builds godot
Diffstat (limited to '.github/workflows/reusable-build.yml')
-rw-r--r--.github/workflows/reusable-build.yml133
1 files changed, 65 insertions, 68 deletions
diff --git a/.github/workflows/reusable-build.yml b/.github/workflows/reusable-build.yml
index 0b6f9f7..b8b09f2 100644
--- a/.github/workflows/reusable-build.yml
+++ b/.github/workflows/reusable-build.yml
@@ -19,6 +19,10 @@ on:
build-name:
type: string
required: true
+ make-release:
+ type: string
+ default: "yes"
+ required: true
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-${{ inputs.ref }}
@@ -29,7 +33,6 @@ env:
ref: ${{ inputs.ref }}
flags: ${{ inputs.flags }}
modules: ${{ inputs.modules-path }}
- tools: no
jobs:
linux:
@@ -41,14 +44,14 @@ jobs:
bits: [64]
steps:
- name: Compilation
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/build-godot@main
with:
target: ${{ matrix.target }}
flags: bits=${{ matrix.bits }} ${{ env.flags }}
platform: linuxbsd
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/upload-artifact@main
with:
path: godot/bin/*.64
@@ -61,14 +64,14 @@ jobs:
runs-on: windows-latest
steps:
- name: Compilation
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/build-godot@main
with:
target: ${{ matrix.target }}
flags: bits=${{ matrix.bits }} ${{ env.flags }}
platform: windows
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/upload-artifact@main
with:
path: godot/bin/*.exe
@@ -79,21 +82,21 @@ jobs:
matrix:
target: [release, release_debug]
steps:
- - name: Set up Java 11
+ - name: Set up Java 17
uses: actions/setup-java@v3
with:
- java-version: 11
+ java-version: 17
distribution: temurin
- name: Compilation (armv7)
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/build-godot@main
with:
target: ${{ matrix.target }}
flags: android_arch=armv7 ${{ env.flags }}
platform: android
- name: Compilation (arm64v8)
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/build-godot@main
with:
target: ${{ matrix.target }}
flags: android_arch=arm64v8 ${{ env.flags }}
@@ -105,7 +108,7 @@ jobs:
(cd platform/android/java && ./gradlew generateGodotTemplates)
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/upload-artifact@main
with:
path: godot/bin/*.apk
@@ -118,33 +121,17 @@ jobs:
runs-on: macos-latest
steps:
- name: Install MoltenVK
- run: | # curl https://raw.githubusercontent.com/godotengine/godot/master/misc/scripts/install_vulkan_sdk_macos.sh
- curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" -o /tmp/vulkan-sdk.dmg
- hdiutil attach /tmp/vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk
- /Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \
- --accept-licenses --default-answer --confirm-command install
-
- cnt=5
- until hdiutil detach -force /Volumes/vulkan-sdk
- do
- [[ cnt -eq "0" ]] && break
- sleep 1
- ((cnt--))
- done
-
- rm -f /tmp/vulkan-sdk.dmg
-
- echo 'Vulkan SDK installed successfully! You can now build Godot by running "scons".'
-
+ run: curl https://raw.githubusercontent.com/godotengine/godot/master/misc/scripts/install_vulkan_sdk_macos.sh -s | sh
+
- name: Compilation(x86_64)
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/build-godot@main
with:
flags: arch=x86_64 ${{ env.flags }}
target: ${{ matrix.target }}
platform: macos
- name: Compilation(arm64)
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/build-godot@main
with:
flags: arch=arm64 ${{ env.flags }}
target: ${{ matrix.target }}
@@ -152,7 +139,7 @@ jobs:
- name: Create universal
run: |
- [[ "${{ matrix.target }}" == *"debug"* ]] && target='.debug'
+ [[ "${{ matrix.target }}" == *"release_debug"* ]] && target='.debug'
cd godot
intel=bin/godot.osx.*.x86_64
arm=bin/godot.osx.*.arm64
@@ -160,14 +147,14 @@ jobs:
strip "bin/godot.osx.opt$target.universal"
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/upload-artifact@main
with:
path: godot/bin/*.universal
- javascript:
+ web:
strategy:
matrix:
- target: [release, release_debug]
+ target: [release]
flags: [gdnative_enabled=yes, threads_enabled=yes, ""]
name: JS temps
@@ -182,30 +169,34 @@ jobs:
run: emcc -v
- name: Compilation
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/build-godot@main
with:
target: ${{ matrix.target }}
flags: ${{ env.flags }} ${{ matrix.flags }}
- platform: javascript
+ platform: web
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/upload-artifact@main
with:
path: godot/bin/*.zip
+ name: ${{ inputs.name }}-${{ matrix.target }}-${{ matrix.flags }}
