online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/sidebarright/drawbutton.gd')
| -rw-r--r-- | ui/menus/sidebarright/drawbutton.gd | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/ui/menus/sidebarright/drawbutton.gd b/ui/menus/sidebarright/drawbutton.gd deleted file mode 100644 index 197939f..0000000 --- a/ui/menus/sidebarright/drawbutton.gd +++ /dev/null @@ -1,45 +0,0 @@ -extends ConfirmButton -class_name DrawButton - -const draw_declined_message = "draw request rejected" -const draw_request_message = "%s requests a draw" - - -func _signal_recieved(what: Dictionary) -> void: - if what.type == PacketHandler.SIGNALHEADERS.draw: - set_disabled(false) - if "question" in what: - confirm() - Globals.chat.server(what.question) - else: - if what.accepted: - draw() - else: - # declined signal recieved - Globals.chat.server(draw_declined_message) - - -func draw(): - Globals.grid.draw("mutual agreement") - - -func _pressed() -> void: - if Globals.spectating: - return - if waiting_on_answer: - _confirmed(true) - else: - set_disabled(true) - var msg = draw_request_message % Utils.expand_color(Globals.grid.team) - PacketHandler.signal({question = msg}, PacketHandler.SIGNALHEADERS.draw) - Globals.chat.server(msg) - - -func _confirmed(what: bool) -> void: # called from confirmbar.confirmed - ._confirmed(what) - PacketHandler.signal({"accepted": what}, PacketHandler.SIGNALHEADERS.draw) - if what: - draw() - else: - # no pressed - Globals.chat.server(draw_declined_message) |