[gd_scene load_steps=7 format=3 uid="uid://06slp4crd6oj"] [ext_resource type="Script" path="res://Main.gd" id="1_l4fqe"] [ext_resource type="PackedScene" uid="uid://cl03k3yc8fxkt" path="res://player/player.tscn" id="1_ug1uc"] [ext_resource type="PackedScene" uid="uid://dqxnsdq67j23x" path="res://levels/Start.tscn" id="2_vg2cv"] [ext_resource type="Script" path="res://levels/LevelManager.gd" id="3_yuvn4"] [ext_resource type="PackedScene" uid="uid://bnsgjilr4mn10" path="res://ui/hud/hud.tscn" id="23_5dqpk"] [ext_resource type="PackedScene" uid="uid://bn6ky6p73m8ql" path="res://ui/death.tscn" id="24_4kagl"] [node name="Main" type="Node2D"] texture_filter = 1 script = ExtResource("1_l4fqe") [node name="player" parent="." node_paths=PackedStringArray("death") instance=ExtResource("1_ug1uc")] position = Vector2(128, 96) death = NodePath("../death/death") [node name="LevelManager" type="Node" parent="." node_paths=PackedStringArray("player")] unique_name_in_owner = true script = ExtResource("3_yuvn4") start = ExtResource("2_vg2cv") player = NodePath("../player") [node name="Camera" type="Camera2D" parent="."] offset = Vector2(128, 128) current = true zoom = Vector2(1.25, 1.25) position_smoothing_enabled = true [node name="HUD" parent="." instance=ExtResource("23_5dqpk")] layer = 0 [node name="death" type="CanvasLayer" parent="."] [node name="death" parent="death" instance=ExtResource("24_4kagl")] visible = false