//! unit creation related blocks use thiserror::Error; use super::payload::{read_payload_block, read_payload_seq}; use crate::block::simple::*; use crate::block::*; use crate::data::command::UnitCommand; use crate::data::dynamic::DynType; use crate::unit; // fn is_pay(b: &str) -> bool { // matches!( // b, // "ground-factory" // | "air-factory" // | "naval-factory" // | "additive-reconstructor" // | "multiplicative-reconstructor" // | "exponential-reconstructor" // | "tank-fabricator" // | "ship-fabricator" // | "mech-fabricator" // | "tank-refabricator" // | "ship-refabricator" // | "payload-conveyor" // | "payload-router" // | "reinforced-payload-conveyor" // | "reinforced-payload-router" // | "payload-mass-driver" // | "large-payload-mass-driver" // | "constructor" // | "large-constructor" // | "payload-source" // ) // } make_simple!( AssemblerBlock, |_, name, _, _, rot: Rotation, s| { let mut base = load!(from name which is ["tank-assembler" | "ship-assembler" | "mech-assembler"], s); unsafe { base.overlay( match rot { Rotation::Up | Rotation::Right => load!(concat "side1" => name which is ["tank-assembler" | "ship-assembler" | "mech-assembler"], s), Rotation::Down | Rotation::Left => load!(concat "side2" => name which is ["tank-assembler" | "ship-assembler" | "mech-assembler"], s) } .rotate(rot.rotated(false).count()) ); base.overlay(&load!(concat "top" => name which is ["tank-assembler" | "ship-assembler" | "mech-assembler"], s)) }; base }, |_, reg, map, buff| read_assembler(reg, map, buff) ); /// format: /// - call [`read_payload_block`] /// - progress: [`f32`] /// - iterate [`u8`] /// - read: [`i32`] /// - call [`read_payload_seq`] /// - point: ([`f32`], [`f32`]) (maybe [`NaN`](f32::NAN)) fn read_assembler( reg: &BlockRegistry, map: &EntityMapping, buff: &mut DataRead, ) -> Result<(), DataReadError> { read_payload_block(reg, map, buff)?; buff.skip(4)?; let n = buff.read_u8()? as usize; buff.skip(n * 4)?; read_payload_seq(buff)?; buff.skip(8) } make_simple!( AssemblerModule, |_, _, _, _, rot: Rotation, scl| { let mut base = load!("basic-assembler-module", scl); unsafe { base.overlay( load!(scl -> match rot { Rotation::Up | Rotation::Right => "basic-assembler-module-side1", _ => "basic-assembler-module-side2", }) .rotate(rot.rotated(false).count()), ) }; base }, |_, reg, map, buff| read_payload_block(reg, map, buff) ); make_simple!( RepairTurret => |_, _, _, buff: &mut DataRead| { buff.skip(4) // rotation: [`f32`] } ); const GROUND_UNITS: &[unit::Type] = &[unit::Type::Dagger, unit::Type::Crawler, unit::Type::Nova]; const AIR_UNITS: &[unit::Type] = &[unit::Type::Flare, unit::Type::Mono]; const NAVAL_UNITS: &[unit::Type] = &[unit::Type::Risso, unit::Type::Retusa]; make_register! { "ground-factory" => UnitFactory::new(3, false, cost!(Copper: 50, Lead: 120, Silicon: 80), GROUND_UNITS); "air-factory" => UnitFactory::new(3, false, cost!(Copper: 60, Lead: 70), AIR_UNITS); "naval-factory" => UnitFactory::new(3, false, cost!(Copper: 150, Lead: 130, Metaglass: 120), NAVAL_UNITS); "additive-reconstructor" => ConstructorBlock::new(3, false, cost!(Copper: 200, Lead: 120, Silicon: 90)); "multiplicative-reconstructor" => ConstructorBlock::new(5, false, cost!(Lead: 650, Titanium: 350, Thorium: 650, Silicon: 450)); "exponential-reconstructor" => ConstructorBlock::new(7, false, cost!(Lead: 2000, Titanium: 2000, Thorium: 750, Silicon: 1000, Plastanium: 450, PhaseFabric: 600)); "tetrative-reconstructor" => ConstructorBlock::new(9, false, cost!(Lead: 4000, Thorium: 1000, Silicon: 3000, Plastanium: 600, PhaseFabric: 600, SurgeAlloy: 800)); "repair-point" -> RepairTurret::new(1, true, cost!(Copper: 30, Lead: 30, Silicon: 20)); "repair-turret" -> RepairTurret::new(2, true, cost!(Thorium: 80, Silicon: 90, Plastanium: 60)); "tank-fabricator" => UnitFactory::new(3, true, cost!