Unnamed repository; edit this file 'description' to name the repository.
Diffstat (limited to 'helix-term/src/ui/popup.rs')
| -rw-r--r-- | helix-term/src/ui/popup.rs | 296 |
1 files changed, 100 insertions, 196 deletions
diff --git a/helix-term/src/ui/popup.rs b/helix-term/src/ui/popup.rs index db77492d..62a6785a 100644 --- a/helix-term/src/ui/popup.rs +++ b/helix-term/src/ui/popup.rs @@ -3,28 +3,10 @@ use crate::{ compositor::{Callback, Component, Context, Event, EventResult}, ctrl, key, }; -use tui::{ - buffer::Buffer as Surface, - widgets::{Block, Widget}, -}; +use tui::buffer::Buffer as Surface; use helix_core::Position; -use helix_view::{ - graphics::{Margin, Rect}, - input::{MouseEvent, MouseEventKind}, - Editor, -}; - -const MIN_HEIGHT: u16 = 6; -const MAX_HEIGHT: u16 = 26; -const MAX_WIDTH: u16 = 120; - -struct RenderInfo { - area: Rect, - child_height: u16, - render_borders: bool, - is_menu: bool, -} +use helix_view::graphics::{Margin, Rect}; // TODO: share logic with Menu, it's essentially Popup(render_fn), but render fn needs to return // a width/height hint. maybe Popup(Box<Component>) @@ -32,9 +14,11 @@ struct RenderInfo { pub struct Popup<T: Component> { contents: T, position: Option<Position>, - area: Rect, + margin: Margin, + size: (u16, u16), + child_size: (u16, u16), position_bias: Open, - scroll_half_pages: usize, + scroll: usize, auto_close: bool, ignore_escape_key: bool, id: &'static str, @@ -46,9 +30,11 @@ impl<T: Component> Popup<T> { Self { contents, position: None, + margin: Margin::none(), + size: (0, 0), position_bias: Open::Below, - area: Rect::new(0, 0, 0, 0), - scroll_half_pages: 0, + child_size: (0, 0), + scroll: 0, auto_close: false, ignore_escape_key: false, id, @@ -56,10 +42,6 @@ impl<T: Component> Popup<T> { } } - /// Set the anchor position next to which the popup should be drawn. - /// - /// Note that this is not the position of the top-left corner of the rendered popup itself, - /// but rather the screen-space position of the information to which the popup refers. pub fn position(mut self, pos: Option<Position>) -> Self { self.position = pos; self @@ -69,15 +51,16 @@ impl<T: Component> Popup<T> { self.position } - /// Set the popup to prefer to render above or below the anchor position. - /// - /// This preference will be ignored if the viewport doesn't have enough space in the - /// chosen direction. pub fn position_bias(mut self, bias: Open) -> Self { self.position_bias = bias; self } + pub fn margin(mut self, margin: Margin) -> Self { + self.margin = margin; + self + } + pub fn auto_close(mut self, auto_close: bool) -> Self { self.auto_close = auto_close; self @@ -95,65 +78,26 @@ impl<T: Component> Popup<T> { self } - pub fn scroll_half_page_down(&mut self) { - self.scroll_half_pages += 1; - } - - pub fn scroll_half_page_up(&mut self) { - self.scroll_half_pages = self.scroll_half_pages.saturating_sub(1); - } - - /// Toggles the Popup's scrollbar. - /// Consider disabling the scrollbar in case the child - /// already has its own. - pub fn with_scrollbar(mut self, enable_scrollbar: bool) -> Self { - self.has_scrollbar = enable_scrollbar; - self - } - - pub fn contents(&self) -> &T { - &self.contents - } - - pub fn contents_mut(&mut self) -> &mut T { - &mut self.contents - } - - pub fn area(&mut self, viewport: Rect, editor: &Editor) -> Rect { - self.render_info(viewport, editor).area - } - - fn render_info(&mut self, viewport: Rect, editor: &Editor) -> RenderInfo { - let mut position = editor.cursor().0.unwrap_or_default(); - if let Some(old_position) = self + pub fn get_rel_position(&mut self, viewport: Rect, cx: &Context) -> (u16, u16) { + let position = self .position - .filter(|old_position| old_position.row == position.row) - { - position = old_position; - } else { - self.position = Some(position); - } + .get_or_insert_with(|| cx.editor.cursor().0.unwrap_or_default()); - let is_menu = self - .contents - .type_name() - .starts_with("helix_term::ui::menu::Menu"); + let (width, height) = self.size; - let mut render_borders = if is_menu { - editor.menu_border() - } else { - editor.popup_border() - }; + // if there's a orientation preference, use that + // if we're on the top part of the screen, do below + // if we're on the bottom part, do above // -- make sure frame doesn't stick out of bounds let mut rel_x = position.col as u16; let mut rel_y = position.row as u16; + if viewport.width <= rel_x + width { + rel_x = rel_x.saturating_sub((rel_x + width).saturating_sub(viewport.width)); + } - // if there's a orientation preference, use that - // if we're on the top part of the screen, do below - // if we're on the bottom part, do above - let can_put_below = viewport.height > rel_y + MIN_HEIGHT; - let can_put_above = rel_y.checked_sub(MIN_HEIGHT).is_some(); + let can_put_below = viewport.height > rel_y + height; + let can_put_above = rel_y.checked_sub(height).is_some(); let final_pos = match self.position_bias { Open::Below => match can_put_below { true => Open::Below, @@ -165,87 +109,41 @@ impl<T: Component> Popup<T> { }, }; - // compute maximum space available for child - let mut max_height = match final_pos { - Open::Above => rel_y, - Open::Below => viewport.height.saturating_sub(1 + rel_y), + rel_y = match final_pos { + Open::Above => rel_y.saturating_sub(height), + Open::Below => rel_y + 1, }; - max_height = max_height.min(MAX_HEIGHT); - let mut max_width = viewport.width.saturating_sub(2).min(MAX_WIDTH); - render_borders = render_borders && max_height > 3 && max_width > 3; - if render_borders { - max_width -= 2; - max_height -= 2; - } - // compute required child size and reclamp - let (mut width, child_height) = self - .contents - .required_size((max_width, max_height)) - .expect("Component needs required_size implemented in order to be embedded in a popup"); + (rel_x, rel_y) + } - width = width.min(MAX_WIDTH); - let height = if render_borders { - (child_height + 2).min(MAX_HEIGHT) + pub fn get_size(&self) -> (u16, u16) { + (self.size.0, self.size.1) + } + + pub fn scroll(&mut self, offset: usize, direction: bool) { + if direction { + let max_offset = self.child_size.1.saturating_sub(self.size.1); + self.scroll = (self.scroll + offset).min(max_offset as usize); } else { - child_height.min(MAX_HEIGHT) - }; - if render_borders { - width += 2; - } - if viewport.width <= rel_x + width + 2 { - rel_x = viewport.width.saturating_sub(width + 2); - width = viewport.width.saturating_sub(rel_x + 2) + self.scroll = self.scroll.saturating_sub(offset); } + } - let area = match final_pos { - Open::Above => { - rel_y = rel_y.saturating_sub(height); - Rect::new(rel_x, rel_y, width, position.row as u16 - rel_y) - } - Open::Below => { - rel_y += 1; - let y_max = viewport.bottom().min(height + rel_y); - Rect::new(rel_x, rel_y, width, y_max - rel_y) - } - }; - RenderInfo { - area, - child_height, - render_borders, - is_menu, - } + /// Toggles the Popup's scrollbar. + /// Consider disabling the scrollbar in case the child + /// already has its own. + pub fn with_scrollbar(mut self, enable_scrollbar: bool) -> Self { + self.has_scrollbar = enable_scrollbar; + self } - fn handle_mouse_event( - &mut self, - &MouseEvent { - kind, - column: x, - row: y, - .. - }: &MouseEvent, - ) -> EventResult { - let mouse_is_within_popup = x >= self.area.left() - && x < self.area.right() - && y >= self.area.top() - && y < self.area.bottom(); - - if !mouse_is_within_popup { - return EventResult::Ignored(None); - } + pub fn contents(&self) -> &T { + &self.contents + } - match kind { - MouseEventKind::ScrollDown if self.has_scrollbar => { - self.scroll_half_page_down(); - EventResult::Consumed(None) - } - MouseEventKind::ScrollUp if self.has_scrollbar => { - self.scroll_half_page_up(); - EventResult::Consumed(None) - } - _ => EventResult::Ignored(None), - } + pub fn contents_mut(&mut self) -> &mut T { + &mut self.contents } } @@ -253,7 +151,6 @@ impl<T: Component> Component for Popup<T> { fn handle_event(&mut self, event: &Event, cx: &mut Context) -> EventResult { let key = match event { Event::Key(event) => *event, - Event::Mouse(event) => return self.handle_mouse_event(event), Event::Resize(_, _) => { // TODO: calculate inner area, call component's handle_event with that area return EventResult::Ignored(None); @@ -277,11 +174,11 @@ impl<T: Component> Component for Popup<T> { EventResult::Consumed(Some(close_fn)) } ctrl!