[gd_resource type="GradientTexture2D" load_steps=2 format=2] [sub_resource type="Gradient" id=1] offsets = PoolRealArray( 0, 0.3, 0.9, 1 ) colors = PoolColorArray( 0.941176, 0, 0, 1, 0.905882, 0, 0, 1, 0.662745, 0, 0, 0, 0.619608, 0, 0, 0 ) [resource] flags = 12 gradient = SubResource( 1 ) width = 80 height = 80 fill = 1 fill_from = Vector2( 0.5, 0.5 ) fill_to = Vector2( 0.991667, 0 )