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+#ifndef TREE_SITTER_API_H_
+#define TREE_SITTER_API_H_
+
+#ifndef TREE_SITTER_HIDE_SYMBOLS
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC visibility push(default)
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <stdbool.h>
+
+/****************************/
+/* Section - ABI Versioning */
+/****************************/
+
+/**
+ * The latest ABI version that is supported by the current version of the
+ * library. When Languages are generated by the Tree-sitter CLI, they are
+ * assigned an ABI version number that corresponds to the current CLI version.
+ * The Tree-sitter library is generally backwards-compatible with languages
+ * generated using older CLI versions, but is not forwards-compatible.
+ */
+#define TREE_SITTER_LANGUAGE_VERSION 14
+
+/**
+ * The earliest ABI version that is supported by the current version of the
+ * library.
+ */
+#define TREE_SITTER_MIN_COMPATIBLE_LANGUAGE_VERSION 13
+
+/*******************/
+/* Section - Types */
+/*******************/
+
+typedef uint16_t TSStateId;
+typedef uint16_t TSSymbol;
+typedef uint16_t TSFieldId;
+typedef struct TSLanguage TSLanguage;
+typedef struct TSParser TSParser;
+typedef struct TSTree TSTree;
+typedef struct TSQuery TSQuery;
+typedef struct TSQueryCursor TSQueryCursor;
+typedef struct TSLookaheadIterator TSLookaheadIterator;
+
+typedef enum TSInputEncoding {
+ TSInputEncodingUTF8,
+ TSInputEncodingUTF16,
+} TSInputEncoding;
+
+typedef enum TSSymbolType {
+ TSSymbolTypeRegular,
+ TSSymbolTypeAnonymous,
+ TSSymbolTypeAuxiliary,
+} TSSymbolType;
+
+typedef struct TSPoint {
+ uint32_t row;
+ uint32_t column;
+} TSPoint;
+
+typedef struct TSRange {
+ TSPoint start_point;
+ TSPoint end_point;
+ uint32_t start_byte;
+ uint32_t end_byte;
+} TSRange;
+
+typedef struct TSInput {
+ void *payload;
+ const char *(*read)(void *payload, uint32_t byte_index, TSPoint position, uint32_t *bytes_read);
+ TSInputEncoding encoding;
+} TSInput;
+
+typedef enum TSLogType {
+ TSLogTypeParse,
+ TSLogTypeLex,
+} TSLogType;
+
+typedef struct TSLogger {
+ void *payload;
+ void (*log)(void *payload, TSLogType log_type, const char *buffer);
+} TSLogger;
+
+typedef struct TSInputEdit {
+ uint32_t start_byte;
+ uint32_t old_end_byte;
+ uint32_t new_end_byte;
+ TSPoint start_point;
+ TSPoint old_end_point;
+ TSPoint new_end_point;
+} TSInputEdit;
+
+typedef struct TSNode {
+ uint32_t context[4];
+ const void *id;
+ const TSTree *tree;
+} TSNode;
+
+typedef struct TSTreeCursor {
+ const void *tree;
+ const void *id;
+ uint32_t context[3];
+} TSTreeCursor;
+
+typedef struct TSQueryCapture {
+ TSNode node;
+ uint32_t index;
+} TSQueryCapture;
+
+typedef enum TSQuantifier {
+ TSQuantifierZero = 0, // must match the array initialization value
+ TSQuantifierZeroOrOne,
+ TSQuantifierZeroOrMore,
+ TSQuantifierOne,
+ TSQuantifierOneOrMore,
+} TSQuantifier;
+
+typedef struct TSQueryMatch {
+ uint32_t id;
+ uint16_t pattern_index;
+ uint16_t capture_count;
+ const TSQueryCapture *captures;
+} TSQueryMatch;
+
+typedef enum TSQueryPredicateStepType {
+ TSQueryPredicateStepTypeDone,
+ TSQueryPredicateStepTypeCapture,
+ TSQueryPredicateStepTypeString,
+} TSQueryPredicateStepType;
+
+typedef struct TSQueryPredicateStep {
+ TSQueryPredicateStepType type;
+ uint32_t value_id;
+} TSQueryPredicateStep;
+
+typedef enum TSQueryError {
+ TSQueryErrorNone = 0,
+ TSQueryErrorSyntax,
+ TSQueryErrorNodeType,
+ TSQueryErrorField,
+ TSQueryErrorCapture,
+ TSQueryErrorStructure,
+ TSQueryErrorLanguage,
+} TSQueryError;
+
+/********************/
+/* Section - Parser */
+/********************/
+
+/**
+ * Create a new parser.
