online multiplayer chess game (note server currently down)
Diffstat (limited to 'sounds/SoundFX.gd')
| -rw-r--r-- | sounds/SoundFX.gd | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/sounds/SoundFX.gd b/sounds/SoundFX.gd deleted file mode 100644 index 1a27d71..0000000 --- a/sounds/SoundFX.gd +++ /dev/null @@ -1,23 +0,0 @@ -extends Node - -const soundpath := "res://sounds/" - -var sounds := { - "Capture": load(soundpath + "Capture.ogg"), - "Check": load(soundpath + "Check.ogg"), - "Error": load(soundpath + "Error.ogg"), - "Victory": load(soundpath + "Victory.ogg"), - "Move": load(soundpath + "Move.ogg"), -} - -onready var sound_players := get_children() - - -func play(sound_string: String, pitch_scale: float = 1, volume_db: float = 0) -> void: - for soundPlayer in sound_players: - if not soundPlayer.playing: - soundPlayer.pitch_scale = pitch_scale - soundPlayer.volume_db = volume_db - soundPlayer.stream = sounds[sound_string] - soundPlayer.play() - return |