; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 _global_script_classes=[{ "base": "Node", "class": &"AimGizmo", "language": &"GDScript", "path": "res://ui/components/aim/aim.gd" }, { "base": "Node2D", "class": &"BlockDoor", "language": &"GDScript", "path": "res://world/door/block_door.gd" }, { "base": "HBoxContainer", "class": &"CaretOptionButton", "language": &"GDScript", "path": "res://ui/components/caretoptionbutton/caretoptionbutton.gd" }, { "base": "Area2D", "class": &"Door", "language": &"GDScript", "path": "res://world/door/door.gd" }, { "base": "Hittable", "class": &"Enemy", "language": &"GDScript", "path": "res://enemys/Enemy.gd" }, { "base": "Area2D", "class": &"Hammer", "language": &"GDScript", "path": "res://hammers/hammer.gd" }, { "base": "Area2D", "class": &"Hitbox", "language": &"GDScript", "path": "res://colliders/hitbox.gd" }, { "base": "CharacterBody2D", "class": &"Hittable", "language": &"GDScript", "path": "res://colliders/hittable.gd" }, { "base": "Area2D", "class": &"Hurtbox", "language": &"GDScript", "path": "res://colliders/hurtbox.gd" }, { "base": "TileMap", "class": &"Level", "language": &"GDScript", "path": "res://levels/Level.gd" }, { "base": "Node", "class": &"LevelManager", "language": &"GDScript", "path": "res://levels/LevelManager.gd" }, { "base": "Resource", "class": &"Maze", "language": &"GDScript", "path": "res://classes/Maze.gd" }, { "base": "StaticBody2D", "class": &"OneWayPlatform", "language": &"GDScript", "path": "res://world/one_way_platform.gd" }, { "base": "Hittable", "class": &"Player", "language": &"GDScript", "path": "res://player/player.gd" }, { "base": "Control", "class": &"Popuppable", "language": &"GDScript", "path": "res://ui/popup.gd" }, { "base": "Line2D", "class": &"Trail2D", "language": &"GDScript", "path": "res://fx/trail.gd" }, { "base": "Node", "class": &"Util", "language": &"GDScript", "path": "res://autoloads/Utils.gd" }] _global_script_class_icons={ "AimGizmo": "", "BlockDoor": "", "CaretOptionButton": "", "Door": "", "Enemy": "", "Hammer": "res://assets/hammers/hammer01.png", "Hitbox": "", "Hittable": "", "Hurtbox": "", "Level": "res://levels/level_icon.svg", "LevelManager": "", "Maze": "", "OneWayPlatform": "", "Player": "", "Popuppable": "", "Trail2D": "res://fx/trail2d_icon.svg", "Util": "" } [application] config/name="hammer space" run/main_scene="res://ui/start.tscn" config/use_custom_user_dir=true config/custom_user_dir_name="hamm" config/features=PackedStringArray("4.0") boot_splash/show_image=false boot_splash/fullsize=false boot_splash/use_filter=false boot_splash/bg_color=Color(0.254902, 0.282353, 0.372549, 1) [autoload] Utils="*res://autoloads/Utils.gd" Globals="*res://autoloads/Globals.gd" Events="*res://autoloads/Events.gd" SoundManager="*res://autoloads/sound_manager.tscn" MusicPlayer="*res://autoloads/MusicPlayer.gd" [display] window/size/viewport_width=320 window/size/viewport_height=320 window/size/window_width_override=1280 window/size/window_height_override=1280 window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/size/width=1280 window/size/height=1280 window/size/test_width=1280 window/size/test_height=1280 [input] ui_accept={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"unicode":4194309,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"unicode":4194310,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":32,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } ui_cancel={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"unicode":4194305,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null) ] } ui_focus_next={ "deadzone": 0.5, "events": [] } ui_focus_prev={ "deadzone": 0.5, "events": [] } left={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null) ] } right={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null) ] } jump={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } fall={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null) ] } pickup={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":false,"script":null) ] } up={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null) ] } down={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null) ] } throw={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":false,"script":null) ] } [layer_names] 2d_physics/layer_1="world" 2d_physics/layer_2="player" 2d_physics/layer_3="player_hurt" 2d_physics/layer_4="enemy_hurt" 2d_physics/layer_5="enemy" 2d_physics/layer_6="hammer" 2d_physics/layer_7="hammer_inactive" 2d_physics/layer_8="moving_platform" [logging] file_logging/enable_file_logging=true [memory] limits/message_queue/max_size_kb=40960 [physics] 2d/run_on_separate_thread=true 2d/default_gravity=300.0 [rendering] textures/default_filters/anisotropic_filtering_level=0 environment/defaults/default_clear_color=Color(0.160784, 0.160784, 0.160784, 1) textures/canvas_textures/default_texture_filter=0 quality/driver/driver_name="GLES2" 2d/options/use_nvidia_rect_flicker_workaround=true quality/intended_usage/framebuffer_allocation=0 quality/intended_usage/framebuffer_allocation.mobile=0 2d/snapping/use_gpu_pixel_snap=true vram_compression/import_etc=true