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name: Build godot 2d headless and editor for linux on: workflow_dispatch: push: branches: - main jobs: build: strategy: matrix: platform: [server, x11] name: Build runs-on: ubuntu-18.04 steps: - name: Build editor uses: bend-n/godot-2d-builds/.github/actions/build-godot@main with: platform: ${{ matrix.platform }} target: release_debug env: branch: 3.x tools: yes - name: Upload artifact uses: bend-n/godot-2d-builds/.github/actions/upload-artifact@main with: name: ${{ matrix.platform }}-tools-release