+ */
+TSParser *ts_parser_new(void);
+
+/**
+ * Delete the parser, freeing all of the memory that it used.
+ */
+void ts_parser_delete(TSParser *self);
+
+/**
+ * Get the parser's current language.
+ */
+const TSLanguage *ts_parser_language(const TSParser *self);
+
+/**
+ * Set the language that the parser should use for parsing.
+ *
+ * Returns a boolean indicating whether or not the language was successfully
+ * assigned. True means assignment succeeded. False means there was a version
+ * mismatch: the language was generated with an incompatible version of the
+ * Tree-sitter CLI. Check the language's version using [`ts_language_version`]
+ * and compare it to this library's [`TREE_SITTER_LANGUAGE_VERSION`] and
+ * [`TREE_SITTER_MIN_COMPATIBLE_LANGUAGE_VERSION`] constants.
+ */
+bool ts_parser_set_language(TSParser *self, const TSLanguage *language);
+
+/**
+ * Set the ranges of text that the parser should include when parsing.
+ *
+ * By default, the parser will always include entire documents. This function
+ * allows you to parse only a *portion* of a document but still return a syntax
+ * tree whose ranges match up with the document as a whole. You can also pass
+ * multiple disjoint ranges.
+ *
+ * The second and third parameters specify the location and length of an array
+ * of ranges. The parser does *not* take ownership of these ranges; it copies
+ * the data, so it doesn't matter how these ranges are allocated.
+ *
+ * If `count` is zero, then the entire document will be parsed. Otherwise,
+ * the given ranges must be ordered from earliest to latest in the document,
+ * and they must not overlap. That is, the following must hold for all:
+ *
+ * `i < count - 1`: `ranges[i].end_byte <= ranges[i + 1].start_byte`
+ *
+ * If this requirement is not satisfied, the operation will fail, the ranges
+ * will not be assigned, and this function will return `false`. On success,
+ * this function returns `true`
+ */
+bool ts_parser_set_included_ranges(
+ TSParser *self,
+ const TSRange *ranges,
+ uint32_t count
+);
+
+/**
+ * Get the ranges of text that the parser will include when parsing.
+ *
+ * The returned pointer is owned by the parser. The caller should not free it
+ * or write to it. The length of the array will be written to the given
+ * `count` pointer.
+ */
+const TSRange *ts_parser_included_ranges(
+ const TSParser *self,
+ uint32_t *count
+);
+
+/**
+ * Use the parser to parse some source code and create a syntax tree.
+ *
+ * If you are parsing this document for the first time, pass `NULL` for the
+ * `old_tree` parameter. Otherwise, if you have already parsed an earlier
+ * version of this document and the document has since been edited, pass the
+ * previous syntax tree so that the unchanged parts of it can be reused.
+ * This will save time and memory. For this to work correctly, you must have
+ * already edited the old syntax tree using the [`ts_tree_edit`] function in a
+ * way that exactly matches the source code changes.
+ *
+ * The [`TSInput`] parameter lets you specify how to read the text. It has the
+ * following three fields:
+ * 1. [`read`]: A function to retrieve a chunk of text at a given byte offset
+ * and (row, column) position. The function should return a pointer to the
+ * text and write its length to the [`bytes_read`] pointer. The parser does
+ * not take ownership of this buffer; it just borrows it until it has
+ * finished reading it. The function should write a zero value to the
+ * [`bytes_read`] pointer to indicate the end of the document.
+ * 2. [`payload`]: An arbitrary pointer that will be passed to each invocation
+ * of the [`read`] function.
+ * 3. [`encoding`]: An indication of how the text is encoded. Either
+ * `TSInputEncodingUTF8` or `TSInputEncodingUTF16`.
+ *
+ * This function returns a syntax tree on success, and `NULL` on failure. There
+ * are three possible reasons for failure:
+ * 1. The parser does not have a language assigned. Check for this using the
+ [`ts_parser_language`] function.
+ * 2. Parsing was cancelled due to a timeout that was set by an earlier call to
+ * the [`ts_parser_set_timeout_micros`] function. You can resume parsing from
+ * where the parser left out by calling [`ts_parser_parse`] again with the
+ * same arguments. Or you can start parsing from scratch by first calling
+ * [`ts_parser_reset`].
