Unnamed repository; edit this file 'description' to name the repository.
Diffstat (limited to 'helix-view/src/compositor.rs')
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+// Each component declares it's own size constraints and gets fitted based on it's parent.
+// Q: how does this work with popups?
+// cursive does compositor.screen_mut().add_layer_at(pos::absolute(x, y), <component>)
+use crate::graphics::{CursorKind, Rect};
+use helix_core::Position;
+
+pub type Callback = Box<dyn FnOnce(&mut Compositor, &mut Context)>;
+
+// Cursive-inspired
+pub enum EventResult {
+ Ignored(Option<Callback>),
+ Consumed(Option<Callback>),
+}
+
+use crate::job::Jobs;
+use crate::Editor;
+
+pub use crate::input::Event;
+
+pub struct Context<'a> {
+ pub editor: &'a mut Editor,
+ pub jobs: &'a mut Jobs,
+}
+
+#[cfg(feature = "term")]
+pub mod term {
+ use super::*;
+ pub use tui::buffer::Buffer as Surface;
+
+ pub struct RenderContext<'a> {
+ pub editor: &'a Editor,
+ pub surface: &'a mut Surface,
+ pub scroll: Option<usize>,
+ }
+
+ pub trait Render {
+ /// Render the component onto the provided surface.
+ fn render(&mut self, area: Rect, ctx: &mut RenderContext);
+
+ // TODO: make required_size be layout() instead and part of this trait?
+
+ /// Get cursor position and cursor kind.
+ fn cursor(&self, _area: Rect, _ctx: &Editor) -> (Option<Position>, CursorKind) {
+ (None, CursorKind::Hidden)
+ }
+ }
+}
+
+#[cfg(feature = "ui")]
+pub mod ui {
+ use super::*;
+ pub type Surface = ();
+
+ pub struct RenderContext<'a> {
+ pub editor: &'a Editor,
+ // pub surface: &'a mut Surface,
+ pub scroll: Option<usize>,
+ }
+
+ pub trait Render {
+ /// Render the component onto the provided surface.
+ fn render(&mut self, area: Rect, ctx: &mut RenderContext) {
+ // TODO:
+ }
+
+ // TODO: make required_size be layout() instead and part of this trait?
+ }
+}
+
+#[cfg(feature = "term")]
+pub use term::*;
+
+#[cfg(feature = "ui")]
+pub use ui::*;
+
+pub trait Component: Any + AnyComponent + Render {
+ /// Process input events, return true if handled.
+ fn handle_event(&mut self, _event: Event, _ctx: &mut Context) -> EventResult {
+ EventResult::Ignored(None)
+ }
+
+ /// Should redraw? Useful for saving redraw cycles if we know component didn't change.
+ fn should_update(&self) -> bool {
+ true
+ }
+
+ /// May be used by the parent component to compute the child area.
+ /// viewport is the maximum allowed area, and the child should stay within those bounds.
+ ///
+ /// The returned size might be larger than the viewport if the child is too big to fit.
+ /// In this case the parent can use the values to calculate scroll.
+ fn required_size(&mut self, _viewport: (u16, u16)) -> Option<(u16, u16)> {
+ None
+ }
+
+ fn type_name(&self) -> &'static str {
+ std::any::type_name::<Self>()
+ }
+
+ fn id(&self) -> Option<&'static str> {
+ None
+ }
+}
+
+pub struct Compositor {
+ layers: Vec<Box<dyn Component>>,
+ area: Rect,
+
+ // TODO: remove pub
+ pub last_picker: Option<Box<dyn Component>>,
+}
+
+impl Compositor {
+ pub fn new(area: Rect) -> Self {
+ Self {
+ layers: Vec::new(),
+ area,
+ last_picker: None,
+ }
+ }
+
+ pub fn size(&self) -> Rect {
+ self.area
+ }
+
+ pub fn resize(&mut self, area: Rect) {
+ self.area = area;
+ }
+
+ pub fn push(&mut self, mut layer: Box<dyn Component>) {
+ let size = self.size();
+ // trigger required_size on init
+ layer.required_size((size.width, size.height));
+ self.layers.push(layer);
+ }
+
+ /// Replace a component that has the given `id` with the new layer and if
+ /// no component is found, push the layer normally.
+ pub fn replace_or_push<T: Component>(&mut self, id: &'static str, layer: T) {
+ if let Some(component) = self.find_id(id) {
+ *component = layer;
+ } else {
+ self.push(Box::new(layer))
+ }
+ }
+
+ pub fn pop(&mut self) -> Option<Box<dyn Component>> {
+ self.layers.pop()
+ }
+
+ pub fn handle_event(&mut self, event: Event, cx: &mut Context) -> bool {
+ // If it is a key event and a macro is being recorded, push the key event to the recording.
