tools for exporting godot projects via Github Actions
Diffstat (limited to '.github/actions/itch-push/action.yml')
| -rw-r--r-- | .github/actions/itch-push/action.yml | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/.github/actions/itch-push/action.yml b/.github/actions/itch-push/action.yml index 4b84f0e..18f2346 100644 --- a/.github/actions/itch-push/action.yml +++ b/.github/actions/itch-push/action.yml @@ -8,7 +8,6 @@ inputs: itch-path: description: "The path to the itch.io project eg: leafo/x-moon" required: false - default: "" runs: using: composite @@ -21,17 +20,18 @@ runs: - name: Push run: | - [[ -z $ITCH_PATH ]] && ITCH_PATH=bendn/$NAME function push() { channel=$1 - [[ $channel == mac ]] && echo -e "#!/bin/bash\n"'cd "$(dirname "$0")"||exit;xattr -cr "$(pwd)/$NAME.app";open -n -a "$(pwd)/$NAME.app"' >./mac/run.sh - chmod +x **; to_push="$channel" - [[ $(find $channel -type f | wc -l) -eq 1 && $channel != "android" ]] && to_push="$(echo $(basename $channel/*) .7z | tr -d " ")" && (cd "$channel" && 7z a -mtm=off -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on "../$to_push" ./*) - butler push "$to_push" "$ITCH_PATH:$channel" + [[ ! -d $channel ]] && return 0 + echo "::group::Push $channel" + chmod +x "$channel/"*; + butler push "$channel" "${{ inputs.itch-path }}:$channel" + echo "::endgroup::" } - push "web"; push "linux"; push "windows"; unzip "mac/$NAME.zip" -d mac/ && rm "mac/$NAME.zip" && push "mac" + push "web"; push "linux"; push "windows"; + [[ -d mac ]] && echo -e '#!/bin/bash\ncd "$(dirname "$0")";\nxattr -cr "$(pwd)/${{ env.NAME }}.app";\nopen -n -a "$(pwd)/${{ env.NAME }}.app"' >./mac/run.sh \ + && push "mac" [[ -d android ]] && rm android/*.idsig && push "android" env: BUTLER_API_KEY: ${{ inputs.api-key }} - ITCH_PATH: ${{ inputs.itch-path }} shell: bash |