+ * 3. Parsing was cancelled using a cancellation flag that was set by an
+ * earlier call to [`ts_parser_set_cancellation_flag`]. You can resume parsing
+ * from where the parser left out by calling [`ts_parser_parse`] again with
+ * the same arguments.
+ *
+ * [`read`]: TSInput::read
+ * [`payload`]: TSInput::payload
+ * [`encoding`]: TSInput::encoding
+ * [`bytes_read`]: TSInput::read
+ */
+TSTree *ts_parser_parse(
+ TSParser *self,
+ const TSTree *old_tree,
+ TSInput input
+);
+
+/**
+ * Use the parser to parse some source code stored in one contiguous buffer.
+ * The first two parameters are the same as in the [`ts_parser_parse`] function
+ * above. The second two parameters indicate the location of the buffer and its
+ * length in bytes.
+ */
+TSTree *ts_parser_parse_string(
+ TSParser *self,
+ const TSTree *old_tree,
+ const char *string,
+ uint32_t length
+);
+
+/**
+ * Use the parser to parse some source code stored in one contiguous buffer with
+ * a given encoding. The first four parameters work the same as in the
+ * [`ts_parser_parse_string`] method above. The final parameter indicates whether
+ * the text is encoded as UTF8 or UTF16.
+ */
+TSTree *ts_parser_parse_string_encoding(
+ TSParser *self,
+ const TSTree *old_tree,
+ const char *string,
+ uint32_t length,
+ TSInputEncoding encoding
+);
+
+/**
+ * Instruct the parser to start the next parse from the beginning.
+ *
+ * If the parser previously failed because of a timeout or a cancellation, then
+ * by default, it will resume where it left off on the next call to
+ * [`ts_parser_parse`] or other parsing functions. If you don't want to resume,
+ * and instead intend to use this parser to parse some other document, you must
+ * call [`ts_parser_reset`] first.
+ */
+void ts_parser_reset(TSParser *self);
+
+/**
+ * Set the maximum duration in microseconds that parsing should be allowed to
+ * take before halting.
+ *
+ * If parsing takes longer than this, it will halt early, returning NULL.
+ * See [`ts_parser_parse`] for more information.
+ */
+void ts_parser_set_timeout_micros(TSParser *self, uint64_t timeout_micros);
+
+/**
+ * Get the duration in microseconds that parsing is allowed to take.
+ */
+uint64_t ts_parser_timeout_micros(const TSParser *self);
+
+/**
+ * Set the parser's current cancellation flag pointer.
+ *
+ * If a non-null pointer is assigned, then the parser will periodically read
+ * from this pointer during parsing. If it reads a non-zero value, it will
+ * halt early, returning NULL. See [`ts_parser_parse`] for more information.
+ */
+void ts_parser_set_cancellation_flag(TSParser *self, const size_t *flag);
+
+/**
+ * Get the parser's current cancellation flag pointer.
+ */
+const size_t *ts_parser_cancellation_flag(const TSParser *self);
+
+/**
+ * Set the logger that a parser should use during parsing.
+ *
+ * The parser does not take ownership over the logger payload. If a logger was
+ * previously assigned, the caller is responsible for releasing any memory
+ * owned by the previous logger.
+ */
+void ts_parser_set_logger(TSParser *self, TSLogger logger);
+
+/**
+ * Get the parser's current logger.
+ */
+TSLogger ts_parser_logger(const TSParser *self);
+
+/**
+ * Set the file descriptor to which the parser should write debugging graphs
+ * during parsing. The graphs are formatted in the DOT language. You may want
+ * to pipe these graphs directly to a `dot(1)` process in order to generate
+ * SVG output. You can turn off this logging by passing a negative number.
+ */
+void ts_parser_print_dot_graphs(TSParser *self, int fd);
+
+/******************/
+/* Section - Tree */
+/******************/
+
+/**
+ * Create a shallow copy of the syntax tree. This is very fast.
+ *
+ * You need to copy a syntax tree in order to use it on more than one thread at
+ * a time, as syntax trees are not thread safe.
+ */
+TSTree *ts_tree_copy(const TSTree *self);
+
+/**
+ * Delete the syntax tree, freeing all of the memory that it used.
+ */
+void ts_tree_delete(TSTree *self);
+
+/**
+ * Get the root node of the syntax tree.
