[gd_scene load_steps=4 format=3 uid="uid://lq13suvwdu6g"] [ext_resource type="Script" path="res://classes/wall.gd" id="1_8sr8v"] [ext_resource type="ArrayMesh" uid="uid://bdk4xgf1sode2" path="res://assets/meshes/walls/flat_wall.tres" id="2_tvjfi"] [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_s6p00"] points = PackedVector3Array(5, -0.5, -5, 6, -0.5, -5, 5, -0.5, 5, 5, 2.5, -5, 6, 2.5, -5, 6, -0.5, 5, 5, 2.5, 5, 6, 2.5, 5) [node name="flat_wall" type="StaticBody3D" node_paths=PackedStringArray("mesh")] collision_mask = 0 input_ray_pickable = false script = ExtResource("1_8sr8v") mesh = NodePath("mesh") [node name="mesh" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) mesh = ExtResource("2_tvjfi") [node name="collision" type="CollisionShape3D" parent="."] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) visible = false shape = SubResource("ConvexPolygonShape3D_s6p00")