Godot template repository for my programs
Diffstat (limited to 'project.godot')
| -rw-r--r-- | project.godot | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/project.godot b/project.godot deleted file mode 100644 index 5d739ae..0000000 --- a/project.godot +++ /dev/null @@ -1,62 +0,0 @@ -; Engine configuration file. -; It's best edited using the editor UI and not directly, -; since the parameters that go here are not all obvious. -; -; Format: -; [section] ; section goes between [] -; param=value ; assign values to parameters - -config_version=5 - -_global_script_classes=[{ -"base": "Reference", -"class": "Arg", -"language": "GDScript", -"path": "res://addons/gdcli/Arg.gd" -}, { -"base": "Reference", -"class": "Parser", -"language": "GDScript", -"path": "res://addons/gdcli/Parser.gd" -}] -_global_script_class_icons={ -"Arg": "", -"Parser": "" -} - -[application] - -config/name="Godot Template" -run/main_scene="res://Main.tscn" -config/use_custom_user_dir=true -config/custom_user_dir_name="GodotTemplate" -config/features=PackedStringArray("4.1") - -[autoload] - -CLI="*res://autoloads/CLI.gd" - -[debug] - -gdscript/warnings/return_value_discarded=false - -[display] - -window/stretch/mode="2d" -window/size/width=320 -window/size/height=180 -window/size/test_width=1280 -window/size/test_height=720 - -[logging] - -file_logging/enable_file_logging=true - -[rendering] - -quality/driver/driver_name="GLES2" -2d/options/use_nvidia_rect_flicker_workaround=true -quality/intended_usage/framebuffer_allocation=0 -quality/intended_usage/framebuffer_allocation.mobile=0 -2d/snapping/use_gpu_pixel_snap=true -vram_compression/import_etc=true |