+ */
+TSNode ts_tree_root_node(const TSTree *self);
+
+/**
+ * Get the root node of the syntax tree, but with its position
+ * shifted forward by the given offset.
+ */
+TSNode ts_tree_root_node_with_offset(
+ const TSTree *self,
+ uint32_t offset_bytes,
+ TSPoint offset_extent
+);
+
+/**
+ * Get the language that was used to parse the syntax tree.
+ */
+const TSLanguage *ts_tree_language(const TSTree *self);
+
+/**
+ * Get the array of included ranges that was used to parse the syntax tree.
+ *
+ * The returned pointer must be freed by the caller.
+ */
+TSRange *ts_tree_included_ranges(const TSTree *self, uint32_t *length);
+
+/**
+ * Edit the syntax tree to keep it in sync with source code that has been
+ * edited.
+ *
+ * You must describe the edit both in terms of byte offsets and in terms of
+ * (row, column) coordinates.
+ */
+void ts_tree_edit(TSTree *self, const TSInputEdit *edit);
+
+/**
+ * Compare an old edited syntax tree to a new syntax tree representing the same
+ * document, returning an array of ranges whose syntactic structure has changed.
+ *
+ * For this to work correctly, the old syntax tree must have been edited such
+ * that its ranges match up to the new tree. Generally, you'll want to call
+ * this function right after calling one of the [`ts_parser_parse`] functions.
+ * You need to pass the old tree that was passed to parse, as well as the new
+ * tree that was returned from that function.
+ *
+ * The returned array is allocated using `malloc` and the caller is responsible
+ * for freeing it using `free`. The length of the array will be written to the
+ * given `length` pointer.
+ */
+TSRange *ts_tree_get_changed_ranges(
+ const TSTree *old_tree,
+ const TSTree *new_tree,
+ uint32_t *length
+);
+
+/**
+ * Write a DOT graph describing the syntax tree to the given file.
+ */
+void ts_tree_print_dot_graph(const TSTree *self, int file_descriptor);
+
+/******************/
+/* Section - Node */
+/******************/
+
+/**
+ * Get the node's type as a null-terminated string.
+ */
+const char *ts_node_type(TSNode self);
+
+/**
+ * Get the node's type as a numerical id.
+ */
+TSSymbol ts_node_symbol(TSNode self);
+
+/**
+ * Get the node's language.
+ */
+const TSLanguage *ts_node_language(TSNode self);
+
+/**
+ * Get the node's type as it appears in the grammar ignoring aliases as a
+ * null-terminated string.
+ */
+const char *ts_node_grammar_type(TSNode self);
+
+/**
+ * Get the node's type as a numerical id as it appears in the grammar ignoring
+ * aliases. This should be used in [`ts_language_next_state`] instead of
+ * [`ts_node_symbol`].
+ */
+TSSymbol ts_node_grammar_symbol(TSNode self);
+
+/**
+ * Get the node's start byte.
+ */
+uint32_t ts_node_start_byte(TSNode self);
+
+/**
+ * Get the node's start position in terms of rows and columns.
+ */
+TSPoint ts_node_start_point(TSNode self);
+
+/**
+ * Get the node's end byte.
+ */
+uint32_t ts_node_end_byte(TSNode self);
+
+/**
+ * Get the node's end position in terms of rows and columns.
+ */
+TSPoint ts_node_end_point(TSNode self);
+
+/**
+ * Get an S-expression representing the node as a string.
+ *
+ * This string is allocated with `malloc` and the caller is responsible for
+ * freeing it using `free`.
+ */
+char *ts_node_string(TSNode self);
+
+/**
+ * Check if the node is null. Functions like [`ts_node_child`] and
+ * [`ts_node_next_sibling`] will return a null node to indicate that no such node
+ * was found.
+ */
+bool ts_node_is_null(TSNode self);
+
+/**
+ * Check if the node is *named*. Named nodes correspond to named rules in the
+ * grammar, whereas *anonymous* nodes correspond to string literals in the
+ * grammar.
+ */
+bool ts_node_is_named(TSNode self);
+
+/**
+ * Check if the node is *missing*. Missing nodes are inserted by the parser in
+ * order to recover from certain kinds of syntax errors.
+ */
+bool ts_node_is_missing(TSNode self);
+
+/**
+ * Check if the node is *extra*. Extra nodes represent things like comments,
+ * which are not required the grammar, but can appear anywhere.
