online multiplayer chess game (note server currently down)
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name: "export"
on:
workflow_dispatch:
push:
paths:
- "**.gd"
- "**.tscn"
- "**.import"
- "**.tres"
- "**.ttf"
- ".github/workflows/export.yml"
- "export_presets.cfg"
branches:
- main
jobs:
export:
uses: bend-n/godot-actions/.github/workflows/callable-export.yml@main
with:
export-name: chess
godot-version: 3.5
image: ghcr.io/bend-n/godot-2d:3.5
platforms: "windows linux web android mac"
itch-path: bendn/chess
secrets:
android-keystore-base64: ${{ secrets.RELEASE_KEYSTORE_BASE64 }}
android-keystore-password: ${{ secrets.RELEASE_KEYSTORE_PASSWORD }}
butler-api-key: ${{ secrets.BUTLER_CREDENTIALS }}
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