Unnamed repository; edit this file 'description' to name the repository.
Diffstat (limited to 'helix-term/src/ui/popup.rs')
-rw-r--r--helix-term/src/ui/popup.rs366
1 files changed, 94 insertions, 272 deletions
diff --git a/helix-term/src/ui/popup.rs b/helix-term/src/ui/popup.rs
index db77492d..6199723d 100644
--- a/helix-term/src/ui/popup.rs
+++ b/helix-term/src/ui/popup.rs
@@ -1,30 +1,12 @@
use crate::{
- commands::Open,
- compositor::{Callback, Component, Context, Event, EventResult},
+ compositor::{Callback, Component, Context, EventResult},
ctrl, key,
};
-use tui::{
- buffer::Buffer as Surface,
- widgets::{Block, Widget},
-};
+use crossterm::event::Event;
+use tui::buffer::{Buffer as Surface, SurfaceExt};
use helix_core::Position;
-use helix_view::{
- graphics::{Margin, Rect},
- input::{MouseEvent, MouseEventKind},
- Editor,
-};
-
-const MIN_HEIGHT: u16 = 6;
-const MAX_HEIGHT: u16 = 26;
-const MAX_WIDTH: u16 = 120;
-
-struct RenderInfo {
- area: Rect,
- child_height: u16,
- render_borders: bool,
- is_menu: bool,
-}
+use helix_view::graphics::{Margin, Rect};
// TODO: share logic with Menu, it's essentially Popup(render_fn), but render fn needs to return
// a width/height hint. maybe Popup(Box<Component>)
@@ -32,13 +14,12 @@ struct RenderInfo {
pub struct Popup<T: Component> {
contents: T,
position: Option<Position>,
- area: Rect,
- position_bias: Open,
- scroll_half_pages: usize,
+ margin: Margin,
+ size: (u16, u16),
+ child_size: (u16, u16),
+ scroll: usize,
auto_close: bool,
- ignore_escape_key: bool,
id: &'static str,
- has_scrollbar: bool,
}
impl<T: Component> Popup<T> {
@@ -46,35 +27,24 @@ impl<T: Component> Popup<T> {
Self {
contents,
position: None,
- position_bias: Open::Below,
- area: Rect::new(0, 0, 0, 0),
- scroll_half_pages: 0,
+ margin: Margin {
+ vertical: 0,
+ horizontal: 0,
+ },
+ size: (0, 0),
+ child_size: (0, 0),
+ scroll: 0,
auto_close: false,
- ignore_escape_key: false,
id,
- has_scrollbar: true,
}
}
- /// Set the anchor position next to which the popup should be drawn.
- ///
- /// Note that this is not the position of the top-left corner of the rendered popup itself,
- /// but rather the screen-space position of the information to which the popup refers.
- pub fn position(mut self, pos: Option<Position>) -> Self {
+ pub fn set_position(&mut self, pos: Option<Position>) {
self.position = pos;
- self
- }
-
- pub fn get_position(&self) -> Option<Position> {
- self.position
}
- /// Set the popup to prefer to render above or below the anchor position.
- ///
- /// This preference will be ignored if the viewport doesn't have enough space in the
- /// chosen direction.
- pub fn position_bias(mut self, bias: Open) -> Self {
- self.position_bias = bias;
+ pub fn margin(mut self, margin: Margin) -> Self {
+ self.margin = margin;
self
}
@@ -83,177 +53,63 @@ impl<T: Component> Popup<T> {
self
}
- /// Ignores an escape keypress event, letting the outer layer
- /// (usually the editor) handle it. This is useful for popups
- /// in insert mode like completion and signature help where
- /// the popup is closed on the mode change from insert to normal
- /// which is done with the escape key. Otherwise the popup consumes
- /// the escape key event and closes it, and an additional escape
- /// would be required to exit insert mode.
