# Whenever a push is made to the master branch then run the job
on:
push:
branches:
- main
jobs:
# job id, can be anything
export_game:
# Always use ubuntu-latest for this action
runs-on: ubuntu-latest
# Job name, can be anything
name: export
steps:
# Always include the checkout step so that
# your project is available for Godot to export
- name: checkout
uses: actions/[email protected]
- name: Set up JDK 8
uses: actions/setup-java@v3
with:
java-version: '8'
distribution: adopt
- name: Setup Android SDK
uses: android-actions/setup-android@v2
# Ensure that you get the entire project history
with:
fetch-depth: 0
- name: export game
# Use latest version (see releases for all versions)
uses: firebelley/[email protected]
with:
# Defining all the required inputs
# I used the mono version of Godot in this example
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/3.4.2/Godot_v3.4.2-stable_linux_headless.64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/3.4.2/Godot_v3.4.2-stable_export_templates.tpz
relative_project_path: ./
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}