(Silicon: 200, Beryllium: 150), &[unit::Type::Stell]); "ship-fabricator" => UnitFactory::new(3, true, cost!(Silicon: 250, Beryllium: 200), &[unit::Type::Elude]); "mech-fabricator" => UnitFactory::new(3, true, cost!(Silicon: 200, Graphite: 300, Tungsten: 60), &[unit::Type::Merui]); "tank-refabricator" => ConstructorBlock::new(3, true, cost!(Beryllium: 200, Tungsten: 80, Silicon: 100)); "mech-refabricator" => ConstructorBlock::new(3, true, cost!(Beryllium: 250, Tungsten: 120, Silicon: 150)); "ship-refabricator" => ConstructorBlock::new(3, true, cost!(Beryllium: 200, Tungsten: 100, Silicon: 150, Oxide: 40)); "prime-refabricator" => ConstructorBlock::new(5, true, cost!(Thorium: 250, Oxide: 200, Tungsten: 200, Silicon: 400)); "tank-assembler" => AssemblerBlock::new(5, true, cost!(Thorium: 500, Oxide: 150, Carbide: 80, Silicon: 500)); "ship-assembler" => AssemblerBlock::new(5, true, cost!(Carbide: 100, Oxide: 200, Tungsten: 500, Silicon: 800, Thorium: 400)); "mech-assembler" => AssemblerBlock::new(5, true, cost!(Carbide: 200, Thorium: 600, Oxide: 200, Tungsten: 500, Silicon: 900)); // smh collaris "basic-assembler-module" => AssemblerModule::new(5, true, cost!(Carbide: 300, Thorium: 500, Oxide: 200, PhaseFabric: 400)); // the dummy block "unit-repair-tower" -> BasicBlock::new(2, true, cost!(Graphite: 90, Silicon: 90, Tungsten: 80)); } pub struct ConstructorBlock { size: u8, symmetric: bool, build_cost: BuildCost, } impl ConstructorBlock { #[must_use] pub const fn new(size: u8, symmetric: bool, build_cost: BuildCost) -> Self { assert!(size != 0, "invalid size"); Self { size, symmetric, build_cost, } } state_impl!(pub Option); } impl BlockLogic for ConstructorBlock { impl_block!(); fn data_from_i32(&self, _: i32, _: GridPos) -> Result { Ok(DynData::Empty) } fn deserialize_state(&self, data: DynData) -> Result, DeserializeError> { match data { DynData::Empty => Ok(Some(Self::create_state(None))), DynData::UnitCommand(u) => Ok(Some(Self::create_state(Some(u)))), _ => Err(DeserializeError::InvalidType { have: data.get_type(), expect: DynType::UnitCommand, }), } } fn serialize_state(&self, state: &State) -> Result { Ok(Self::get_state(state).map_or(DynData::Empty, DynData::UnitCommand)) } fn draw( &self, name: &str, _: Option<&State>, _: Option<&RenderingContext>, rot: Rotation, s: Scale, ) -> ImageHolder<4> { let mut base = load!(from name which is ["additive-reconstructor" | "multiplicative-reconstructor" | "exponential-reconstructor" | "tetrative-reconstructor" | "tank-refabricator" | "mech-refabricator" | "ship-refabricator" | "prime-refabricator"], s); let times = rot.rotated(false).count(); let mut out = load!(s -> match name { "additive-reconstructor" => "factory-out-3", "multiplicative-reconstructor" => "factory-out-5", "tank-refabricator" | "mech-refabricator" | "ship-refabricator" => "factory-out-3-dark", "exponential-reconstructor" => "factory-out-7", "prime-refabricator" => "factory-out-5-dark", "tetrative-reconstructor" => "factory-out-9", }); unsafe { base.overlay(out.rotate(times)) }; let mut r#in = load!(s -> match name { "additive-reconstructor" => "factory-in-3", "multiplicative-reconstructor" => "factory-in-5", "tank-refabricator" | "mech-refabricator" | "ship-refabricator" => "factory-in-3-dark", "exponential-reconstructor" => "factory-in-7", "prime-refabricator" => "factory-in-5-dark", "tetrative-reconstructor" => "factory-in-9", }); unsafe { base.overlay(r#in.rotate(times)) }; // TODO: the context cross is too small // for i in 0..4u8 { // if let Some((b, rot)) = dbg!(ctx.cross[i as usize]) { // if rot.mirrored(true, true) != ctx.rotation && match rot { // Rotation::Up => i == 3, // Rotation::Right => i == 4, // Rotation::Down => i == 0, // Rotation::Left => i == 2, // } && is_pay(b.name()) // { // let r = unsafe { std::mem::transmute::(i) } // .mirrored(true, true) // .rotated(false); // let mut input = input.clone(); // input.rotate(r.count()); // base.overlay(&input); // } // } // } unsafe { base.overlay(&load!