[gd_scene load_steps=10 format=2] [ext_resource path="res://enemy/scripts/EnemySpawner.gd" type="Script" id=1] [ext_resource path="res://sprites/EasyEnemy.png" type="Texture" id=2] [ext_resource path="res://sprites/icon.png" type="Texture" id=3] [ext_resource path="res://sprites/squid.png" type="Texture" id=4] [ext_resource path="res://sprites/UFO-export.png" type="Texture" id=5] [ext_resource path="res://sprites/boss2.png" type="Texture" id=6] [ext_resource path="res://fonts/04b-19.tres" type="DynamicFont" id=7] [ext_resource path="res://sprites/HardEnemy.png" type="Texture" id=8] [ext_resource path="res://sprites/bossfinal.png" type="Texture" id=9] [node name="EnemySpawner" type="Node2D"] script = ExtResource( 1 ) [node name="SpawnPoints" type="Node2D" parent="."] [node name="Point" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 45 ) [node name="Point3" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 90 ) [node name="Point5" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 135 ) [node name="Sprite Holders" type="Node2D" parent="."] position = Vector2( -19, -33 ) [node name="octopus" type="Sprite" parent="Sprite Holders"] visible = false position = Vector2( -21, 197 ) rotation = -1.5708 texture = ExtResource( 2 ) hframes = 2 [node name="basicenemy" type="Sprite" parent="Sprite Holders"] visible = false position = Vector2( -23, 197 ) texture = ExtResource( 3 ) [node name="squid" type="Sprite" parent="Sprite Holders"] visible = false position = Vector2( -21, 197 ) texture = ExtResource( 4 ) vframes = 2 [node name="ufo" type="Sprite" parent="Sprite Holders"] visible = false position = Vector2( -20, 197 ) texture = ExtResource( 5 ) [node name="boss" type="Sprite" parent="Sprite Holders"] visible = false position = Vector2( -20, 197 ) texture = ExtResource( 6 ) [node name="hardy" type="Sprite" parent="Sprite Holders"] visible = false position = Vector2( -20, 197 ) rotation = -1.5708 texture = ExtResource( 8 ) hframes = 2 [node name="finale" type="Sprite" parent="Sprite Holders"] visible = false position = Vector2( -20, 197 ) rotation = -1.5708 texture = ExtResource( 9 ) [node name="Label" type="Label" parent="Sprite Holders"] visible = false margin_left = -344.0 margin_top = 189.0 margin_right = -32.0 margin_bottom = 206.0 custom_fonts/font = ExtResource( 7 ) text = "Beware of the" align = 2 valign = 1 [node name="Timer" type="Timer" parent="."] wait_time = 0.5 autostart = true [connection signal="timeout" from="Timer" to="." method="spawn_enemy_on_current_difficulty"]