#include struct Point { int x; int y; }; enum Color { RED, GREEN, BLUE }; int compute(int a, int b) { int values[3] = {1, 2, 3}; for (int i = 0; i < 3; i++) { if (values[i] > a) { printf("%d\n", values[i]); } else { a += values[i]; } } while (a > 0) a--; if (a > 5) a -= 5; for (int i = 0; i < b; i++) a += i; do a++; while (a < 100); switch (b) { case 1: return a; case 2: return b; default: return 0; } } int long_function_name(int the_first_argument, int the_second_argument, int the_third_argument, int the_fourth_argument) { return compute(the_first_argument + the_second_argument, the_third_argument + the_fourth_argument); } union Value { int i; float f; }; void process(int *data, int len) { int matrix[2][2] = { {1, 2}, {3, 4}, }; int i = 0; do { data[i] = i; i++; } while (i < len); for (i = 0; i < len; i++) { switch (data[i]) { case 0: continue; default: break; } } if (len < 0) goto done; done: return; }