tools for exporting godot projects via Github Actions
Diffstat (limited to '.github/actions/export/action.yml')
| -rw-r--r-- | .github/actions/export/action.yml | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/.github/actions/export/action.yml b/.github/actions/export/action.yml deleted file mode 100644 index 52ccc5c..0000000 --- a/.github/actions/export/action.yml +++ /dev/null @@ -1,63 +0,0 @@ -name: Export -description: exports - -inputs: - platform: - description: The platform (web, linux, mac, android) - required: true - extension: - description: File extension (x86_64, exe, etc) - required: true - debug: - description: Debug build or no (empty string = debug) - required: false - default: "false" - name: - description: The name ($name.exe) # defaults to $NAME - required: false - -runs: - using: composite - steps: - - name: Setup - uses: bend-n/godot-actions/.github/actions/setup-godot@main - - - name: Get export name - id: n - uses: bend-n/godot-actions/.github/actions/get-export-name@main - with: - platform: ${{ inputs.platform }} - - - name: Build - run: | - if [[ -f .github/pre_export ]]; then - echo "::group::Run pre export script" - chmod +x .github/pre_export - ./.github/pre_export ${{ inputs.platform }} - echo "::endgroup::" - fi - cd "$PROJECT_PATH" - p="${{ inputs.platform }}" - echo "::group::${p^} Build" - export="--export" - [[ ${GODOT_VERSION:0:1} -gt 3 ]] && export="--export-release" - [[ -z $debug ]] && export="--export-debug" - mkdir -vp build/${{ inputs.platform }} - n="${{ env.NAME }}" - [[ -n "${{ inputs.name }}" ]] && n="${{ inputs.name }}" - timeout 30m godot -v --headless "$export" "${{ steps.n.outputs.export-name }}" "./build/${{ inputs.platform }}/$n.${{ inputs.extension }}" - echo "::endgroup::" - - if [[ -f .github/post_export ]]; then - echo "::group::Run post export script" - chmod +x .github/post_export - ./.github/post_export ${{ inputs.platform }} - echo "::endgroup::" - fi - shell: bash - - - uses: actions/upload-artifact@v4 - with: - name: ${{ inputs.platform }} - path: ${{ env.PROJECT_PATH }}/build/${{ inputs.platform }} - if-no-files-found: error |