- pub fn ignore_escape_key(mut self, ignore: bool) -> Self {
- self.ignore_escape_key = ignore;
- self
- }
-
- pub fn scroll_half_page_down(&mut self) {
- self.scroll_half_pages += 1;
- }
-
- pub fn scroll_half_page_up(&mut self) {
- self.scroll_half_pages = self.scroll_half_pages.saturating_sub(1);
- }
-
- /// Toggles the Popup's scrollbar.
- /// Consider disabling the scrollbar in case the child
- /// already has its own.
- pub fn with_scrollbar(mut self, enable_scrollbar: bool) -> Self {
- self.has_scrollbar = enable_scrollbar;
- self
- }
-
- pub fn contents(&self) -> &T {
- &self.contents
- }
-
- pub fn contents_mut(&mut self) -> &mut T {
- &mut self.contents
- }
-
- pub fn area(&mut self, viewport: Rect, editor: &Editor) -> Rect {
- self.render_info(viewport, editor).area
- }
-
- fn render_info(&mut self, viewport: Rect, editor: &Editor) -> RenderInfo {
- let mut position = editor.cursor().0.unwrap_or_default();
- if let Some(old_position) = self
+ pub fn get_rel_position(&mut self, viewport: Rect, cx: &Context) -> (u16, u16) {
+ let position = self
.position
- .filter(|old_position| old_position.row == position.row)
- {
- position = old_position;
- } else {
- self.position = Some(position);
- }
-
- let is_menu = self
- .contents
- .type_name()
- .starts_with("helix_term::ui::menu::Menu");
-
- let mut render_borders = if is_menu {
- editor.menu_border()
- } else {
- editor.popup_border()
- };
+ .get_or_insert_with(|| cx.editor.cursor().0.unwrap_or_default());
- // -- make sure frame doesn't stick out of bounds
- let mut rel_x = position.col as u16;
- let mut rel_y = position.row as u16;
+ let (width, height) = self.size;
// if there's a orientation preference, use that
// if we're on the top part of the screen, do below
// if we're on the bottom part, do above
- let can_put_below = viewport.height > rel_y + MIN_HEIGHT;
- let can_put_above = rel_y.checked_sub(MIN_HEIGHT).is_some();
- let final_pos = match self.position_bias {
- Open::Below => match can_put_below {
- true => Open::Below,
- false => Open::Above,
- },
- Open::Above => match can_put_above {
- true => Open::Above,
- false => Open::Below,
- },
- };
- // compute maximum space available for child
- let mut max_height = match final_pos {
- Open::Above => rel_y,
- Open::Below => viewport.height.saturating_sub(1 + rel_y),
- };
- max_height = max_height.min(MAX_HEIGHT);
- let mut max_width = viewport.width.saturating_sub(2).min(MAX_WIDTH);
- render_borders = render_borders && max_height > 3 && max_width > 3;
- if render_borders {
- max_width -= 2;
- max_height -= 2;
+ // -- make sure frame doesn't stick out of bounds
+ let mut rel_x = position.col as u16;
+ let mut rel_y = position.row as u16;
+ if viewport.width <= rel_x + width {
+ rel_x = rel_x.saturating_sub((rel_x + width).saturating_sub(viewport.width));
}
- // compute required child size and reclamp
- let (mut width, child_height) = self
- .contents
- .required_size((max_width, max_height))
- .expect("Component needs required_size implemented in order to be embedded in a popup");
-
- width = width.min(MAX_WIDTH);
- let height = if render_borders {
- (child_height + 2).min(MAX_HEIGHT)
+ // TODO: be able to specify orientation preference. We want above for most popups, below
+ // for menus/autocomplete.
