chat server
| -rw-r--r-- | src/index.js | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/index.js b/src/index.js index 3e75591..ee228cd 100644 --- a/src/index.js +++ b/src/index.js @@ -8,9 +8,9 @@ const wss = new WebSocket.Server({ port: PORT }); const pingheader = "P"; const chatheader = "C"; -console.log(`Server started on port ${PORT}`); +console.log(`[gd-chat-server]: started on port ${PORT}`); wss.on("connection", (ws) => { - console.log("client connected"); + console.log("[gd-chat-server]: client connected"); // on message recieved ws.on("message", (message) => { @@ -20,7 +20,7 @@ wss.on("connection", (ws) => { ws.send(gdCom.putVar({ header: pingheader })); return; // stop } else if (recieve.header === chatheader) { - console.log(`${recieve.who}:${recieve.text}`); // print the message + console.log(`[gd-chat-server]: ${recieve.who}:${recieve.text}`); // print the message wss.clients.forEach((client) => { // for every client if (client.readyState !== WebSocket.OPEN) return; // if were ready @@ -28,8 +28,8 @@ wss.on("connection", (ws) => { }); return; // stop } else { - console.log("unknown header: " + recieve.header); - console.log(recieve); + console.log(`[gd-chat-server]: unknown header ${recieve.header}`); + console.log(`[gd-chat-server]: ${recieve}`); return; // stop } }); |