builds godot
Diffstat (limited to '.github/workflows/reusable-build.yml')
-rw-r--r--.github/workflows/reusable-build.yml133
1 files changed, 68 insertions, 65 deletions
diff --git a/.github/workflows/reusable-build.yml b/.github/workflows/reusable-build.yml
index b8b09f2..0b6f9f7 100644
--- a/.github/workflows/reusable-build.yml
+++ b/.github/workflows/reusable-build.yml
@@ -19,10 +19,6 @@ on:
build-name:
type: string
required: true
- make-release:
- type: string
- default: "yes"
- required: true
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-${{ inputs.ref }}
@@ -33,6 +29,7 @@ env:
ref: ${{ inputs.ref }}
flags: ${{ inputs.flags }}
modules: ${{ inputs.modules-path }}
+ tools: no
jobs:
linux:
@@ -44,14 +41,14 @@ jobs:
bits: [64]
steps:
- name: Compilation
- uses: bend-n/godot-builds/.github/actions/build-godot@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
target: ${{ matrix.target }}
flags: bits=${{ matrix.bits }} ${{ env.flags }}
platform: linuxbsd
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/upload-artifact@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
path: godot/bin/*.64
@@ -64,14 +61,14 @@ jobs:
runs-on: windows-latest
steps:
- name: Compilation
- uses: bend-n/godot-builds/.github/actions/build-godot@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
target: ${{ matrix.target }}
flags: bits=${{ matrix.bits }} ${{ env.flags }}
platform: windows
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/upload-artifact@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
path: godot/bin/*.exe
@@ -82,21 +79,21 @@ jobs:
matrix:
target: [release, release_debug]
steps:
- - name: Set up Java 17
+ - name: Set up Java 11
uses: actions/setup-java@v3
with:
- java-version: 17
+ java-version: 11
distribution: temurin
- name: Compilation (armv7)
- uses: bend-n/godot-builds/.github/actions/build-godot@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
target: ${{ matrix.target }}
flags: android_arch=armv7 ${{ env.flags }}
platform: android
- name: Compilation (arm64v8)
- uses: bend-n/godot-builds/.github/actions/build-godot@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
target: ${{ matrix.target }}
flags: android_arch=arm64v8 ${{ env.flags }}
@@ -108,7 +105,7 @@ jobs:
(cd platform/android/java && ./gradlew generateGodotTemplates)
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/upload-artifact@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
path: godot/bin/*.apk
@@ -121,17 +118,33 @@ jobs:
runs-on: macos-latest
steps:
- name: Install MoltenVK
- run: curl https://raw.githubusercontent.com/godotengine/godot/master/misc/scripts/install_vulkan_sdk_macos.sh -s | sh
-
+ run: | # curl https://raw.githubusercontent.com/godotengine/godot/master/misc/scripts/install_vulkan_sdk_macos.sh
+ curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" -o /tmp/vulkan-sdk.dmg
+ hdiutil attach /tmp/vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk
+ /Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \
+ --accept-licenses --default-answer --confirm-command install
+
+ cnt=5
+ until hdiutil detach -force /Volumes/vulkan-sdk
+ do
+ [[ cnt -eq "0" ]] && break
+ sleep 1
+ ((cnt--))
+ done
+
+ rm -f /tmp/vulkan-sdk.dmg
+
+ echo 'Vulkan SDK installed successfully! You can now build Godot by running "scons".'
+
- name: Compilation(x86_64)
- uses: bend-n/godot-builds/.github/actions/build-godot@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
flags: arch=x86_64 ${{ env.flags }}
target: ${{ matrix.target }}
platform: macos
- name: Compilation(arm64)
- uses: bend-n/godot-builds/.github/actions/build-godot@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
flags: arch=arm64 ${{ env.flags }}
target: ${{ matrix.target }}
@@ -139,7 +152,7 @@ jobs:
- name: Create universal
run: |
- [[ "${{ matrix.target }}" == *"release_debug"* ]] && target='.debug'
+ [[ "${{ matrix.target }}" == *"debug"* ]] && target='.debug'
cd godot
intel=bin/godot.osx.*.x86_64
arm=bin/godot.osx.*.arm64
@@ -147,14 +160,14 @@ jobs:
strip "bin/godot.osx.opt$target.universal"
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/upload-artifact@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
path: godot/bin/*.universal
- web:
+ javascript:
strategy:
matrix:
- target: [release]
+ target: [release, release_debug]
flags: [gdnative_enabled=yes, threads_enabled=yes, ""]
name: JS temps
@@ -169,34 +182,30 @@ jobs:
run: emcc -v
- name: Compilation
- uses: bend-n/godot-builds/.github/actions/build-godot@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
target: ${{ matrix.target }}
flags: ${{ env.flags }} ${{ matrix.flags }}
- platform: web
+ platform: javascript