+ */
+bool ts_node_is_extra(TSNode self);
+
+/**
+ * Check if a syntax node has been edited.
+ */
+bool ts_node_has_changes(TSNode self);
+
+/**
+ * Check if the node is a syntax error or contains any syntax errors.
+ */
+bool ts_node_has_error(TSNode self);
+
+/**
+ * Check if the node is a syntax error.
+*/
+bool ts_node_is_error(TSNode self);
+
+/**
+ * Get this node's parse state.
+*/
+TSStateId ts_node_parse_state(TSNode self);
+
+/**
+ * Get the parse state after this node.
+*/
+TSStateId ts_node_next_parse_state(TSNode self);
+
+/**
+ * Get the node's immediate parent.
+ */
+TSNode ts_node_parent(TSNode self);
+
+/**
+ * Get the node's child at the given index, where zero represents the first
+ * child.
+ */
+TSNode ts_node_child(TSNode self, uint32_t child_index);
+
+/**
+ * Get the field name for node's child at the given index, where zero represents
+ * the first child. Returns NULL, if no field is found.
+ */
+const char *ts_node_field_name_for_child(TSNode self, uint32_t child_index);
+
+/**
+ * Get the node's number of children.
+ */
+uint32_t ts_node_child_count(TSNode self);
+
+/**
+ * Get the node's *named* child at the given index.
+ *
+ * See also [`ts_node_is_named`].
+ */
+TSNode ts_node_named_child(TSNode self, uint32_t child_index);
+
+/**
+ * Get the node's number of *named* children.
+ *
+ * See also [`ts_node_is_named`].
+ */
+uint32_t ts_node_named_child_count(TSNode self);
+
+/**
+ * Get the node's child with the given field name.
+ */
+TSNode ts_node_child_by_field_name(
+ TSNode self,
+ const char *name,
+ uint32_t name_length
+);
+
+/**
+ * Get the node's child with the given numerical field id.
+ *
+ * You can convert a field name to an id using the
+ * [`ts_language_field_id_for_name`] function.
+ */
+TSNode ts_node_child_by_field_id(TSNode self, TSFieldId field_id);
+
+/**
+ * Get the node's next / previous sibling.
+ */
+TSNode ts_node_next_sibling(TSNode self);
+TSNode ts_node_prev_sibling(TSNode self);
+
+/**
+ * Get the node's next / previous *named* sibling.
+ */
+TSNode ts_node_next_named_sibling(TSNode self);
+TSNode ts_node_prev_named_sibling(TSNode self);
+
+/**
+ * Get the node's first child that extends beyond the given byte offset.
+ */
+TSNode ts_node_first_child_for_byte(TSNode self, uint32_t byte);
+
+/**
+ * Get the node's first named child that extends beyond the given byte offset.
+ */
+TSNode ts_node_first_named_child_for_byte(TSNode self, uint32_t byte);
+
+/**
+ * Get the node's number of descendants, including one for the node itself.
+ */
+uint32_t ts_node_descendant_count(TSNode self);
+
+/**
+ * Get the smallest node within this node that spans the given range of bytes
+ * or (row, column) positions.
+ */
+TSNode ts_node_descendant_for_byte_range(TSNode self, uint32_t start, uint32_t end);
+TSNode ts_node_descendant_for_point_range(TSNode self, TSPoint start, TSPoint end);
+
+/**
+ * Get the smallest named node within this node that spans the given range of
+ * bytes or (row, column) positions.
+ */
+TSNode ts_node_named_descendant_for_byte_range(TSNode self, uint32_t start, uint32_t end);
+TSNode ts_node_named_descendant_for_point_range(TSNode self, TSPoint start, TSPoint end);
+
+/**
+ * Edit the node to keep it in-sync with source code that has been edited.
+ *
+ * This function is only rarely needed. When you edit a syntax tree with the
+ * [`ts_tree_edit`] function, all of the nodes that you retrieve from the tree
+ * afterward will already reflect the edit. You only need to use [`ts_node_edit`]
+ * when you have a [`TSNode`] instance that you want to keep and continue to use
+ * after an edit.
+ */
+void ts_node_edit(TSNode *self, const TSInputEdit *edit);
+
+/**
+ * Check if two nodes are identical.
