tools for exporting godot projects via Github Actions
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name: Push to itch.io
description: Push the created artifacts to itch.io
inputs:
api-key:
description: The API key for the itch.io account
required: true
itch-path:
description: "The path to the itch.io project eg: leafo/x-moon"
required: false
default: ""
runs:
using: composite
steps:
- name: Download
uses: actions/download-artifact@v3
- name: Setup butler
uses: jdno/setup-butler@v1
- name: Push
run: |
[[ -z $ITCH_PATH ]] && ITCH_PATH=bendn/$NAME
function push() {
channel=$1
[[ $channel == mac ]] && echo -e "#!/bin/bash\n"'cd "$(dirname "$0")"||exit;xattr -cr "$(pwd)/$NAME.app";open -n -a "$(pwd)/$NAME.app"' >./mac/run.sh
chmod +x **; to_push="$channel"
[[ $(find $channel -type f | wc -l) -eq 1 && $channel != "android" ]] && to_push="$(echo $(basename $channel/*) .7z | tr -d " ")" && (cd "$channel" && 7z a -mtm=off -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on "../$to_push" ./*)
butler push "$to_push" "$ITCH_PATH:$channel"
}
push "web"; push "linux"; push "windows"; unzip "mac/$NAME.zip" -d mac/ && rm "mac/$NAME.zip" && push "mac"
[[ -d android ]] && rm android/*.idsig && push "android"
env:
BUTLER_API_KEY: ${{ inputs.api-key }}
ITCH_PATH: ${{ inputs.itch-path }}
shell: bash
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