//! text raster use crate::{ Image, Pack, pixels::{Wam, float}, }; use fontdue::{Font, layout::TextStyle}; use umath::{FF32, generic_float::Constructors}; /// note: `N` may != channels pub trait Text { fn text(&mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; N]); } impl + AsRef<[u32]>> Text<4> for Image { fn text(&mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; 4]) { let mut lay = fontdue::layout::Layout::new(fontdue::layout::CoordinateSystem::PositiveYDown); lay.append(&[font], &TextStyle::new(text, size, 0)); for glpyh in lay.glyphs() { let (metrics, bitmap) = font.rasterize(glpyh.parent, size); for i in 0..metrics.width { for j in 0..metrics.height { let x = x + i as u32 + glpyh.x as u32; if x >= self.width() { continue; } let y = y + j as u32 + glpyh.y as u32; if y >= self.height() { continue; } // SAFETY: the rasterizer kinda promises that metrics width and height are in bounds let fill = unsafe { float(*bitmap.get_unchecked(j * metrics.width + i)) }; // SAFETY: we clampin let bg: [u8; 4] = unsafe { Pack::unpack(self.pixel(x, y)[0]) }; // SAFETY: see above *(&mut unsafe { self.pixel_mut(x, y) }[0]) = // SAFETY: fill is 0..=1 Pack::pack(& bg.wam(color, 1.0 - fill, fill)); } } } } } impl + AsRef<[u8]>> Text for Image { fn text(&mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; N]) { let mut lay = fontdue::layout::Layout::new(fontdue::layout::CoordinateSystem::PositiveYDown); lay.append(&[font], &TextStyle::new(text, size, 0)); for glpyh in lay.glyphs() { let (metrics, bitmap) = font.rasterize(glpyh.parent, size); for i in 0..metrics.width { for j in 0..metrics.height { let x = x + i as u32 + glpyh.x as u32; if x >= self.width() { continue; } let y = y + j as u32 + glpyh.y as u32; if y >= self.height() { continue; } // SAFETY: the rasterizer kinda promises that metrics width and height are in bounds let fill = unsafe { float(*bitmap.get_unchecked(j * metrics.width + i)) }; // SAFETY: we clampin let bg = unsafe { &mut *(self.pixel_mut(x, y).as_mut_ptr() as *mut [u8; N]) }; // SAFETY: fill is 0..=1 *bg = unsafe { bg.wam(color, *(FF32::one() - fill), fill) }; } } } } } impl Image { /// Draw text. /// /// ``` /// # use fimg::Image; /// let font = fontdue::Font::from_bytes( /// &include_bytes!("../../data/CascadiaCode.ttf")[..], /// fontdue::FontSettings { /// scale: 200.0, /// ..Default::default() /// }, /// ).unwrap(); /// let mut i: Image<_, 4> = Image::alloc(750, 250).boxed(); /// i.text(50, 10, 200.0, &font, "hello", [0, 0, 0, 255]); /// # assert_eq!(&**i.buffer(), include_bytes!("../../tdata/text.imgbuf")); /// ``` pub fn text( &mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; P], ) where Image: Text

, { Text::text(self, x, y, size, font, text, color) } }