+ */
+bool ts_node_eq(TSNode self, TSNode other);
+
+/************************/
+/* Section - TreeCursor */
+/************************/
+
+/**
+ * Create a new tree cursor starting from the given node.
+ *
+ * A tree cursor allows you to walk a syntax tree more efficiently than is
+ * possible using the [`TSNode`] functions. It is a mutable object that is always
+ * on a certain syntax node, and can be moved imperatively to different nodes.
+ */
+TSTreeCursor ts_tree_cursor_new(TSNode node);
+
+/**
+ * Delete a tree cursor, freeing all of the memory that it used.
+ */
+void ts_tree_cursor_delete(TSTreeCursor *self);
+
+/**
+ * Re-initialize a tree cursor to start at a different node.
+ */
+void ts_tree_cursor_reset(TSTreeCursor *self, TSNode node);
+
+/**
+ * Re-initialize a tree cursor to the same position as another cursor.
+ *
+ * Unlike [`ts_tree_cursor_reset`], this will not lose parent information and
+ * allows reusing already created cursors.
+*/
+void ts_tree_cursor_reset_to(TSTreeCursor *dst, const TSTreeCursor *src);
+
+/**
+ * Get the tree cursor's current node.
+ */
+TSNode ts_tree_cursor_current_node(const TSTreeCursor *self);
+
+/**
+ * Get the field name of the tree cursor's current node.
+ *
+ * This returns `NULL` if the current node doesn't have a field.
+ * See also [`ts_node_child_by_field_name`].
+ */
+const char *ts_tree_cursor_current_field_name(const TSTreeCursor *self);
+
+/**
+ * Get the field id of the tree cursor's current node.
+ *
+ * This returns zero if the current node doesn't have a field.
+ * See also [`ts_node_child_by_field_id`], [`ts_language_field_id_for_name`].
+ */
+TSFieldId ts_tree_cursor_current_field_id(const TSTreeCursor *self);
+
+/**
+ * Move the cursor to the parent of its current node.
+ *
+ * This returns `true` if the cursor successfully moved, and returns `false`
+ * if there was no parent node (the cursor was already on the root node).
+ */
+bool ts_tree_cursor_goto_parent(TSTreeCursor *self);
+
+/**
+ * Move the cursor to the next sibling of its current node.
+ *
+ * This returns `true` if the cursor successfully moved, and returns `false`
+ * if there was no next sibling node.
+ */
+bool ts_tree_cursor_goto_next_sibling(TSTreeCursor *self);
+
+/**
+ * Move the cursor to the previous sibling of its current node.
+ *
+ * This returns `true` if the cursor successfully moved, and returns `false` if
+ * there was no previous sibling node.
+ *
+ * Note, that this function may be slower than
+ * [`ts_tree_cursor_goto_next_sibling`] due to how node positions are stored. In
+ * the worst case, this will need to iterate through all the children upto the
+ * previous sibling node to recalculate its position.
+ */
+bool ts_tree_cursor_goto_previous_sibling(TSTreeCursor *self);
+
+/**
+ * Move the cursor to the first child of its current node.
+ *
+ * This returns `true` if the cursor successfully moved, and returns `false`
+ * if there were no children.
+ */
+bool ts_tree_cursor_goto_first_child(TSTreeCursor *self);
+
+/**
+ * Move the cursor to the last child of its current node.
+ *
+ * This returns `true` if the cursor successfully moved, and returns `false` if
+ * there were no children.
+ *
+ * Note that this function may be slower than [`ts_tree_cursor_goto_first_child`]
+ * because it needs to iterate through all the children to compute the child's
+ * position.
+ */
+bool ts_tree_cursor_goto_last_child(TSTreeCursor *self);
+
+/**
+ * Move the cursor to the node that is the nth descendant of
+ * the original node that the cursor was constructed with, where
+ * zero represents the original node itself.
+ */
+void ts_tree_cursor_goto_descendant(TSTreeCursor *self, uint32_t goal_descendant_index);
+
+/**
+ * Get the index of the cursor's current node out of all of the
+ * descendants of the original node that the cursor was constructed with.
+ */
+uint32_t ts_tree_cursor_current_descendant_index(const TSTreeCursor *self);
+
+/**
+ * Get the depth of the cursor's current node relative to the original
+ * node that the cursor was constructed with.
+ */
+uint32_t ts_tree_cursor_current_depth(const TSTreeCursor *self);
+
+/**
+ * Move the cursor to the first child of its current node that extends beyond
+ * the given byte offset or point.
