[gd_scene load_steps=12 format=3 uid="uid://rdw1tgxqv6l1"] [ext_resource type="Script" path="res://test.gd" id="1_yg00y"] [ext_resource type="PackedScene" uid="uid://d2recqdx4hj38" path="res://addons/@bendn/gizmo3d/translate/translate.tscn" id="2_nyr7l"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q35d8"] albedo_color = Color(2, 1, 2, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_38wvv"] albedo_color = Color(2, 3, 3, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k2mgk"] albedo_color = Color(1, 1.5, 1, 1) roughness = 0.61 [sub_resource type="Gradient" id="Gradient_1n4v5"] offsets = PackedFloat32Array(0.0962963, 0.762963) [sub_resource type="GradientTexture1D" id="GradientTexture1D_og18u"] gradient = SubResource("Gradient_1n4v5") [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_7o86r"] sky_top_color = Color(0.266667, 0.454902, 0.698039, 1) sky_horizon_color = Color(0.572549, 0.67451, 0.709804, 1) ground_bottom_color = Color(0.572549, 0.67451, 0.709804, 1) ground_horizon_color = Color(0.572549, 0.67451, 0.709804, 1) [sub_resource type="Sky" id="Sky_8nx2j"] sky_material = SubResource("ProceduralSkyMaterial_7o86r") [sub_resource type="Environment" id="Environment_k6esw"] background_mode = 2 sky = SubResource("Sky_8nx2j") ambient_light_source = 3 ssao_intensity = 6.88 ssao_power = 1.60766 glow_enabled = true glow_levels/2 = 3.6 glow_levels/3 = 0.0 volumetric_fog_enabled = true volumetric_fog_density = 0.0184 volumetric_fog_sky_affect = 0.263 adjustment_enabled = true adjustment_contrast = 1.1 adjustment_saturation = 1.1 adjustment_color_correction = SubResource("GradientTexture1D_og18u") [sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_iq4p8"] dof_blur_far_enabled = true dof_blur_far_distance = 64.44 [node name="test" type="Node3D" node_paths=PackedStringArray("target")] script = ExtResource("1_yg00y") target = NodePath("box") gizmo = ExtResource("2_nyr7l") [node name="box" type="Node3D" parent="."] [node name="CSGBox3D" type="CSGBox3D" parent="box"] transform = Transform3D(0.707107, 0.5, -0.5, -0.707107, 0.5, -0.5, 0, 0.707107, 0.707107, 0, 0, 0) size = Vector3(10, 10, 10) material = SubResource("StandardMaterial3D_q35d8") [node name="CSGBox3D2" type="CSGBox3D" parent="box"] transform = Transform3D(1, 0, 0, 0, 0.707107, -0.707107, 0, 0.707107, 0.707107, 0, 0, 0) size = Vector3(10, 10, 10) material = SubResource("StandardMaterial3D_38wvv") [node name="CSGSphere3D" type="CSGSphere3D" parent="box"] radius = 7.167 radial_segments = 64 rings = 32 material = SubResource("StandardMaterial3D_k2mgk") [node name="cam" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 15.8429) [node name="sun" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.258819, -0.965926, 7.19671e-09, 0.482963, -0.129409, 0.866025, -0.836516, 0.224144, 0.5, 10, -2, 2) light_energy = 0.5 shadow_enabled = true directional_shadow_blend_splits = true [node name="CSGBox3D" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0) size = Vector3(500, 1, 500) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_k6esw") camera_attributes = SubResource("CameraAttributesPractical_iq4p8")