extends LineEdit
onready var checkmark: Label = $"../Checkmark"
signal pgn_selected(m_array)
func text_changed(new_text: String) -> void:
if !new_text:
checkmark.text = ""
return
var status = validate_pgn(new_text)
if status:
emit_signal("pgn_selected", status)
checkmark.text = ""
else:
checkmark.text = ""
func validate_pgn(p: String):
var parsed = Pgn.parse(p)
if parsed != null:
var c = Chess.new()
if c.load_pgn(text) == OK and !c.game_over():
return parsed.moves
return false