templates:
- needs: [javascript, macos, windows, linux, android]
+ needs: [web, macos, windows, linux, android]
name: Bundle all templates
- runs-on: ubuntu-latest
+ runs-on: ubuntu-20.04
env:
tmps: "templates"
steps:
- name: Download all artifacts
- uses: actions/download-artifact@v3
+ uses: actions/download-artifact@v4
- name: List all downloaded files
run: ls -R
+ - name: flatten
+ run: find . -mindepth 2 -type f -exec mv -t . -i '{}' +
+
- name: Getdot
uses: actions/checkout@v3
with:
@@ -215,79 +206,85 @@ jobs:
- name: Prepare files
run: |
- mkdir -vp ${tmps}
+ rel="template_release"
+ bug="template_debug"
+ mkdir -vp "$tmps"
echo "Preparing linux"
- mv linux/godot.x11.opt.64 ${tmps}/linux_x11_64_release
- mv linux/godot.x11.opt.debug.64 ${tmps}/linux_x11_64_debug
+ linux="godot.x11.opt"
+ mv "$linux.64" "$tmps/linux_x11_debug.x86_64"
+ mv "$linux.debug.64" "$tmps/linux_x11_release.x86_64"
+
echo "Preparing windows"
- mv windows/godot.windows.opt.64.exe ${tmps}/windows_64_release.exe
- mv windows/godot.windows.opt.debug.64.exe ${tmps}/windows_64_debug.exe
+ windows="godot.windows.opt"
+ # mv "windows/$windows.debug.64.exe" "$tmps/windows_debug_x86_64.exe"
+ mv "$windows.64.exe" "$tmps/windows_release_x86_64.exe"
+
echo "Preparing android"
- mv android/android_debug.apk ${tmps}/android_debug.apk
- mv android/android_release.apk ${tmps}/android_release.apk
+ # mv "android/android_debug.apk" "$tmps/android_debug.apk"
+ mv "android_release.apk" "$tmps/android_release.apk"
+
echo "Preparing macos"
- cp -r godot-repo/misc/dist/osx_template.app .
- mkdir -p osx_template.app/Contents/MacOS
- cp macos/godot.osx.opt.universal osx_template.app/Contents/MacOS/godot_osx_release.64
- cp macos/godot.osx.opt.debug.universal osx_template.app/Contents/MacOS/godot_osx_debug.64
- chmod +x osx_template.app/Contents/MacOS/godot_osx_*.64
- zip -q -9 -r ${tmps}/osx.zip osx_template.app
+ mac="godot.osx.opt"
+ cp -r "godot-repo/misc/dist/osx_template.app" "."
+ mkdir -p "osx_template.app/Contents/MacOS"
+ cp "$mac.universal" "osx_template.app/Contents/MacOS/godot_osx_release.64"
+ # cp "macos/$mac.debug.universal" "osx_template.app/Contents/MacOS/godot_osx_debug.64"
+ chmod +x osx_template.app/Contents/MacOS/*.64
+ zip -q -9 -r "$tmps/osz.zip" "osx_template.app"
+
echo "Preparing web"
- mv javascript/godot.javascript.opt.zip ${tmps}/webassembly_release.zip
- mv javascript/godot.javascript.opt.debug.zip ${tmps}/webassembly_debug.zip
- mv javascript/godot.javascript.opt.threads.zip ${tmps}/webassembly_threads_release.zip
- mv javascript/godot.javascript.opt.debug.threads.zip ${tmps}/webassembly_threads_debug.zip
- mv javascript/godot.javascript.opt.gdnative.zip ${tmps}/webassembly_gdnative_release.zip
- mv javascript/godot.javascript.opt.debug.gdnative.zip ${tmps}/webassembly_gdnative_debug.zip
+ web="godot.javascript.opt"
+ mv "$web.zip" "$tmps/webassembly_release.zip"
+ mv "$web.gdnative.zip" "$tmps/webassembly_gdnative_release.zip"
- name: Prepare bundle
run: cd "${tmps}" && zip -qr9 templates.tpz ./*
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/upload-artifact@main
with:
path: ${{ env.tmps }}/templates.tpz
+ name: templates
editor:
strategy:
matrix:
platform: [server, linuxbsd]
-
name: Linux editor
runs-on: ubuntu-20.04
steps:
- name: Compilation
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/build-godot@main
with:
platform: ${{ matrix.platform }}
target: release_debug
- env:
- tools: yes
- flags: "" # override flags
+ tools: "yes"
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/[email protected]
+ uses: bend-n/godot-builds/.github/actions/upload-artifact@main
with:
name: ${{ matrix.platform }}-editor-release
path: godot/bin/*.64
image:
+ if: inputs.make-release == 'yes'
permissions: write-all
name: Docker image
runs-on: ubuntu-latest
needs: [editor, templates]
steps:
- - uses: bend-n/godot-builds/.github/actions/[email protected]
+ - uses: bend-n/godot-builds/.github/actions/build-upload-image@main
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
name: ${{ inputs.name }}
release:
+ if: inputs.make-release == 'yes'
name: Create/update a release
runs-on: ubuntu-latest
needs: [editor, templates]
steps:
- - uses: bend-n/godot-builds/.github/actions/[email protected]
+ - uses: bend-n/godot-builds/.github/actions/release@main
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
name: ${{ inputs.name }}