builds godot
| -rw-r--r-- | .github/2d-build-modules.py | 106 | ||||
| -rw-r--r-- | .github/actions/build-godot/action.yml | 17 | ||||
| -rw-r--r-- | .github/actions/build-upload-image/action.yml | 14 | ||||
| -rw-r--r-- | .github/actions/get-version/action.yml | 7 | ||||
| -rw-r--r-- | .github/actions/release/action.yml | 11 | ||||
| -rw-r--r-- | .github/actions/setup/action.yml | 7 | ||||
| -rw-r--r-- | .github/actions/upload-artifact/action.yml | 4 | ||||
| -rw-r--r-- | .github/normal-build-modules.py | 5 | ||||
| -rw-r--r-- | .github/workflows/manual-build-2d.yml | 7 | ||||
| -rw-r--r-- | .github/workflows/manual-build-normal.yml | 10 | ||||
| -rw-r--r-- | .github/workflows/reusable-build.yml | 117 | ||||
| -rwxr-xr-x | README.md | 4 | ||||
| -rw-r--r-- | patches/no-arg-handling.patch | 112 | ||||
| -rw-r--r-- | patches/no-touchpad-gamepad.patch | 26 |
14 files changed, 189 insertions, 258 deletions
diff --git a/.github/2d-build-modules.py b/.github/2d-build-modules.py index 0c3fb29..698b100 100644 --- a/.github/2d-build-modules.py +++ b/.github/2d-build-modules.py @@ -1,69 +1,67 @@ -module_bmp_enabled = "no" -module_csg_enabled = "no" -module_enet_enabled = "no" -module_etc_enabled = "no" -module_gltf_enabled = "no" -module_gridmap_enabled = "no" -module_hdr_enabled = "no" -module_jpg_enabled = "no" -module_lightmapper_cpu_enabled = "no" -module_webm_enabled = "no" debug_symbols = "no" -optimize = "size" -lto = "auto" -production = "yes" -deprecated = "no" -minizip = "yes" -vulkan = "yes" -opengl3 = "yes" -openxr = "no" -pulseaudio = "yes" -dbus = "yes" -speechd = "no" -fontconfig = "yes" -udev = "yes" -x11 = "yes" -touch = "yes" +brotli = "yes" # compression and woff2 +dbus = "no" # screensaver and portal execinfo = "no" +fontconfig = "yes" # system fonts +graphite = "yes" +minizip = "no" # zip support +module_astcenc_enabled = "no" # adaptive scalable data compression format module_basis_universal_enabled = "yes" -module_camera_enabled = "yes" -module_cvtt_enabled = "no" -module_dds_enabled = "no" -module_denoise_enabled = "no" -module_etcpak_enabled = "no" -brotli = "yes" -module_freetype_enabled = "yes" +module_bmp_enabled = "no" # BMP file format +module_camera_enabled = "no" # windows and macos camera access +module_csg_enabled = "no" # 3D csg boxes +module_cvtt_enabled = "no" # yet another image format +module_dds_enabled = "no" # ditto (but this is multiple) +module_denoise_enabled = "no" # 3d lightmap denoising +module_enet_enabled = "no" # multiplayer backend +module_etc_enabled = "no" # image compression (again) +module_etcpak_enabled = "no" # ^ +module_freetype_enabled = "yes" # font rendering module_gdscript_enabled = "yes" module_glslang_enabled = "yes" -module_jsonrpc_enabled = "no" +module_gltf_enabled = "no" # gltf loading +module_gridmap_enabled = "no" # gridmap +module_hdr_enabled = "no" # hdr images +module_jpg_enabled = "no" # jpg images +module_jsonrpc_enabled = "yes" # godot/modules/jsonrpc/jsonrpc.cpp (needed for editor) module_lightmapper_rd_enabled = "no" -module_mbedtls_enabled = "no" +module_mbedtls_enabled = "no" # TLS and crypto module_meshoptimizer_enabled = "no" -module_minimp3_enabled = "no" +module_minimp3_enabled = "no" # mp3 player module_mobile_vr_enabled = "no" -module_mono_enabled = "no" +module_mono_enabled = "no" # .NET module_msdfgen_enabled = "no" -module_multiplayer_enabled = "no" -module_navigation_enabled = "yes" -module_noise_enabled = "no" -module_ogg_enabled = "yes" +module_multiplayer_enabled = "no" # godot multiplayer +module_navigation_enabled = "yes" # navigation!! +module_noise_enabled = "yes" # noise generation +openxr = "no" # XR module_openxr_enabled = "no" -module_raycast_enabled = "yes" +module_ogg_enabled = "yes" +module_raycast_enabled = "no" # lightmap raytracing module_regex_enabled = "yes" -module_squish_enabled = "no" -module_svg_enabled = "yes" -graphite = "yes" -module_text_server_adv_enabled = "yes" -module_text_server_fb_enabled = "yes" -module_tga_enabled = "no" -module_theora_enabled = "no" -module_tinyexr_enabled = "no" +module_squish_enabled = "yes" # S3TC lossy compression format +module_svg_enabled = "yes" # svg is necessary for editor +module_text_server_fb_enabled = "no" # the text server +module_text_server_adv_enabled = "yes" # the cooler text server +module_tga_enabled = "no" # more image formats +module_theora_enabled = "no" # ogg theora video format +module_tinyexr_enabled = "no" # image +module_ktx_enabled = "no" # why are there so many random image formats module_upnp_enabled = "no" # universal plug and play -module_vhacd_enabled = "no" -module_vorbis_enabled = "yes" -module_webp_enabled = "yes" +module_vhacd_enabled = "no" # 3d surface stuff +module_vorbis_enabled = "yes" # vorbis audio +module_webp_enabled = "yes" # lossy compression format module_webrtc_enabled = "no" -module_websocket_enabled = "no" +module_websocket_enabled = "yes" # websockets are useful, and editor needs for LSP module_webxr_enabled = "no" -module_xatlas_unwrap_enabled = "no" +module_xatlas_unwrap_enabled = "no" # lightmapping stuff module_zip_enabled = "no" +opengl3 = "yes" +optimize = "size" +pulseaudio = "yes" # linux audio +speechd = "no" # tts +touch = "yes" # touchscreen +udev = "yes" +vulkan = "no" # use opengl3, this is the size build +use_volk = "no" +x11 = "yes" # x11 rendering diff --git a/.github/actions/build-godot/action.yml b/.github/actions/build-godot/action.yml index d3c5302..88ec767 100644 --- a/.github/actions/build-godot/action.yml +++ b/.github/actions/build-godot/action.yml @@ -11,6 +11,9 @@ inputs: target: description: Target (template_release, template_debug, editor) required: true + tools: + description: Tools! + default: "no" runs: using: "composite" @@ -35,7 +38,7 @@ runs: shell: bash - name: Setup scons - run: pip install scons + run: pip install --force-reinstall -v "scons==4.4.0" shell: bash - name: Download more ram @@ -48,12 +51,14 @@ runs: run: | echo ::group::Compilation cd godot - scons_flags=${{ env.flags }} + scons_flags="${{ env.flags }} ${{ inputs.flags }} tools=${{ inputs.tools }}" cores=$(nproc) || cores=$(sysctl -n hw.ncpu) - [[ -n "${{ inputs.flags }}" ]] && scons_flags="${{ inputs.flags }}" - [[ ${{ inputs.target }} == "editor" ]] && scons_flags="${scons_flags//disable_3d=yes/}" # remove disable_3d=yes if editor - scons -j$((cores+2)) p=${{ inputs.platform }} target=${{ inputs.target }} use_lto=yes udev=yes $scons_flags - strip bin/* || true + [[ ${{ inputs.tools }} == "yes" ]] && scons_flags="${scons_flags//disable_3d=yes/}" # remove disable_3d=yes if editor + [[ ${{ inputs.tools }} == "yes" ]] && scons_flags="$scons_flags debug_symbols=no" + [[ ${{ inputs.target }} ]] && scons_flags="$scons_flags deprecated=no" + scons -j$((cores+2)) p=${{ inputs.platform }} target=${{ inputs.target }} verbose=yes udev=yes dev_build=no lto=auto $scons_flags + echo "compile done" + [[ ${{ inputs.target}} != "editor" ]] && strip -v bin/* || true ls bin echo ::endgroup:: shell: bash diff --git a/.github/actions/build-upload-image/action.yml b/.github/actions/build-upload-image/action.yml index 4fbf2c5..aff9222 100644 --- a/.github/actions/build-upload-image/action.yml +++ b/.github/actions/build-upload-image/action.yml @@ -19,16 +19,20 @@ runs: uses: bend-n/godot-builds/.github/actions/get-version@main - name: Get templates - uses: actions/download-artifact@v3 + uses: actions/download-artifact@v4 with: name: templates - - name: Get editor - uses: actions/download-artifact@v3 + - name: Get headless editor + uses: actions/download-artifact@v4 with: - name: linuxbsd-editor-release + name: server-editor-release - - run: mv godot.linuxbsd.editor.x86_64 godot && chmod -v +x godot + - name: List all downloaded files + run: ls -R + shell: bash + + - run: mv godot_server.x11.opt.tools.64 godot && chmod -v +x godot shell: bash - name: Login to GitHub Container Registry diff --git a/.github/actions/get-version/action.yml b/.github/actions/get-version/action.yml index ba8682e..3387547 100644 --- a/.github/actions/get-version/action.yml +++ b/.github/actions/get-version/action.yml @@ -12,7 +12,12 @@ runs: - name: Get version run: | cd godot - echo 'print(f"{major}.{minor}")' >> version.py + # i could not get heredocs to work here + echo 'if patch:' >> version.py + echo ' print(f"{major}.{minor}.{patch}")' >> version.py + echo 'else:' >> version.py + echo ' print(f"{major}.{minor}")' >> version.py + echo "version-name=$(python version.py)" >> $GITHUB_ENV version=$(python version.py) diff --git a/.github/actions/release/action.yml b/.github/actions/release/action.yml index ad49765..c5e8fca 100644 --- a/.github/actions/release/action.yml +++ b/.github/actions/release/action.yml @@ -17,18 +17,23 @@ runs: uses: bend-n/godot-builds/.github/actions/get-version@main - name: Get templates - uses: actions/download-artifact@v3 + uses: actions/download-artifact@v4 with: name: templates - name: Get editor - uses: actions/download-artifact@v3 + uses: actions/download-artifact@v4 with: name: linuxbsd-editor-release + - name: List all downloaded files + run: ls -R + shell: bash + - name: Compress run: | - mv godot.linuxbsd.editor.x86_64 ${{ env.fstart }}_linux.x86_64 + strip godot.x11.opt.tools.64 -v || true + mv godot.x11.opt.tools.64 ${{ env.fstart }}_linux.x86_64 mv templates.tpz ${{ env.fstart }}_export_templates.tpz shell: bash env: diff --git a/.github/actions/setup/action.yml b/.github/actions/setup/action.yml index ca3d7e2..68be9c4 100644 --- a/.github/actions/setup/action.yml +++ b/.github/actions/setup/action.yml @@ -40,9 +40,6 @@ runs: # Patch godot (cd repo && mv "${{ env.modules }}" ../godot/custom.py && mv patches ../godot) cd godot - for patch in patches/*; do git apply --ignore-whitespace "$patch" || err="$patch"; done - if [[ -n $err ]]; then - echo "::error file={${err}}::Go update your patch" - exit 1 - fi + echo "applying $(find patches/* | tr '\n' ' ')..." + git apply patches/* || echo "::warning::Some patches failed" shell: bash diff --git a/.github/actions/upload-artifact/action.yml b/.github/actions/upload-artifact/action.yml index 84bc56f..40b442b 100644 --- a/.github/actions/upload-artifact/action.yml +++ b/.github/actions/upload-artifact/action.yml @@ -5,7 +5,7 @@ description: Uploads the artifact inputs: name: description: The artifact name. - default: "${{ github.job }}" + default: "${{ github.job }}-${{ matrix.target }}" required: true path: description: The path to upload. @@ -16,7 +16,7 @@ runs: using: "composite" steps: - name: Upload Godot Artifact - uses: actions/upload-artifact@v3 + uses: actions/upload-artifact@v4 with: name: ${{ inputs.name }} path: ${{ inputs.path }} diff --git a/.github/normal-build-modules.py