[gd_scene load_steps=5 format=3 uid="uid://0er8gkqgt7hi"] [ext_resource type="Script" path="res://world/door/block_door.gd" id="1_tux7r"] [ext_resource type="Curve2D" path="res://world/door/block_door_path.tres" id="2_57k4a"] [ext_resource type="Texture2D" uid="uid://bs3dt308ypttr" path="res://assets/world/tiles.png" id="4_cevgr"] [ext_resource type="Shape2D" path="res://world/door/door_shape.tres" id="4_fq60q"] [node name="BlockDoor" type="Node2D" node_paths=PackedStringArray("path_follower")] texture_filter = 1 script = ExtResource("1_tux7r") path_follower = NodePath("DoorOpenPath/PathFollower") [node name="DoorOpenPath" type="Path2D" parent="."] curve = ExtResource("2_57k4a") [node name="PathFollower" type="PathFollow2D" parent="DoorOpenPath"] [node name="RemoteTransform2D" type="RemoteTransform2D" parent="DoorOpenPath/PathFollower"] remote_path = NodePath("../../../DoorBody") [node name="DoorBody" type="AnimatableBody2D" parent="."] collision_mask = 0 [node name="CollisionShape" type="CollisionShape2D" parent="DoorBody"] visible = false shape = ExtResource("4_fq60q") [node name="sprites" type="Node2D" parent="DoorBody"] [node name="Sprite" type="Sprite2D" parent="DoorBody/sprites"] position = Vector2(0, 8) texture = ExtResource("4_cevgr") region_enabled = true region_rect = Rect2(48, 32, 16, 16) [node name="Sprite2" type="Sprite2D" parent="DoorBody/sprites"] position = Vector2(0, -8) texture = ExtResource("4_cevgr") region_enabled = true region_rect = Rect2(48, 0, 16, 16)