use std::iter::{once, repeat};
use dsb::Cell;
use dsb::cell::Style;
use winit::keyboard::{Key, ModifiersState, NamedKey};
use crate::text::TextArea;
pub struct Bar {
pub text: crate::text::TextArea,
pub last_action: String,
}
impl Bar {
pub fn write_to(
&self,
color: [u8; 3],
bg: [u8; 3],
(into, (w, _)): (&mut [Cell], (usize, usize)),
oy: usize,
fname: &str,
state: &super::State,
t: &TextArea,
) {
let row = &mut into[oy * w..oy * w + w];
row.fill(Cell {
style: Style { color, bg, flags: Style::ITALIC },
letter: None,
});
fn s(s: &str) -> impl Iterator<Item = (char, u8)> {
s.chars().zip(repeat(0))
}
use super::State;
match state {
State::Default if super::ctrl() => {
let x = "C + { S, Q, V, Z, Y }".chars();
x.zip(row).for_each(|(x, y)| {
y.letter = Some(x);
});
}
State::Default => {
row[1.."gracilaria".len() + 1]
.iter_mut()
.zip("gracilaria".chars())
.for_each(|(x, y)| x.letter = Some(y));
row[w / 2 - fname.len() / 2
..w / 2 - fname.len() / 2 + fname.len()]
.iter_mut()
.zip(fname.chars())
.for_each(|(x, y)| x.letter = Some(y));
row.iter_mut()
.rev()
.zip(self.last_action.chars().rev())
.for_each(|(x, y)| x.letter = Some(y));
}
State::InputFname(x) => {
"write to file: "
.chars()
.zip(repeat(Style::BOLD | Style::ITALIC))
.chain(s(&x.rope.to_string()))
.zip(row)
.for_each(|((x, z), y)| {
*y = Cell {
letter: Some(x),
style: Style { flags: z, ..y.style },
}
});
}
State::Selection(x) => {
let [(x1, y1), (x2, y2)] = t.position(x.clone());
format!("selection from ({x1}, {y1}) to ({x2}, {y2})")
.chars()
.rev()
.zip(row.iter_mut().rev())
.for_each(|(x, y)| y.letter = Some(x));
}
State::Save => unreachable!(),
_ => {}
}
}
}