b/.github/normal-build-modules.py index 189b130..75f14db 100644 --- a/.github/normal-build-modules.py +++ b/.github/normal-build-modules.py @@ -1,5 +1,2 @@ +optimize = "speed" debug_symbols = "no" -optimize = "size" -lto = "auto" -production = "yes" -deprecated = "no" diff --git a/.github/workflows/manual-build-2d.yml b/.github/workflows/manual-build-2d.yml index a9d63cc..694a46f 100644 --- a/.github/workflows/manual-build-2d.yml +++ b/.github/workflows/manual-build-2d.yml @@ -7,7 +7,11 @@ on: type: string description: which ref to build required: true - + release: + type: string + default: "yes" + description: to make a release + jobs: two-dimensions: name: Build ${{ inputs.ref }} @@ -18,4 +22,5 @@ jobs: build-name: bendn.2D modules-path: ./.github/2d-build-modules.py flags: "" + make-release: ${{ inputs.release }} secrets: inherit diff --git a/.github/workflows/manual-build-normal.yml b/.github/workflows/manual-build-normal.yml index f1516f5..95a6212 100644 --- a/.github/workflows/manual-build-normal.yml +++ b/.github/workflows/manual-build-normal.yml @@ -7,8 +7,13 @@ on: type: string description: which ref to build required: true - schedule: - - cron: '30 20 * * *' + release: + type: string + default: "yes" + description: to make a release + # turn on when the godot5 is in dev + # schedule: + # - cron: '30 20 * * *' jobs: all-dimensions: @@ -20,4 +25,5 @@ jobs: build-name: bendn modules-path: ./.github/normal-build-modules.py flags: "" + make-release: ${{ inputs.release }} secrets: inherit diff --git a/.github/workflows/reusable-build.yml b/.github/workflows/reusable-build.yml index 96796e8..b8b09f2 100644 --- a/.github/workflows/reusable-build.yml +++ b/.github/workflows/reusable-build.yml @@ -19,6 +19,10 @@ on: build-name: type: string required: true + make-release: + type: string + default: "yes" + required: true concurrency: group: ${{ github.workflow }}-${{ github.ref }}-${{ inputs.ref }} @@ -36,7 +40,7 @@ jobs: runs-on: ubuntu-20.04 strategy: matrix: - target: [template_release, template_debug] + target: [release, release_debug] bits: [64] steps: - name: Compilation @@ -49,12 +53,12 @@ jobs: - name: Upload artifact uses: bend-n/godot-builds/.github/actions/upload-artifact@main with: - path: godot/bin/*.x86_64 + path: godot/bin/*.64 windows: strategy: matrix: - target: [template_release, template_debug] + target: [release, release_debug] bits: [64] name: Win temps runs-on: windows-latest @@ -76,12 +80,12 @@ jobs: runs-on: ubuntu-20.04 strategy: matrix: - target: [template_release, template_debug] + target: [release, release_debug] steps: - - name: Set up Java 11 + - name: Set up Java 17 uses: actions/setup-java@v3 with: - java-version: 11 + java-version: 17 distribution: temurin - name: Compilation (armv7) @@ -111,30 +115,14 @@ jobs: macos: strategy: matrix: - target: [template_release, template_debug] + target: [release, release_debug] name: macOS temps runs-on: macos-latest steps: - name: Install MoltenVK - run: | # curl https://raw.githubusercontent.com/godotengine/godot/master/misc/scripts/install_vulkan_sdk_macos.sh - curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" -o /tmp/vulkan-sdk.dmg - hdiutil attach /tmp/vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk - /Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \ - --accept-licenses --default-answer --confirm-command install - - cnt=5 - until hdiutil detach -force /Volumes/vulkan-sdk - do - [[ cnt -eq "0" ]] && break - sleep 1 - ((cnt--)) - done - - rm -f /tmp/vulkan-sdk.dmg - - echo 'Vulkan SDK installed successfully! You can now build Godot by running "scons".' - + run: curl https://raw.githubusercontent.com/godotengine/godot/master/misc/scripts/install_vulkan_sdk_macos.sh -s | sh + - name: Compilation(x86_64) uses: bend-n/godot-builds/.github/actions/build-godot@main with: @@ -151,12 +139,12 @@ jobs: - name: Create universal run: | - [[ "${{ matrix.target }}" == *"debug"* ]] && target='.debug' + [[ "${{ matrix.target }}" == *"release_debug"* ]] && target='.debug' cd godot - intel=bin/godot.macos.