online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/account/usernamepass.gd')
-rw-r--r--ui/menus/account/usernamepass.gd33
1 files changed, 0 insertions, 33 deletions
diff --git a/ui/menus/account/usernamepass.gd b/ui/menus/account/usernamepass.gd
deleted file mode 100644
index 40a7ccf..0000000
--- a/ui/menus/account/usernamepass.gd
+++ /dev/null
@@ -1,33 +0,0 @@
-extends Control
-class_name UsernamePass
-
-onready var username = $Username
-onready var pw = $H/Password
-
-signal done
-
-
-func update_data(data: Dictionary) -> void:
- username.text = data.user
- username.caret_position = data.user_caret
- pw.text = data.pasw
- pw.caret_position = data.pasw_caret
-
-
-func export_data() -> Dictionary:
- return {
- "user": username.text,
- "user_caret": username.caret_position,
- "pasw": pw.text,
- "pasw_caret": pw.caret_position
- }
-
-
-func set_enabled(enabled: bool) -> void:
- username.editable = enabled
- pw.editable = enabled
-
-
-func _entered(_nt := "") -> void:
- if username.text and pw.text:
- emit_signal("done")