tools for exporting godot projects via Github Actions
Diffstat (limited to '.github/actions/export-android/action.yml')
| -rw-r--r-- | .github/actions/export-android/action.yml | 72 |
1 files changed, 28 insertions, 44 deletions
diff --git a/.github/actions/export-android/action.yml b/.github/actions/export-android/action.yml index 2b8c8c1..945734d 100644 --- a/.github/actions/export-android/action.yml +++ b/.github/actions/export-android/action.yml @@ -13,57 +13,41 @@ inputs: runs: using: composite steps: - - name: Setup godot + - name: Setup uses: bend-n/godot-actions/.github/actions/setup-godot@main - - name: Setup android sdk + - name: Download android sdks run: | - sudo apt-get update && sudo apt-get install -y adb openjdk-11-jdk-headless ca-certificates python python-openssl - export JAVA_HOME=/usr/lib/jvm/java-11-openjdk-amd64 + # Generate android keystore and settings export ANDROID_HOME="/usr/lib/android-sdk" - wget -nv https://dl.google.com/android/repository/commandlinetools-linux-7583922_latest.zip -O tools.zip - sudo mkdir -pv "$ANDROID_HOME" - sudo unzip tools.zip -d "$ANDROID_HOME/cmdline-tools" && rm tools.zip - PATH="${ANDROID_HOME}/cmdline-tools/cmdline-tools/bin:${PATH}" - yes | sdkmanager --licenses >/dev/null - sudo sdkmanager "platform-tools" "build-tools;30.0.3" "platforms;android-29" "cmdline-tools;latest" "cmake;3.10.2.4988404" "ndk;21.4.7075529" - - shell: bash - - - name: Setup editor settings - run: | - mkdir -vp ~/.config/godot - curl 'https://raw.githubusercontent.com/bend-n/godot-actions/main/.github/editor-settings.tres' --output ~/.config/godot/editor_settings-3.tres - - # debug keystore is needed for release build /shrug - keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android -keystore debug.keystore -storepass android -dname "CN=Android Debug,O=Android,C=US" -validity 9999 && mv debug.keystore ~/debug.keystore - sed "s@export/android/debug_keystore = \"\"@export/android/debug_keystore = \"$HOME/debug.keystore\"@" -i ~/.config/godot/editor_settings-3.tres - shell: bash - - - name: Build (release) - if: ${{ inputs.android-keystore-base64 }} - run: | - echo "$ANDROID_KEYSTORE_BASE64" | base64 --decode > ~/release.keystore - ANDROID_KEYSTORE_USER=$(keytool -storepass "$ANDROID_KEYSTORE_PASSWORD" -list -v -keystore ~/release.keystore | grep -E '^Alias name:\s*(.+)$' | cut -d ' ' -f 3-) - sed "s@keystore/release=\"\"@keystore/release=\"$HOME/release.keystore\"@g" -i export_presets.cfg - sed 's@keystore/release_user=".*"@keystore/release_user="'$ANDROID_KEYSTORE_USER'"@g' -i export_presets.cfg - sed 's@keystore/release_password=".*"@keystore/release_password="'$ANDROID_KEYSTORE_PASSWORD'"@g' -i export_presets.cfg - mkdir -vp build/android - godot -v --export "Android" ./build/android/$NAME.apk - env: - ANDROID_KEYSTORE_BASE64: ${{ inputs.android-keystore-base64 }} - ANDROID_KEYSTORE_PASSWORD: ${{ inputs.android-password }} + export PATH="${ANDROID_HOME}/cmdline-tools/cmdline-tools/bin:${PATH}" + if [[ ! -d ${ANDROID_HOME}/cmdline-tools ]]; then + echo "::group::Download Android SDKs" + mkdir -p ${ANDROID_HOME}/cmdline-tools + keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android -keystore /root/debug.keystore -storepass android -dname "CN=Android Debug,O=Android,C=US" -validity 9999 + wget -q https://dl.google.com/android/repository/commandlinetools-linux-9123335_latest.zip -O ~/tools.zip + unzip -q ~/tools.zip -d ${ANDROID_HOME}/cmdline-tools && rm ~/tools.zip && echo "Installed command line tools" + yes | sdkmanager --licenses >/dev/null && echo "Accepted licenses" + sdkmanager "platform-tools" "build-tools;30.0.3" "platforms;android-29" "cmdline-tools;latest" "cmake;3.10.2.4988404" "ndk;21.4.7075529" >/dev/null && echo "Installed Android SDKs" + echo "::endgroup::" + fi shell: bash - - name: Build (debug) - if: ${{ inputs.android-keystore-base64 }} == "" + - name: Prep build + if: inputs.android-keystore-base64 run: | - mkdir -vp build/android || true - godot -v --export-debug "Android" ./build/android/$NAME.apk + echo "::group::Prep build" + cd "$PROJECT_PATH" + password="${{ inputs.android-password }}" + echo "${{ inputs.android-keystore-base64 }}" | base64 --decode > ~/release.keystore && echo "Decoded keystore" + alias="$(keytool -storepass "$password" -list -v -keystore ~/release.keystore | grep -E '^Alias name:\s*(.+)$' | cut -d ' ' -f 3-)" && echo "Got alias name" + sed "s@keystore/release=\"\"@keystore/release=\"$HOME/release.keystore\"@g" -i export_presets.cfg && sed 's@keystore/release_user=".*"@keystore/release_user="'$alias'"@g' -i export_presets.cfg && sed 's@keystore/release_password=".*"@keystore/release_password="'$password'"@g' -i export_presets.cfg && echo "Configured export_presets.cfg" + echo "::endgroup::" shell: bash - - name: Upload - uses: actions/upload-artifact@v1 + - name: Build + uses: bend-n/godot-actions/.github/actions/export@main with: - name: android - path: build/android + debug: ${{ inputs.android-keystore-base64 }} + extension: apk + platform: android |