 0.1, 0.2, 0.3 ), "transitions": PoolRealArray( 2, 1, 1, 1, 0.5 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 1.25, 1.25 ), Vector2( 1.35, 1.35 ), Vector2( 0.25, 0.25 ), Vector2( 0, 0 ) ] } tracks/1/type = "method" tracks/1/path = NodePath(".") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0.3 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], "method": "queue_free" } ] } [sub_resource type="Animation" id=6] resource_name = "Left" length = 0.4 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:rect_rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.2, 0.4 ), "transitions": PoolRealArray( 2, 1, 0.5 ), "update": 0, "values": [ 0.0, -20.0, 0.0 ] } [sub_resource type="Animation" id=9] resource_name = "Right" length = 0.4 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:rect_rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.2, 0.4 ), "transitions": PoolRealArray( 2, 1, 0.5 ), "update": 0, "values": [ 0.0, 20.0, 0.0 ] } [node name="Piece" type="AspectRatioContainer" groups=["piece"]] margin_right = 80.0 margin_bottom = 80.0 rect_pivot_offset = Vector2( 40, 40 ) mouse_filter = 2 script = ExtResource( 3 ) [node name="Background" type="ColorRect" parent="."] unique_name_in_owner = true visible = false margin_right = 80.0 margin_bottom = 80.0 mouse_filter = 2 color = Color( 0.0784314, 0.333333, 0.117647, 0.498039 ) [node name="Check" type="TextureRect" parent="."] unique_name_in_owner = true visible = false margin_right = 80.0 margin_bottom = 80.0 mouse_filter = 2 texture = ExtResource( 4 ) expand = true stretch_mode = 6 [node name="Sprite" type="TextureRect" parent="."] margin_right = 80.0 margin_bottom = 80.0 mouse_filter = 2 texture = ExtResource( 1 ) expand = true stretch_mode = 6 [node name="Frame" type="TextureRect" parent="."] unique_name_in_owner = true visible = false margin_right = 80.0 margin_bottom = 80.0 mouse_filter = 2 texture = ExtResource( 2 ) expand = true stretch_mode = 6 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/Move = SubResource( 1 ) anims/Took = SubResource( 2 ) [node name="RotatePlayer" type="AnimationPlayer" parent="."] anims/Left = SubResource( 6 ) anims/Right = SubResource( 9 )