(concat "top" => name which is ["additive-reconstructor" | "multiplicative-reconstructor" | "exponential-reconstructor" | "tetrative-reconstructor" | "tank-refabricator" | "mech-refabricator" | "ship-refabricator" | "prime-refabricator"], s)) }; base } /// format: /// - call [`read_payload_block`] /// - progress: [`f32`] /// - point: ([`f32`], [`f32`]) (maybe [`NaN`](f32::NAN)) /// - command: [`DynData::UnitCommand`] fn read( &self, _: &mut Build, reg: &BlockRegistry, map: &EntityMapping, buff: &mut DataRead, ) -> Result<(), DataReadError> { read_payload_block(reg, map, buff)?; buff.skip(12)?; // TODO uncomment when read_payload_block impl finished // b.state = self.deserialize_state(DynSerializer.deserialize(buff).unwrap()).unwrap(); Ok(()) } } pub struct UnitFactory { size: u8, symmetric: bool, build_cost: BuildCost, valid: &'static [unit::Type], } impl UnitFactory { #[must_use] pub const fn new( size: u8, symmetric: bool, build_cost: BuildCost, valid: &'static [unit::Type], ) -> Self { assert!(size != 0, "invalid size"); assert!(!valid.is_empty(), "no valid units"); assert!(valid.len() <= i32::MAX as usize, "too many valid units"); Self { size, symmetric, build_cost, valid, } } state_impl!(pub Option); } impl BlockLogic for UnitFactory { impl_block!(); fn data_from_i32(&self, _: i32, _: GridPos) -> Result { Ok(DynData::Int(-1)) } fn deserialize_state(&self, data: DynData) -> Result, DeserializeError> { match data { DynData::Empty => Ok(Some(Self::create_state(None))), DynData::Int(idx) => { if idx == -1 { Ok(Some(Self::create_state(None))) } else if idx >= 0 && idx < self.valid.len() as i32 { Ok(Some(Self::create_state(Some(self.valid[idx as usize])))) } else { Err(DeserializeError::Custom(Box::new( AssemblerDeserializeError { idx, count: self.valid.len() as i32, }, ))) } } _ => Err(DeserializeError::InvalidType { have: data.get_type(), expect: DynType::Int, }), } } fn serialize_state(&self, state: &State) -> Result { if let Some(state) = Self::get_state(state) { for (i, curr) in self.valid.iter().enumerate() { if curr == state { return Ok(DynData::Int(i as i32)); } } Err(SerializeError::Custom(Box::new(AssemblerSerializeError( *state, )))) } else { Ok(DynData::Int(-1)) } } fn draw( &self, name: &str, _: Option<&State>, _: Option<&RenderingContext>, rot: Rotation, s: Scale, ) -> ImageHolder<4> { let mut base = load!(from name which is ["ground-factory" | "air-factory" | "naval-factory" | "tank-fabricator" | "ship-fabricator" | "mech-fabricator"], s); unsafe { base.overlay( load!(s -> match name { "ground-factory" | "air-factory" | "naval-factory" => "factory-out-3", _ => "factory-out-3-dark", }) .rotate(rot.rotated(false).count()), ) .overlay(&load!(s -> match name { "ground-factory" | "air-factory" | "naval-factory" => "factory-top-3", "tank-fabricator" => "tank-fabricator-top", "ship-fabricator" => "ship-fabricator-top", "mech-fabricator" => "mech-fabricator-top", })) }; base } /// format: /// - call [`read_payload_block`] /// - progress: [`f32`] /// - plan: [`u16`] /// - point: ([`f32`], [`f32`]) (maybe [`NaN`](f32::NAN)) fn read( &self, _: &mut Build, reg: &BlockRegistry, mapping: &EntityMapping, buff: &mut DataRead, ) -> Result<(), DataReadError> { read_payload_block(reg, mapping, buff)?; buff.skip(14) } } #[derive(Clone, Copy, Debug, Eq, PartialEq, Error)] #[error("invalid unit index ({idx}, valid: {count})")] pub struct AssemblerDeserializeError { pub idx: i32, pub count: i32, } #[derive(Clone, Copy, Debug, Eq, PartialEq, Error)] #[error("invalid unit {0:?}")] pub struct AssemblerSerializeError(unit::Type);