online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/sidebarright/UserPanel.gd')
| -rw-r--r-- | ui/menus/sidebarright/UserPanel.gd | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/ui/menus/sidebarright/UserPanel.gd b/ui/menus/sidebarright/UserPanel.gd deleted file mode 100644 index 2e883c1..0000000 --- a/ui/menus/sidebarright/UserPanel.gd +++ /dev/null @@ -1,72 +0,0 @@ -extends MarginContainer -class_name UserPanel - -onready var flag_display = $"%Flag" -onready var name_display = $"%Name" -onready var nps_display = $"%Nps" -onready var thinking_display = $"%ThinkingProgress" -onready var loading_display = $"%LoadingAnimation" - -var flag := "rainbow" setget set_flag -var _name := "name" setget set_name -var nps := 0 setget set_nps -var thinking := 0 setget set_thinking -var loading := false setget set_loading, get_loading # reference to loading_display.visible - - -func set_flag(newflag: String) -> void: - flag = newflag - flag_display.texture = load("res://assets/flags/%s.png" % flag) - - -func set_name(newname: String) -> void: - _name = newname - name_display.text = _name - - -func set_nps(new_nps: int) -> void: - if nps == new_nps: - return - if new_nps == 0: - nps_display.hide() - else: - nps_display.show() - if OS.has_feature("JavaScript"): - var localized = JavaScript.eval("(%d).toLocaleString(document.documentElement.lang || 'en')" % new_nps) - nps_display.text = "%sn/s" % (localized if localized else format_n(new_nps)) # fallback - else: - nps_display.text = "%sn/s" % format_n(new_nps) - nps = new_nps - - -func format_n(n: int) -> String: - var strn := str(n) - if n == 0: - return strn - var lenn := len(strn) - var i := 1 - while (3 * i) < lenn: - i += 1 - strn = strn.insert(i, ",") - return strn - - -func set_thinking(new_thinking: int) -> void: - if new_thinking == thinking: - return - if new_thinking == 0: - thinking_display.hide() - thinking_display.value = 0 - else: - thinking_display.show() - create_tween().tween_property(thinking_display, "value", float(new_thinking), .25) - - thinking = new_thinking - - -func set_loading(new_loading: bool) -> void: - loading_display.visible = new_loading - - -func get_loading() -> bool: - return loading_display.visible |