*.x86_64 - arm=bin/godot.macos.*.arm64 - lipo -create $intel $arm -output "bin/godot.macos.opt$target.universal" - strip "bin/godot.macos.opt$target.universal" + intel=bin/godot.osx.*.x86_64 + arm=bin/godot.osx.*.arm64 + lipo -create $intel $arm -output "bin/godot.osx.opt$target.universal" + strip "bin/godot.osx.opt$target.universal" - name: Upload artifact uses: bend-n/godot-builds/.github/actions/upload-artifact@main @@ -166,14 +154,14 @@ jobs: web: strategy: matrix: - target: [template_release, template_debug] - flags: [dlink_enabled=yes, ""] + target: [release] + flags: [gdnative_enabled=yes, threads_enabled=yes, ""] name: JS temps runs-on: ubuntu-20.04 steps: - name: Set up Emscripten 3.1.18 - uses: mymindstorm/setup-emsdk@v11 + uses: mymindstorm/setup-emsdk@v12 with: version: 3.1.18 @@ -191,20 +179,24 @@ jobs: uses: bend-n/godot-builds/.github/actions/upload-artifact@main with: path: godot/bin/*.zip + name: ${{ inputs.name }}-${{ matrix.target }}-${{ matrix.flags }} templates: needs: [web, macos, windows, linux, android] name: Bundle all templates - runs-on: ubuntu-latest + runs-on: ubuntu-20.04 env: tmps: "templates" steps: - name: Download all artifacts - uses: actions/download-artifact@v3 + uses: actions/download-artifact@v4 - name: List all downloaded files run: ls -R + - name: flatten + run: find . -mindepth 2 -type f -exec mv -t . -i '{}' + + - name: Getdot uses: actions/checkout@v3 with: @@ -218,36 +210,32 @@ jobs: bug="template_debug" mkdir -vp "$tmps" echo "Preparing linux" - linux="godot.linuxbsd" - mv "linux/$linux.$bug.x86_64" "$tmps/linux_debug.x86_64" - mv "linux/$linux.$rel.x86_64" "$tmps/linux_release.x86_64" + linux="godot.x11.opt" + mv "$linux.64" "$tmps/linux_x11_debug.x86_64" + mv "$linux.debug.64" "$tmps/linux_x11_release.x86_64" echo "Preparing windows" - windows="godot.windows" - mv "windows/$windows.$bug.x86_64.console.exe" "$tmps/windows_debug_x86_64_console.exe" - mv "windows/$windows.$bug.x86_64.exe" "$tmps/windows_debug_x86_64.exe" - mv "windows/$windows.$rel.x86_64.console.exe" "$tmps/windows_release_x86_64_console.exe" - mv "windows/$windows.$rel.x86_64.exe" "$tmps/windows_release_x86_64.exe" + windows="godot.windows.opt" + # mv "windows/$windows.debug.64.exe" "$tmps/windows_debug_x86_64.exe" + mv "$windows.64.exe" "$tmps/windows_release_x86_64.exe" echo "Preparing android" - mv "android/android_debug.apk" "$tmps/android_debug.apk" - mv "android/android_release.apk" "$tmps/android_release.apk" + # mv "android/android_debug.apk" "$tmps/android_debug.apk" + mv "android_release.apk" "$tmps/android_release.apk" echo "Preparing macos" - mac="godot.macos.opt" - cp -r "godot-repo/misc/dist/macos_template.app" "." - mkdir -p "macos_template.app/Contents/MacOS" - cp "macos/$mac.universal" "macos_template.app/Contents/MacOS/godot_macos_release.universal" - cp "macos/$mac.debug.universal" "macos_template.app/Contents/MacOS/godot_macos_debug.universal" - chmod +x macos_template.app/Contents/MacOS/godot_macos_*.universal - zip -q -9 -r "$tmps/macos.zip" "macos_template.app" + mac="godot.osx.opt" + cp -r "godot-repo/misc/dist/osx_template.app" "." + mkdir -p "osx_template.app/Contents/MacOS" + cp "$mac.universal" "osx_template.app/Contents/MacOS/godot_osx_release.64" + # cp "macos/$mac.debug.universal" "osx_template.app/Contents/MacOS/godot_osx_debug.64" + chmod +x osx_template.app/Contents/MacOS/*.64 + zip -q -9 -r "$tmps/osz.zip" "osx_template.app" echo "Preparing web" - web="godot.web" - mv "web/$web.