online multiplayer chess game (note server currently down)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
extends Container
class_name TextEditor
var text setget set_text, get_text
func set_text(new_text: String) -> void:
textedit.text = new_text
_text_changed()
func get_text() -> String:
return textedit.text
signal done(text)
onready var textedit: TextEdit = $"%text"
onready var placeholder := $"%placeholder"
func _ready():
$"%SendButton".visible = OS.has_touchscreen_ui_hint()
func _text_changed() -> void:
placeholder.visible = len(textedit.text) == 0
func send(msg := textedit.text) -> void:
msg = msg.strip_edges()
if msg:
textedit.text = ""
textedit.emit_signal("text_changed")
emit_signal("done", msg)
|