('d') => { - self.scroll_half_page_down(); + self.scroll(self.size.1 as usize / 2, true); EventResult::Consumed(None) } ctrl!('u') => { - self.scroll_half_page_up(); + self.scroll(self.size.1 as usize / 2, false); EventResult::Consumed(None) } _ => { @@ -300,69 +197,76 @@ impl<T: Component> Component for Popup<T> { // tab/enter/ctrl-k or whatever will confirm the selection/ ctrl-n/ctrl-p for scroll. } + fn required_size(&mut self, viewport: (u16, u16)) -> Option<(u16, u16)> { + let max_width = 120.min(viewport.0); + let max_height = 26.min(viewport.1.saturating_sub(2)); // add some spacing in the viewport + + let inner = Rect::new(0, 0, max_width, max_height).inner(&self.margin); + + let (width, height) = self + .contents + .required_size((inner.width, inner.height)) + .expect("Component needs required_size implemented in order to be embedded in a popup"); + + self.child_size = (width, height); + self.size = ( + (width + self.margin.width()).min(max_width), + (height + self.margin.height()).min(max_height), + ); + + // re-clamp scroll offset + let max_offset = self.child_size.1.saturating_sub(self.size.1); + self.scroll = self.scroll.min(max_offset as usize); + + Some(self.size) + } + fn render(&mut self, viewport: Rect, surface: &mut Surface, cx: &mut Context) { - let RenderInfo { - area, - child_height, - render_borders, - is_menu, - } = self.render_info(viewport, cx.editor); - self.area = area; + // trigger required_size so we recalculate if the child changed + self.required_size((viewport.width, viewport.height)); + + cx.scroll = Some(self.scroll); + + let (rel_x, rel_y) = self.get_rel_position(viewport, cx); + + // clip to viewport + let area = viewport.intersection(Rect::new(rel_x, rel_y, self.size.0, self.size.1)); // clear area - let background = if is_menu { - // TODO: consistently style menu - cx.editor - .theme - .try_get("ui.menu") - .unwrap_or_else(|| cx.editor.theme.get("ui.text")) - } else { - cx.editor.theme.get("ui.popup") - }; + let background = cx.editor.theme.get("ui.popup"); surface.clear_with(area, background); - let mut inner = area; - if render_borders { - inner = area.inner(Margin::all(1)); - Widget::render(Block::bordered(), area, surface); - } - let border = usize::from(render_borders); - - let max_offset = child_height.saturating_sub(inner.height) as usize; - let half_page_size = (inner.height / 2) as usize; - let scroll = max_offset.min(self.scroll_half_pages * half_page_size); - if half_page_size > 0 { - self.scroll_half_pages = scroll / half_page_size; - } - cx.scroll = Some(scroll); + let inner = area.inner(&self.margin); self.contents.render(inner, surface, cx); // render scrollbar if contents do not fit if self.has_scrollbar { let win_height = inner.height as usize; - let len = child_height as usize; + let len = self.child_size.1 as usize; let fits = len <= win_height; + let scroll = self.scroll; let scroll_style = cx.editor.theme.get("ui.menu.scroll"); + const fn div_ceil(a: usize, b: usize) -> usize { + (a + b - 1) / b + } + if !fits { - let scroll_height = win_height.pow(2).div_ceil(len).min(win_height); + let scroll_height = div_ceil(win_height.pow(2), len).min(win_height); let scroll_line = (win_height - scroll_height) * scroll / std::cmp::max(1, len.saturating_sub(win_height)); let mut cell; for i in 0..win_height { - cell = - &mut surface[(inner.right() - 1 + border as u16, inner.top() + i as u16)]; + cell = &mut surface[(inner.right() - 1, inner.top() + i as u16)]; - let half_block = if render_borders { "▌" } else { "▐" }; + cell.set_symbol("▐"); // right half block if scroll_line <= i && i < scroll_line + scroll_height { // Draw scroll thumb - cell.set_symbol(half_block); cell.set_fg(scroll_style.fg.unwrap_or(helix_view::theme::Color::Reset)); - } else if !render_borders { + } else { // Draw scroll track - cell.set_symbol(half_block); cell.set_fg(scroll_style.bg.unwrap_or(helix_view::theme::Color::Reset)); } } |