+ if viewport.height > rel_y + height {
+ rel_y += 1 // position below point
} else {
- child_height.min(MAX_HEIGHT)
- };
- if render_borders {
- width += 2;
- }
- if viewport.width <= rel_x + width + 2 {
- rel_x = viewport.width.saturating_sub(width + 2);
- width = viewport.width.saturating_sub(rel_x + 2)
+ rel_y = rel_y.saturating_sub(height) // position above point
}
- let area = match final_pos {
- Open::Above => {
- rel_y = rel_y.saturating_sub(height);
- Rect::new(rel_x, rel_y, width, position.row as u16 - rel_y)
- }
- Open::Below => {
- rel_y += 1;
- let y_max = viewport.bottom().min(height + rel_y);
- Rect::new(rel_x, rel_y, width, y_max - rel_y)
- }
- };
- RenderInfo {
- area,
- child_height,
- render_borders,
- is_menu,
- }
+ (rel_x, rel_y)
}
- fn handle_mouse_event(
- &mut self,
- &MouseEvent {
- kind,
- column: x,
- row: y,
- ..
- }: &MouseEvent,
- ) -> EventResult {
- let mouse_is_within_popup = x >= self.area.left()
- && x < self.area.right()
- && y >= self.area.top()
- && y < self.area.bottom();
-
- if !mouse_is_within_popup {
- return EventResult::Ignored(None);
- }
+ pub fn get_size(&self) -> (u16, u16) {
+ (self.size.0, self.size.1)
+ }
- match kind {
- MouseEventKind::ScrollDown if self.has_scrollbar => {
- self.scroll_half_page_down();
- EventResult::Consumed(None)
- }
- MouseEventKind::ScrollUp if self.has_scrollbar => {
- self.scroll_half_page_up();
- EventResult::Consumed(None)
- }
- _ => EventResult::Ignored(None),
+ pub fn scroll(&mut self, offset: usize, direction: bool) {
+ if direction {
+ self.scroll += offset;
+
+ let max_offset = self.child_size.1.saturating_sub(self.size.1);
+ self.scroll = (self.scroll + offset).min(max_offset as usize);
+ } else {
+ self.scroll = self.scroll.saturating_sub(offset);
}
}
+
+ pub fn contents(&self) -> &T {
+ &self.contents
+ }
+
+ pub fn contents_mut(&mut self) -> &mut T {
+ &mut self.contents
+ }
}
impl<T: Component> Component for Popup<T> {
- fn handle_event(&mut self, event: &Event, cx: &mut Context) -> EventResult {
+ fn handle_event(&mut self, event: Event, cx: &mut Context) -> EventResult {
let key = match event {
- Event::Key(event) => *event,
- Event::Mouse(event) => return self.handle_mouse_event(event),
+ Event::Key(event) => event,
Event::Resize(_, _) => {
// TODO: calculate inner area, call component's handle_event with that area
return EventResult::Ignored(None);
@@ -261,27 +117,20 @@ impl<T: Component> Component for Popup<T> {
_ => return EventResult::Ignored(None),
};
- if key!(Esc) == key && self.ignore_escape_key {
- return EventResult::Ignored(None);
- }
-
let close_fn: Callback = Box::new(|compositor, _| {
// remove the layer
- compositor.remove(self.id.as_ref());
+ compositor.pop();
});
- match key {
+ match key.into() {
// esc or ctrl-c aborts the completion and closes the menu
- key!(Esc) | ctrl!('c') => {
- let _ = self.contents.handle_event(event, cx);
- EventResult::Consumed(Some(close_fn))
- }
+ key!(Esc) | ctrl!('c') => EventResult::Consumed(Some(close_fn)),
ctrl!('d') => {
- self.scroll_half_page_down();
+ self.scroll(self.size.1 as usize / 2, true);
EventResult::Consumed(None)
}
ctrl!('u') => {
- self.scroll_half_page_up();
+ self.scroll(self.size.1 as usize / 2, false);
EventResult::Consumed(None)
}
_ => {
@@ -300,74 +149,47 @@ impl<T: Component> Component for Popup<T> {
// tab/enter/ctrl-k or whatever will confirm the selection/ ctrl-n/ctrl-p for scroll.
