online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/account/Account.gd')
-rw-r--r--ui/menus/account/Account.gd110
1 files changed, 110 insertions, 0 deletions
diff --git a/ui/menus/account/Account.gd b/ui/menus/account/Account.gd
new file mode 100644
index 0000000..f76df91
--- /dev/null
+++ b/ui/menus/account/Account.gd
@@ -0,0 +1,110 @@
+extends Control
+
+onready var flags: PoolStringArray = ["rainbow"]
+onready var flagchoice: GridMenuButton = $choose/signup/flag
+onready var status: StatusLabel = $H/InfoLabel
+onready var loading = $LoadingAnimation
+
+onready var tabs := {
+ "signup": $choose/signup/usernamepass,
+ "signin": $choose/signin/usernamepass,
+}
+
+var signed_in = false
+var autologin = true
+
+onready var tabcontainer = $choose
+
+
+func _ready():
+ loading.show()
+ tabcontainer.hide()
+ PacketHandler.connect("signinresult", self, "_on_signin_result")
+ PacketHandler.connect("signupresult", self, "_on_signup_result")
+ PacketHandler.connect("connection_established", self, "attempt_autologin")
+ flags.append_array(Utils.walk_dir("res://assets/flags", false, ["rainbow"]))
+ for i in flags: # add the items
+ flagchoice.add_icon_item(load("res://assets/flags/%s.png" % i), i.replace("_", " "))
+ flagchoice.selected = 0
+
+
+func attempt_autologin():
+ if Creds.data.name and Creds.data.password:
+ PacketHandler.signin(Creds.data)
+ else:
+ reset("", false)
+
+
+func signin():
+ $choose/signin/signinbutton.disabled = true
+ update_data(tabs.signin.username, tabs.signin.pw)
+ PacketHandler.signin(Creds.data)
+
+
+func _on_signin_result(result: Dictionary) -> void:
+ var status_set = not autologin # not a autologin
+ if autologin:
+ autologin = false
+ yield(get_tree().create_timer(.25), "timeout")
+ $choose/signin/signinbutton.disabled = false
+ var err = result.get("err", false)
+ if err:
+ var err_table := {"INVALID_DATA": "Username/password incorrect."}
+ return reset(PacketHandler.construct_errstr(result, err_table) if status_set else "", status_set)
+ Creds.data.uuid = result.id # server uses `id` instead of `uuid`...
+ Creds.data.country = result.country
+ on_successful()
+
+
+func signup():
+ $choose/signup/signupbutton.disabled = true
+ Creds.data.country = flags[flagchoice.selected]
+ update_data(tabs.signup.username, tabs.signup.pw)
+ PacketHandler.signup(Creds.data)
+
+
+func _on_signup_result(result: Dictionary):
+ $choose/signup/signupbutton.disabled = false
+ var err = result.get("err", false)
+ if err:
+ var err_table = {"ALREADY_EXISTS": "That user already exists. Pick a different username."}
+ return reset(PacketHandler.construct_errstr(result, err_table))
+ Creds.data.uuid = result.id
+ on_successful()
+
+
+func reset(reason: String, reset_creds := true) -> void:
+ if reason:
+ status.set_text(reason, 5)
+ if reset_creds:
+ Creds.reset()
+ tabcontainer.show()
+ loading.hide()
+ signed_in = false
+
+
+func on_successful():
+ Creds.save()
+ loading.hide()
+ Log.info("Signed in as %s" % Creds.get("name"))
+ status.set_text("Signed in as " + Creds.get("name"), 0)
+ signed_in = true # yay
+ $H/LogOut.show()
+ tabcontainer.hide()
+
+
+func update_data(username, pw):
+ Creds.data.name = username.get_text()
+ Creds.data.password = pw.get_text()
+ Creds.save()
+
+
+func _on_choose_tab_changed(tab: int):
+ var new: VBoxContainer = $choose.get_children()[tab].get_node("usernamepass")
+ var old = $choose.get_children()[1 if tab == 0 else 0].get_node("usernamepass")
+ new.update_data(old.export_data())
+
+
+func log_out():
+ $H/LogOut.hide()
+ reset("You are now logged out!")