[gd_scene load_steps=6 format=3 uid="uid://cd4a5y0hi58ks"] [ext_resource type="Script" path="res://scenes/floor.gd" id="1_yker8"] [ext_resource type="Texture2D" uid="uid://dyk71hogwv01g" path="res://assets/textures/grass.png" id="2_aug46"] [sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_tkhh8"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6fb2t"] albedo_texture = ExtResource("2_aug46") emission = Color(0, 0.0745098, 0.219608, 1) emission_energy_multiplier = 16.0 ao_light_affect = 0.33 uv1_scale = Vector3(100, 100, 100) texture_filter = 0 [sub_resource type="PlaneMesh" id="PlaneMesh_ta0cd"] material = SubResource("StandardMaterial3D_6fb2t") size = Vector2(5000, 5000) [node name="Ground" type="StaticBody3D"] collision_mask = 0 script = ExtResource("1_yker8") metadata/_edit_lock_ = true metadata/_edit_group_ = true [node name="CollisionShape" type="CollisionShape3D" parent="."] shape = SubResource("WorldBoundaryShape3D_tkhh8") [node name="MeshInstance" type="MeshInstance3D" parent="."] mesh = SubResource("PlaneMesh_ta0cd")