[gd_scene load_steps=3 format=2] [ext_resource path="res://enemy/scenes/Enemy.tscn" type="PackedScene" id=1] [sub_resource type="RectangleShape2D" id=1] resource_local_to_scene = true extents = Vector2( 5.5, 7 ) [node name="Enemy" instance=ExtResource( 1 )] drop_power_up = true [node name="Sprite" parent="." index="0"] frame = 1 [node name="CollisionShape2D" parent="." index="1"] shape = SubResource( 1 )