online multiplayer chess game (note server currently down)
Diffstat (limited to 'sounds/SoundFX.gd')
-rw-r--r--sounds/SoundFX.gd23
1 files changed, 0 insertions, 23 deletions
diff --git a/sounds/SoundFX.gd b/sounds/SoundFX.gd
deleted file mode 100644
index 1a27d71..0000000
--- a/sounds/SoundFX.gd
+++ /dev/null
@@ -1,23 +0,0 @@
-extends Node
-
-const soundpath := "res://sounds/"
-
-var sounds := {
- "Capture": load(soundpath + "Capture.ogg"),
- "Check": load(soundpath + "Check.ogg"),
- "Error": load(soundpath + "Error.ogg"),
- "Victory": load(soundpath + "Victory.ogg"),
- "Move": load(soundpath + "Move.ogg"),
-}
-
-onready var sound_players := get_children()
-
-
-func play(sound_string: String, pitch_scale: float = 1, volume_db: float = 0) -> void:
- for soundPlayer in sound_players:
- if not soundPlayer.playing:
- soundPlayer.pitch_scale = pitch_scale
- soundPlayer.volume_db = volume_db
- soundPlayer.stream = sounds[sound_string]
- soundPlayer.play()
- return