online multiplayer chess game (note server currently down)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
extends Button
class_name GridMenuButton
onready var popup: Popup = $Popup
onready var gridmenu: GridMenu = $Popup/GridMenu
signal selected(index)
export(Vector2) var offset = Vector2(50, -50)
var selected := 0 setget set_selected
var items := []
func add_item(icon, tooltip := "", size := Vector2(40, 30)):
items.append(icon)
gridmenu.add_item(icon, tooltip, size)
func _on_GridMenu_pressed(index: int):
set_selected(index)
emit_signal("selected", index)
popup.hide()
func set_selected(index: int):
selected = index
icon = items[index]
func _pressed() -> void:
popup.popup()
yield(get_tree(), "idle_frame")
popup.rect_global_position = rect_global_position + offset
gridmenu.open()
|