[gd_scene load_steps=7 format=3 uid="uid://c415arbs8q7k7"] [ext_resource type="PackedScene" uid="uid://bimmd1hcj2h0e" path="res://hammers/hammer_base.tscn" id="1_wc0io"] [ext_resource type="Texture2D" uid="uid://blx67dnlqysnc" path="res://assets/hammers/hammer03.png" id="2_0uj7a"] [ext_resource type="Shader" path="res://hammers/hammer_outline.gdshader" id="2_huryw"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_noekn"] resource_local_to_scene = true shader = ExtResource("2_huryw") shader_parameter/light_offset = 1.0 shader_parameter/line_width = 0.0 shader_parameter/sin_frequency = 0.25 [sub_resource type="RectangleShape2D" id="RectangleShape2D_kqtry"] size = Vector2(8, 12) [sub_resource type="RectangleShape2D" id="RectangleShape2D_j6whl"] size = Vector2(8, 12) [node name="Hammer03" instance=ExtResource("1_wc0io")] [node name="Sprite" parent="." index="1"] material = SubResource("ShaderMaterial_noekn") texture = ExtResource("2_0uj7a") [node name="Collision" parent="." index="2"] shape = SubResource("RectangleShape2D_kqtry") [node name="Hitbox" parent="." index="3"] damage = 3 [node name="Collision" parent="Hitbox" index="0"] shape = SubResource("RectangleShape2D_j6whl") [editable path="Hitbox"]