extends Node var fish: Stockfish func _ready() -> void: var loader := StockfishLoader.new() fish = loader.load_stockfish() fish.game = Chess.new() while not fish.game.game_over(): fish.go(5) var bestmove = yield(fish, "bestmove") prints("bestmove", "is", fish.game.move(bestmove).san) fish._position() print(fish.game.pgn(), "\n", fish.game.fen())