extends Splitscreen func _ready() -> void: super() for i in 6: var cam := Camera3D.new() var p := join() p.viewport.add_child(cam) var l := Label.new(); l.position += Vector2.ONE * 10; l.add_theme_font_size_override("font_size", 20); l.text = str(p.id) p.add_child(l) await get_tree().create_timer(1).timeout for i in 6: await get_tree().create_timer(2).timeout leave() get_tree().quit()