+ if let (Event::Key(key), Some((_, keys))) = (event, &mut cx.editor.macro_recording) {
+ keys.push(key);
+ }
+
+ let mut callbacks = Vec::new();
+ let mut consumed = false;
+
+ // propagate events through the layers until we either find a layer that consumes it or we
+ // run out of layers (event bubbling)
+ for layer in self.layers.iter_mut().rev() {
+ match layer.handle_event(event, cx) {
+ EventResult::Consumed(Some(callback)) => {
+ callbacks.push(callback);
+ consumed = true;
+ break;
+ }
+ EventResult::Consumed(None) => {
+ consumed = true;
+ break;
+ }
+ EventResult::Ignored(Some(callback)) => {
+ callbacks.push(callback);
+ }
+ EventResult::Ignored(None) => {}
+ };
+ }
+
+ for callback in callbacks {
+ callback(self, cx)
+ }
+
+ consumed
+ }
+
+ pub fn render(&mut self, area: Rect, cx: &mut RenderContext) {
+ for layer in &mut self.layers {
+ layer.render(area, cx);
+ }
+ }
+
+ #[cfg(feature = "term")]
+ pub fn cursor(&self, area: Rect, editor: &Editor) -> (Option<Position>, CursorKind) {
+ for layer in self.layers.iter().rev() {
+ if let (Some(pos), kind) = layer.cursor(area, editor) {
+ return (Some(pos), kind);
+ }
+ }
+ (None, CursorKind::Hidden)
+ }
+
+ pub fn has_component(&self, type_name: &str) -> bool {
+ self.layers
+ .iter()
+ .any(|component| component.type_name() == type_name)
+ }
+
+ pub fn find<T: 'static>(&mut self) -> Option<&mut T> {
+ let type_name = std::any::type_name::<T>();
+ self.layers
+ .iter_mut()
+ .find(|component| component.type_name() == type_name)
+ .and_then(|component| component.as_any_mut().downcast_mut())
+ }
+
+ pub fn find_id<T: 'static>(&mut self, id: &'static str) -> Option<&mut T> {
+ self.layers
+ .iter_mut()
+ .find(|component| component.id() == Some(id))
+ .and_then(|component| component.as_any_mut().downcast_mut())
+ }
+}
+
+// View casting, taken straight from Cursive
+
+use std::any::Any;
+
+/// A view that can be downcasted to its concrete type.
+///
+/// This trait is automatically implemented for any `T: Component`.
+pub trait AnyComponent {
+ /// Downcast self to a `Any`.
+ fn as_any(&self) -> &dyn Any;
+
+ /// Downcast self to a mutable `Any`.
+ fn as_any_mut(&mut self) -> &mut dyn Any;
+
+ /// Returns a boxed any from a boxed self.
+ ///
+ /// Can be used before `Box::downcast()`.
+ ///
+ /// # Examples
+ ///
+ /// ```rust
+ /// use helix_term::{ui::Text, compositor::Component};
+ /// let boxed: Box<dyn Component> = Box::new(Text::new("text".to_string()));
+ /// let text: Box<Text> = boxed.as_boxed_any().downcast().unwrap();
+ /// ```
+ fn as_boxed_any(self: Box<Self>) -> Box<dyn Any>;
+}
+
+impl<T: Component> AnyComponent for T {
+ /// Downcast self to a `Any`.
+ fn as_any(&self) -> &dyn Any {
+ self
+ }
+
+ /// Downcast self to a mutable `Any`.
+ fn as_any_mut(&mut self) -> &mut dyn Any {
+ self
+ }
+
+ fn as_boxed_any(self: Box<Self>) -> Box<dyn Any> {
+ self
+ }
+}
+
+impl dyn AnyComponent {
+ /// Attempts to downcast `self` to a concrete type.
+ pub fn downcast_ref<T: Any>(&self) -> Option<&T> {
+ self.as_any().downcast_ref()
+ }
+
+ /// Attempts to downcast `self` to a concrete type.
+ pub fn downcast_mut<T: Any>(&mut self) -> Option<&mut T> {
+ self.as_any_mut().downcast_mut()
+ }
+
+ /// Attempts to downcast `Box<Self>` to a concrete type.
+ pub fn downcast<T: Any>(self: Box<Self>) -> Result<Box<T>, Box<Self>> {
+ // Do the check here + unwrap, so the error
+ // value is `Self` and not `dyn Any`.
+ if self.as_any().is::<T>() {
+ Ok(self.as_boxed_any().downcast().unwrap())
+ } else {
+ Err(self)
+ }
+ }
+
+ /// Checks if this view is of type `T`.
+ pub fn is<T: Any>(&mut self) -> bool {
+ self.as_any().is::<T>()
+ }
+}