[gd_scene load_steps=4 format=3 uid="uid://8mjs78vkeleb"] [ext_resource type="Script" path="res://classes/wall.gd" id="1_xbiyt"] [ext_resource type="ArrayMesh" uid="uid://dfs62b7cohday" path="res://assets/meshes/walls/tall_wall.tres" id="2_kc1g3"] [sub_resource type="BoxShape3D" id="BoxShape3D_n6nfl"] size = Vector3(10, 5.5, 1) [node name="flat_wall" type="StaticBody3D" node_paths=PackedStringArray("mesh")] collision_mask = 0 input_ray_pickable = false script = ExtResource("1_xbiyt") mesh = NodePath("mesh") [node name="mesh" type="MeshInstance3D" parent="."] editor_description = "cant use boxmesh cuz uvs wierd" transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) mesh = ExtResource("2_kc1g3") [node name="collision" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.25, -5.5) shape = SubResource("BoxShape3D_n6nfl")