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[gd_resource type="GradientTexture2D" load_steps=2 format=2] [sub_resource type="Gradient" id=1] offsets = PoolRealArray( 0.7, 0.716381 ) colors = PoolColorArray( 0, 0, 0, 0, 0.0784314, 0.333333, 0.117647, 0.498039 ) [resource] flags = 12 gradient = SubResource( 1 ) width = 80 height = 80 fill = 1 fill_from = Vector2( 0.5, 0.5 )