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/upload-artifact@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
path: godot/bin/*.zip
- name: ${{ inputs.name }}-${{ matrix.target }}-${{ matrix.flags }}
templates:
- needs: [web, macos, windows, linux, android]
+ needs: [javascript, macos, windows, linux, android]
name: Bundle all templates
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
env:
tmps: "templates"
steps:
- name: Download all artifacts
- uses: actions/download-artifact@v4
+ uses: actions/download-artifact@v3
- name: List all downloaded files
run: ls -R
- - name: flatten
- run: find . -mindepth 2 -type f -exec mv -t . -i '{}' +
-
- name: Getdot
uses: actions/checkout@v3
with:
@@ -206,85 +215,79 @@ jobs:
- name: Prepare files
run: |
- rel="template_release"
- bug="template_debug"
- mkdir -vp "$tmps"
+ mkdir -vp ${tmps}
echo "Preparing linux"
- linux="godot.x11.opt"
- mv "$linux.64" "$tmps/linux_x11_debug.x86_64"
- mv "$linux.debug.64" "$tmps/linux_x11_release.x86_64"
-
+ mv linux/godot.x11.opt.64 ${tmps}/linux_x11_64_release
+ mv linux/godot.x11.opt.debug.64 ${tmps}/linux_x11_64_debug
echo "Preparing windows"
- windows="godot.windows.opt"
- # mv "windows/$windows.debug.64.exe" "$tmps/windows_debug_x86_64.exe"
- mv "$windows.64.exe" "$tmps/windows_release_x86_64.exe"
-
+ mv windows/godot.windows.opt.64.exe ${tmps}/windows_64_release.exe
+ mv windows/godot.windows.opt.debug.64.exe ${tmps}/windows_64_debug.exe
echo "Preparing android"
- # mv "android/android_debug.apk" "$tmps/android_debug.apk"
- mv "android_release.apk" "$tmps/android_release.apk"
-
+ mv android/android_debug.apk ${tmps}/android_debug.apk
+ mv android/android_release.apk ${tmps}/android_release.apk
echo "Preparing macos"
- mac="godot.osx.opt"
- cp -r "godot-repo/misc/dist/osx_template.app" "."
- mkdir -p "osx_template.app/Contents/MacOS"
- cp "$mac.universal" "osx_template.app/Contents/MacOS/godot_osx_release.64"
- # cp "macos/$mac.debug.universal" "osx_template.app/Contents/MacOS/godot_osx_debug.64"
- chmod +x osx_template.app/Contents/MacOS/*.64
- zip -q -9 -r "$tmps/osz.zip" "osx_template.app"
-
+ cp -r godot-repo/misc/dist/osx_template.app .
+ mkdir -p osx_template.app/Contents/MacOS
+ cp macos/godot.osx.opt.universal osx_template.app/Contents/MacOS/godot_osx_release.64
+ cp macos/godot.osx.opt.debug.universal osx_template.app/Contents/MacOS/godot_osx_debug.64
+ chmod +x osx_template.app/Contents/MacOS/godot_osx_*.64
+ zip -q -9 -r ${tmps}/osx.zip osx_template.app
echo "Preparing web"
- web="godot.javascript.opt"
- mv "$web.zip" "$tmps/webassembly_release.zip"
- mv "$web.gdnative.zip" "$tmps/webassembly_gdnative_release.zip"
+ mv javascript/godot.javascript.opt.zip ${tmps}/webassembly_release.zip
+ mv javascript/godot.javascript.opt.debug.zip ${tmps}/webassembly_debug.zip
+ mv javascript/godot.javascript.opt.threads.zip ${tmps}/webassembly_threads_release.zip
+ mv javascript/godot.javascript.opt.debug.threads.zip ${tmps}/webassembly_threads_debug.zip
+ mv javascript/godot.javascript.opt.gdnative.zip ${tmps}/webassembly_gdnative_release.zip
+ mv javascript/godot.javascript.opt.debug.gdnative.zip ${tmps}/webassembly_gdnative_debug.zip
- name: Prepare bundle
run: cd "${tmps}" && zip -qr9 templates.tpz ./*
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/upload-artifact@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
path: ${{ env.tmps }}/templates.tpz
- name: templates
editor:
strategy:
matrix:
platform: [server, linuxbsd]
+
name: Linux editor
runs-on: ubuntu-20.04
steps:
- name: Compilation
- uses: bend-n/godot-builds/.github/actions/build-godot@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
platform: ${{ matrix.platform }}
target: release_debug
- tools: "yes"
+ env:
+ tools: yes
+ flags: "" # override flags
- name: Upload artifact
- uses: bend-n/godot-builds/.github/actions/upload-artifact@main
+ uses: bend-n/godot-builds/.github/actions/[email protected]
with:
name: ${{ matrix.platform }}-editor-release
path: godot/bin/*.64
image:
- if: inputs.make-release == 'yes'
permissions: write-all
name: Docker image
runs-on: ubuntu-latest
needs: [editor, templates]
steps:
- - uses: bend-n/godot-builds/.github/actions/build-upload-image@main
+ - uses: bend-n/godot-builds/.github/actions/[email protected]
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
name: ${{ inputs.name }}
release:
- if: inputs.make-release == 'yes'
name: Create/update a release
runs-on: ubuntu-latest
needs: [editor, templates]
steps:
- - uses: bend-n/godot-builds/.github/actions/release@main
+ - uses: bend-n/godot-builds/.github/actions/[email protected]
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
name: ${{ inputs.name }}