$rel.wasm32.zip" "$tmps/web_release.zip" - mv "web/$web.$bug.wasm32.zip" "$tmps/web_debug.zip" - mv "web/$web.$rel.wasm32.dlink.zip" "$tmps/web_dlink_release.zip" - mv "web/$web.$bug.wasm32.dlink.zip" "$tmps/web_dlink_debug.zip" + web="godot.javascript.opt" + mv "$web.zip" "$tmps/webassembly_release.zip" + mv "$web.gdnative.zip" "$tmps/webassembly_gdnative_release.zip" - name: Prepare bundle run: cd "${tmps}" && zip -qr9 templates.tpz ./* @@ -256,24 +244,30 @@ jobs: uses: bend-n/godot-builds/.github/actions/upload-artifact@main with: path: ${{ env.tmps }}/templates.tpz + name: templates editor: + strategy: + matrix: + platform: [server, linuxbsd] name: Linux editor runs-on: ubuntu-20.04 steps: - name: Compilation uses: bend-n/godot-builds/.github/actions/build-godot@main with: - platform: linuxbsd - target: editor + platform: ${{ matrix.platform }} + target: release_debug + tools: "yes" - name: Upload artifact uses: bend-n/godot-builds/.github/actions/upload-artifact@main with: - name: linuxbsd-editor-release - path: godot/bin/*.x86_64 + name: ${{ matrix.platform }}-editor-release + path: godot/bin/*.64 image: + if: inputs.make-release == 'yes' permissions: write-all name: Docker image runs-on: ubuntu-latest @@ -285,6 +279,7 @@ jobs: name: ${{ inputs.name }} release: + if: inputs.make-release == 'yes' name: Create/update a release runs-on: ubuntu-latest needs: [editor, templates] @@ -21,7 +21,7 @@ For a full example, see this [template](https://github.com/bend-n/godot-template build-windows: runs-on: ubuntu-latest container: - image: ghcr.io/bend-n/godot-2d:4.0.rc + image: ghcr.io/bend-n/godot-2d:4.0 name: Build windows steps: - name: Build (Windows) @@ -42,7 +42,7 @@ build-windows: build-windows: runs-on: ubuntu-latest container: - image: ghcr.io/bend-n/godot-2d:4.0.rc + image: ghcr.io/bend-n/godot-2d:4.0 name: Build windows steps: - name: Checkout diff --git a/patches/no-arg-handling.patch b/patches/no-arg-handling.patch deleted file mode 100644 index 692fe34..0000000 --- a/patches/no-arg-handling.patch +++ /dev/null @@ -1,112 +0,0 @@ -diff --git a/main/main.cpp b/main/main.cpp -index 2326e519bf..dddcae0be2 100644 ---- a/main/main.cpp -+++ b/main/main.cpp -@@ -156,10 +156,10 @@ static bool editor = false; - static bool project_manager = false; - static bool cmdline_tool = false; - static String locale; --static bool show_help = false; - static bool auto_quit = false; - static OS::ProcessID editor_pid = 0; - #ifdef TOOLS_ENABLED -+static bool show_help = false; - static bool found_project = false; - static bool auto_build_solutions = false; - static String debug_server_uri; -@@ -302,6 +302,7 @@ void finalize_theme_db() { - #define MAIN_PRINT(m_txt) - #endif - -+#ifdef TOOLS_ENABLED - void Main::print_help(const char *p_binary) { - print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE)); - OS::get_singleton()->print("Free and open source software under the terms of the MIT license.