}
+ fn required_size(&mut self, viewport: (u16, u16)) -> Option<(u16, u16)> {
+ let max_width = 120.min(viewport.0);
+ let max_height = 26.min(viewport.1.saturating_sub(2)); // add some spacing in the viewport
+
+ let inner = Rect::new(0, 0, max_width, max_height).inner(&self.margin);
+
+ let (width, height) = self
+ .contents
+ .required_size((inner.width, inner.height))
+ .expect("Component needs required_size implemented in order to be embedded in a popup");
+
+ self.child_size = (width, height);
+ self.size = (
+ (width + self.margin.horizontal * 2).min(max_width),
+ (height + self.margin.vertical * 2).min(max_height),
+ );
+
+ // re-clamp scroll offset
+ let max_offset = self.child_size.1.saturating_sub(self.size.1);
+ self.scroll = self.scroll.min(max_offset as usize);
+
+ Some(self.size)
+ }
+
fn render(&mut self, viewport: Rect, surface: &mut Surface, cx: &mut Context) {
- let RenderInfo {
- area,
- child_height,
- render_borders,
- is_menu,
- } = self.render_info(viewport, cx.editor);
- self.area = area;
+ // trigger required_size so we recalculate if the child changed
+ self.required_size((viewport.width, viewport.height));
+
+ cx.scroll = Some(self.scroll);
+
+ let (rel_x, rel_y) = self.get_rel_position(viewport, cx);
+
+ // clip to viewport
+ let area = viewport.intersection(Rect::new(rel_x, rel_y, self.size.0, self.size.1));
// clear area
- let background = if is_menu {
- // TODO: consistently style menu
- cx.editor
- .theme
- .try_get("ui.menu")
- .unwrap_or_else(|| cx.editor.theme.get("ui.text"))
- } else {
- cx.editor.theme.get("ui.popup")
- };
+ let background = cx.editor.theme.get("ui.popup");
surface.clear_with(area, background);
- let mut inner = area;
- if render_borders {
- inner = area.inner(Margin::all(1));
- Widget::render(Block::bordered(), area, surface);
- }
- let border = usize::from(render_borders);
-
- let max_offset = child_height.saturating_sub(inner.height) as usize;
- let half_page_size = (inner.height / 2) as usize;
- let scroll = max_offset.min(self.scroll_half_pages * half_page_size);
- if half_page_size > 0 {
- self.scroll_half_pages = scroll / half_page_size;
- }
- cx.scroll = Some(scroll);
+ let inner = area.inner(&self.margin);
self.contents.render(inner, surface, cx);
-
- // render scrollbar if contents do not fit
- if self.has_scrollbar {
- let win_height = inner.height as usize;
- let len = child_height as usize;
- let fits = len <= win_height;
- let scroll_style = cx.editor.theme.get("ui.menu.scroll");
-
- if !fits {
- let scroll_height = win_height.pow(2).div_ceil(len).min(win_height);
- let scroll_line = (win_height - scroll_height) * scroll
- / std::cmp::max(1, len.saturating_sub(win_height));
-
- let mut cell;
- for i in 0..win_height {
- cell =
- &mut surface[(inner.right() - 1 + border as u16, inner.top() + i as u16)];
-
- let half_block = if render_borders { "▌" } else { "▐" };
-
- if scroll_line <= i && i < scroll_line + scroll_height {
- // Draw scroll thumb
- cell.set_symbol(half_block);
- cell.set_fg(scroll_style.fg.unwrap_or(helix_view::theme::Color::Reset));
- } else if !render_borders {
- // Draw scroll track
- cell.set_symbol(half_block);
- cell.set_fg(scroll_style.bg.unwrap_or(helix_view::theme::Color::Reset));
- }
- }
- }
- }
}
fn id(&self) -> Option<&'static str> {