a game about throwing hammers made for the github game off
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[gd_scene load_steps=4 format=3 uid="uid://bkjo2fpkalawa"]

[ext_resource type="Texture2D" uid="uid://b0iehyccoav1r" path="res://assets/world/one_way_platform.png" id="1_3fm0l"]
[ext_resource type="Script" path="res://world/one_way_platform.gd" id="1_3rdiq"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_a3f1j"]
size = Vector2(34, 3)

[node name="one_way_platform" type="StaticBody2D" node_paths=PackedStringArray("shape")]
texture_filter = 1
script = ExtResource("1_3rdiq")
shape = NodePath("CollisionShape")

[node name="Sprite" type="Sprite2D" parent="."]
texture = ExtResource("1_3fm0l")

[node name="CollisionShape" type="CollisionShape2D" parent="."]
position = Vector2(0, -1.5)
shape = SubResource("RectangleShape2D_a3f1j")
one_way_collision = true