\n"); -@@ -435,6 +436,7 @@ void Main::print_help(const char *p_binary) { - #endif - OS::get_singleton()->print("\n"); - } -+#endif - - #ifdef TESTS_ENABLED - // The order is the same as in `Main::setup()`, only core and some editor types -@@ -679,7 +681,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph - List<String> args; - List<String> main_args; - List<String> user_args; -+#ifdef TOOLS_ENABLED - bool adding_user_args = false; -+#endif - List<String> platform_args = OS::get_singleton()->get_cmdline_platform_args(); - - // Add command line arguments. -@@ -774,6 +778,19 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph - } - #endif - -+#ifndef TOOLS_ENABLED -+ if (I->get() == "--main-pack") { -+ if (I->next()) { -+ main_pack = I->next()->get(); -+ N = I->next()->next(); -+ } else { -+ OS::get_singleton()->print("Missing path to main pack file, aborting.\n"); -+ goto error; -+ }; -+ } else { -+ user_args.push_back(I->get()); -+ } -+#else - if (adding_user_args) { - user_args.push_back(I->get()); - } else if (I->get() == "-h" || I->get() == "--help" || I->get() == "/?") { // display help -@@ -1315,18 +1328,15 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph - } else { - main_args.push_back(I->get()); - } -- -+#endif - I = N; - } -- - #ifdef TOOLS_ENABLED - if (editor && project_manager) { - OS::get_singleton()->print( - "Error: Command line arguments implied opening both editor and project manager, which is not possible. Aborting.\n"); - goto error; - } --#endif -- - // Network file system needs to be configured before globals, since globals are based on the - // 'project.godot' file which will only be available through the network if this is enabled - FileAccessNetwork::configure(); -@@ -1348,7 +1358,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph - - FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); - } -- -+#endif - if (globals->setup(project_path, main_pack, upwards, editor) == OK) { - #ifdef TOOLS_ENABLED - found_project = true; -@@ -1848,9 +1858,11 @@ error: - args.clear(); - main_args.clear(); - -+#ifdef TOOLS_ENABLED - if (show_help) { - print_help(execpath); - } -+#endif - - EngineDebugger::deinitialize(); - -@@ -1897,7 +1909,7 @@ error: - - Error Main::setup2(Thread::ID p_main_tid_override) { - // Print engine name and version -- print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE)); -+ print_line("v" + get_full_version_string()); - - engine->startup_benchmark_begin_measure("servers"); - diff --git a/patches/no-touchpad-gamepad.patch b/patches/no-touchpad-gamepad.patch new file mode 100644 index 0000000..41116af --- /dev/null +++ b/patches/no-touchpad-gamepad.patch @@ -0,0 +1,26 @@ +From bc17abceea50eafee49824b8d93fbc2a94facc26 Mon Sep 17 00:00:00 2001 +From: Marcel Admiraal <[email protected]> +Date: Tue, 22 Mar 2022 11:20:17 +0000 +Subject: [PATCH] Improve detection of gamepads on Linux + +Requires gamepads to have a right x and y axis. +--- + platform/linuxbsd/joypad_linux.cpp | 5 ++--- + 1 file changed, 2 insertions(+), 3 deletions(-) + +diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp +index 65d53b266f7d..475107293f31 100644 +--- a/platform/linuxbsd/joypad_linux.cpp ++++ b/platform/linuxbsd/joypad_linux.cpp +@@ -333,9 +333,8 @@ void JoypadLinux::open_joypad(const char *p_path) { + } + + // Check if the device supports basic gamepad events +- bool has_abs_left = (test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit)); +- bool has_abs_right = (test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit)); +- if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && (has_abs_left || has_abs_right))) { ++ if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && ++ test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit))) { + close(fd); + return; + } |