extends Control
class_name Chat
onready var list: MessageList = $v/MessageList
onready var kb = $v/Keyboard
onready var dsk_input: TextEditor = $v/DesktopInput
var regexes := [
[compile("_([^_]+)_"), "[i]$1[/i]"],
[compile("\\*\\*([^\\*\\*]+)\\*\\*"), "[b]$1[/b]"],
[compile("\\*([^\\*]+)\\*"), "[i]$1[/i]"],
[compile("```([^`]+)```"), "[code]$1[/code]"],
[compile("`([^`]+)`"), "[code]$1[/code]"],
[compile("~~([^~]+)~~"), "[s]$1[/s]"],
[compile("#([^#]+)#"), "[rainbow freq=.3 sat=.7]$1[/rainbow]"],
[compile("%([^%]+)%"), "[shake rate=20 level=25]$1[/shake]"],
[compile("\\[([^\\]]+)\\]\\(([^\\)]+)\\)"), "[url=$2]$1[/url]"],
[compile("([-a-zA-Z0-9@:%._\\+~#=]{2,256}\\.[a-z]{2,6}\\b([-a-zA-Z0-9@:%_\\+.~#?&//=]*))"), "[url]$1[/url]"],
]
var emoji_replace_regex := compile(":[^:]{1,30}:")
const piece_emoji_path = "res://assets/pieces/cburnett/"
const emoji_path = "res://assets/emojis/"
const emojis := {
[":cold:"]: emoji_path + "cold.png",
[":bigsmile:"]: emoji_path + "bigsmile.png",
[":cry:", ":sad:"]: emoji_path + "cry.png",
[":happy:"]: emoji_path + "happy.png",
[":hmm:"]: emoji_path + "hmm.png",
[":huh:"]: emoji_path + "huh.png",
[":smile:"]: emoji_path + "smile.png",
[":unhappy:"]: emoji_path + "unhappy.png",
[":upsidedown_smile:"]: emoji_path + "upsidedown_smile.png",
[":weary:"]: emoji_path + "weary.png",
[":what:"]: emoji_path + "what.png",
[":wink_tongue:"]: emoji_path + "wink_tongue.png",
[":wink:"]: emoji_path + "wink.png",
[":wow:"]: emoji_path + "wow.png",
[":zany:"]: emoji_path + "zany.png",
[":...:"]: emoji_path + "3dots.png",
[":R:", ":rook:"]: piece_emoji_path + "wR.png",
[":N:", ":knight:"]: piece_emoji_path + "wN.png",
[":B:", ":bishop:"]: piece_emoji_path + "wB.png",
[":Q:", ":queen:"]: piece_emoji_path + "wQ.png",
[":K:", ":king:"]: piece_emoji_path + "wK.png",
[":P:", ":pawn:"]: piece_emoji_path + "wP.png",
}
var expanded_emojis = {}
# create smokey centered text
func server(txt: String) -> void:
list.add_label("[center][i][b][color=#a9a9a9]%s[/color][/b][/i][/center]" % md2bb(txt))
func _init():
Globals.chat = self
func _exit_tree():
Globals.chat = null
func setup_triggers():
for trigger_list in emojis:
for trigger in trigger_list:
expanded_emojis[trigger] = emojis[trigger_list]
func setup_text_input():
if OS.has_touchscreen_ui_hint():
# dsk_input is a little dummy button that just opens the kb and shows text on mobile
kb.connect("done", self, "send")
kb.connect("closed", dsk_input, "set_text")
kb.text.emojibutton._setup(emojis)
dsk_input.textedit.connect("focus_entered", self, "open_kb")
print("mobile keyboard setup")
else:
kb.free()
dsk_input.show()
dsk_input.connect("done", self, "send")
dsk_input.emojibutton._setup(emojis)
func open_kb():
kb.open(dsk_input.text)
func _ready():
setup_triggers()
setup_text_input()
PacketHandler.connect("chat", self, "add_label_with")
server("Welcome!") # say hello
yield(get_tree().create_timer(.4), "timeout")
server("You can use markdown(sort of)!") # say hello again
static func compile(src: String) -> RegEx:
var regex := RegEx.new()
regex.compile(src)
return regex
func add_label_with(data: Dictionary) -> void:
var string := "[b]{who}[color=#f0e67e]:[/color][/b] {text}".format(data)
list.add_label(string)
func send(t: String) -> void:
t = t.strip_edges()
if !t:
return
t = md2bb(emoji2bb(t))
var name_data = SaveLoad.get_data("id").name
var name = name_data if name_data else "Anonymous"
name += "(%s)" % ("Spectator" if Globals.spectating else Globals.get_team())
if PacketHandler.connected:
PacketHandler.relay_signal({"text": t, "who": name}, PacketHandler.RELAYHEADERS.chat)
else:
add_label_with({text = t, who = name}) # for testing
# markdown to bbcode
func md2bb(input: String) -> String:
for replacement in regexes:
var result = replacement[0].search(input)
if result:
var index = input.find(result.strings[0]) - 1
var char_before = input[index]
if not char_before in "\\": # taboo characters go here
if replacement[1] == "[url]$1[/url]" and "png" in result.strings[0]: # url one must avoid recognizing res://
continue
input = replacement[0].sub(input, replacement[1], true)
input = input.replace("\\", "") # remove escapers
return input
func emoji2bb(input: String) -> String:
for i in emoji_replace_regex.search_all(input):
var emoji = i.strings[0]
if emoji in expanded_emojis:
input = input.replace(emoji, "[img=30]%s[/img]" % expanded_emojis[emoji])
return input