online multiplayer chess game (note server currently down)
Diffstat (limited to 'piece/Piece.tscn')
-rw-r--r--piece/Piece.tscn156
1 files changed, 0 insertions, 156 deletions
diff --git a/piece/Piece.tscn b/piece/Piece.tscn
deleted file mode 100644
index 8bd1839..0000000
--- a/piece/Piece.tscn
+++ /dev/null
@@ -1,156 +0,0 @@
-[gd_scene load_steps=9 format=2]
-
-[ext_resource path="res://assets/pieces/california/wP.png" type="Texture" id=1]
-[ext_resource path="res://piece/takeable-circle.tres" type="Texture" id=2]
-[ext_resource path="res://piece/Piece.gd" type="Script" id=3]
-[ext_resource path="res://piece/check-circle.tres" type="Texture" id=4]
-
-[sub_resource type="Animation" id=1]
-resource_name = "Move"
-length = 0.3
-step = 0.05
-tracks/0/type = "value"
-tracks/0/path = NodePath(".:rect_scale")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0, 0.001, 0.15, 0.3 ),
-"transitions": PoolRealArray( 2, 1, 1, 0.5 ),
-"update": 0,
-"values": [ Vector2( 1, 1 ), Vector2( 1, 1 ), Vector2( 1.15, 1.15 ), Vector2( 1, 1 ) ]
-}
-tracks/1/type = "method"
-tracks/1/path = NodePath(".")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/keys = {
-"times": PoolRealArray( 0, 0.3 ),
-"transitions": PoolRealArray( 1, 1 ),
-"values": [ {
-"args": [ 1 ],
-"method": "set_zindex"
-}, {
-"args": [ 0 ],
-"method": "set_zindex"
-} ]
-}
-
-[sub_resource type="Animation" id=2]
-resource_name = "Took"
-length = 0.3
-step = 0.05
-tracks/0/type = "value"
-tracks/0/path = NodePath(".:rect_scale")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0, 0.05, 0.1, 0.2, 0.3 ),
-"transitions": PoolRealArray( 2, 1, 1, 1, 0.5 ),
-"update": 0,
-"values": [ Vector2( 1, 1 ), Vector2( 1.25, 1.25 ), Vector2( 1.35, 1.35 ), Vector2( 0.25, 0.25 ), Vector2( 0, 0 ) ]
-}
-tracks/1/type = "method"
-tracks/1/path = NodePath(".")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/keys = {
-"times": PoolRealArray( 0.3 ),
-"transitions": PoolRealArray( 1 ),
-"values": [ {
-"args": [ ],
-"method": "queue_free"
-} ]
-}
-
-[sub_resource type="Animation" id=6]
-resource_name = "Left"
-length = 0.4
-step = 0.05
-tracks/0/type = "value"
-tracks/0/path = NodePath(".:rect_rotation")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0, 0.2, 0.4 ),
-"transitions": PoolRealArray( 2, 1, 0.5 ),
-"update": 0,
-"values": [ 0.0, -20.0, 0.0 ]
-}
-
-[sub_resource type="Animation" id=9]
-resource_name = "Right"
-length = 0.4
-step = 0.05
-tracks/0/type = "value"
-tracks/0/path = NodePath(".:rect_rotation")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0, 0.2, 0.4 ),
-"transitions": PoolRealArray( 2, 1, 0.5 ),
-"update": 0,
-"values": [ 0.0, 20.0, 0.0 ]
-}
-
-[node name="Piece" type="AspectRatioContainer" groups=["piece"]]
-margin_right = 80.0
-margin_bottom = 80.0
-rect_pivot_offset = Vector2( 40, 40 )
-mouse_filter = 2
-script = ExtResource( 3 )
-
-[node name="Background" type="ColorRect" parent="."]
-unique_name_in_owner = true
-visible = false
-margin_right = 80.0
-margin_bottom = 80.0
-mouse_filter = 2
-color = Color( 0.0784314, 0.333333, 0.117647, 0.498039 )
-
-[node name="Check" type="TextureRect" parent="."]
-unique_name_in_owner = true
-visible = false
-margin_right = 80.0
-margin_bottom = 80.0
-mouse_filter = 2
-texture = ExtResource( 4 )
-expand = true
-stretch_mode = 6
-
-[node name="Sprite" type="TextureRect" parent="."]
-margin_right = 80.0
-margin_bottom = 80.0
-mouse_filter = 2
-texture = ExtResource( 1 )
-expand = true
-stretch_mode = 6
-
-[node name="Frame" type="TextureRect" parent="."]
-unique_name_in_owner = true
-visible = false
-margin_right = 80.0
-margin_bottom = 80.0
-mouse_filter = 2
-texture = ExtResource( 2 )
-expand = true
-stretch_mode = 6
-
-[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
-anims/Move = SubResource( 1 )
-anims/Took = SubResource( 2 )
-
-[node name="RotatePlayer" type="AnimationPlayer" parent="."]
-anims/Left = SubResource( 6 )
-anims/Right = SubResource( 9 )