Godot template repository for my programs
Diffstat (limited to 'project.godot')
-rw-r--r--project.godot62
1 files changed, 0 insertions, 62 deletions
diff --git a/project.godot b/project.godot
deleted file mode 100644
index 5d739ae..0000000
--- a/project.godot
+++ /dev/null
@@ -1,62 +0,0 @@
-; Engine configuration file.
-; It's best edited using the editor UI and not directly,
-; since the parameters that go here are not all obvious.
-;
-; Format:
-; [section] ; section goes between []
-; param=value ; assign values to parameters
-
-config_version=5
-
-_global_script_classes=[{
-"base": "Reference",
-"class": "Arg",
-"language": "GDScript",
-"path": "res://addons/gdcli/Arg.gd"
-}, {
-"base": "Reference",
-"class": "Parser",
-"language": "GDScript",
-"path": "res://addons/gdcli/Parser.gd"
-}]
-_global_script_class_icons={
-"Arg": "",
-"Parser": ""
-}
-
-[application]
-
-config/name="Godot Template"
-run/main_scene="res://Main.tscn"
-config/use_custom_user_dir=true
-config/custom_user_dir_name="GodotTemplate"
-config/features=PackedStringArray("4.1")
-
-[autoload]
-
-CLI="*res://autoloads/CLI.gd"
-
-[debug]
-
-gdscript/warnings/return_value_discarded=false
-
-[display]
-
-window/stretch/mode="2d"
-window/size/width=320
-window/size/height=180
-window/size/test_width=1280
-window/size/test_height=720
-
-[logging]
-
-file_logging/enable_file_logging=true
-
-[rendering]
-
-quality/driver/driver_name="GLES2"
-2d/options/use_nvidia_rect_flicker_workaround=true
-quality/intended_usage/framebuffer_allocation=0
-quality/intended_usage/framebuffer_allocation.mobile=0
-2d/snapping/use_gpu_pixel_snap=true
-vram_compression/import_etc=true