; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "Chess", "language": "GDScript", "path": "res://addons/stockfish.gd/chess.gd" }, { "base": "Reference", "class": "FEN", "language": "GDScript", "path": "res://addons/stockfish.gd/fen.gd" }, { "base": "Reference", "class": "PGN", "language": "GDScript", "path": "res://addons/stockfish.gd/pgn.gd" }, { "base": "Reference", "class": "Stockfish", "language": "GDScript", "path": "res://addons/stockfish.gd/stockfish_wrapper.gd" }, { "base": "Reference", "class": "StockfishLoader", "language": "GDScript", "path": "res://addons/stockfish.gd/stockfish_loader.gd" } ] _global_script_class_icons={ "Chess": "", "FEN": "", "PGN": "", "Stockfish": "", "StockfishLoader": "" } [application] config/name="stockfish.gd" run/main_scene="res://Main.tscn" [rendering] quality/driver/driver_name="GLES2"