+ *
+ * This returns the index of the child node if one was found, and returns -1
+ * if no such child was found.
+ */
+int64_t ts_tree_cursor_goto_first_child_for_byte(TSTreeCursor *self, uint32_t goal_byte);
+int64_t ts_tree_cursor_goto_first_child_for_point(TSTreeCursor *self, TSPoint goal_point);
+
+TSTreeCursor ts_tree_cursor_copy(const TSTreeCursor *cursor);
+
+/*******************/
+/* Section - Query */
+/*******************/
+
+/**
+ * Create a new query from a string containing one or more S-expression
+ * patterns. The query is associated with a particular language, and can
+ * only be run on syntax nodes parsed with that language.
+ *
+ * If all of the given patterns are valid, this returns a [`TSQuery`].
+ * If a pattern is invalid, this returns `NULL`, and provides two pieces
+ * of information about the problem:
+ * 1. The byte offset of the error is written to the `error_offset` parameter.
+ * 2. The type of error is written to the `error_type` parameter.
+ */
+TSQuery *ts_query_new(
+ const TSLanguage *language,
+ const char *source,
+ uint32_t source_len,
+ uint32_t *error_offset,
+ TSQueryError *error_type
+);
+
+/**
+ * Delete a query, freeing all of the memory that it used.
+ */
+void ts_query_delete(TSQuery *self);
+
+/**
+ * Get the number of patterns, captures, or string literals in the query.
+ */
+uint32_t ts_query_pattern_count(const TSQuery *self);
+uint32_t ts_query_capture_count(const TSQuery *self);
+uint32_t ts_query_string_count(const TSQuery *self);
+
+/**
+ * Get the byte offset where the given pattern starts in the query's source.
+ *
+ * This can be useful when combining queries by concatenating their source
+ * code strings.
+ */
+uint32_t ts_query_start_byte_for_pattern(const TSQuery *self, uint32_t pattern_index);
+
+/**
+ * Get all of the predicates for the given pattern in the query.
+ *
+ * The predicates are represented as a single array of steps. There are three
+ * types of steps in this array, which correspond to the three legal values for
+ * the `type` field:
+ * - `TSQueryPredicateStepTypeCapture` - Steps with this type represent names
+ * of captures. Their `value_id` can be used with the
+ * [`ts_query_capture_name_for_id`] function to obtain the name of the capture.
+ * - `TSQueryPredicateStepTypeString` - Steps with this type represent literal
+ * strings. Their `value_id` can be used with the
+ * [`ts_query_string_value_for_id`] function to obtain their string value.
+ * - `TSQueryPredicateStepTypeDone` - Steps with this type are *sentinels*
+ * that represent the end of an individual predicate. If a pattern has two
+ * predicates, then there will be two steps with this `type` in the array.
+ */
+const TSQueryPredicateStep *ts_query_predicates_for_pattern(
+ const TSQuery *self,
+ uint32_t pattern_index,
+ uint32_t *step_count
+);
+
+/*
+ * Check if the given pattern in the query has a single root node.
+ */
+bool ts_query_is_pattern_rooted(const TSQuery *self, uint32_t pattern_index);
+
+/*
+ * Check if the given pattern in the query is 'non local'.
+ *
+ * A non-local pattern has multiple root nodes and can match within a
+ * repeating sequence of nodes, as specified by the grammar. Non-local
+ * patterns disable certain optimizations that would otherwise be possible
+ * when executing a query on a specific range of a syntax tree.
+ */
+bool ts_query_is_pattern_non_local(const TSQuery *self, uint32_t pattern_index);
+
+/*
+ * Check if a given pattern is guaranteed to match once a given step is reached.
+ * The step is specified by its byte offset in the query's source code.
+ */
+bool ts_query_is_pattern_guaranteed_at_step(const TSQuery *self, uint32_t byte_offset);
+
+/**
+ * Get the name and length of one of the query's captures, or one of the
+ * query's string literals. Each capture and string is associated with a
+ * numeric id based on the order that it appeared in the query's source.
+ */
+const char *ts_query_capture_name_for_id(
+ const TSQuery *self,
+ uint32_t index,
+ uint32_t *length
+);
+
+/**
+ * Get the quantifier of the query's captures. Each capture is * associated
+ * with a numeric id based on the order that it appeared in the query's source.
+ */
+TSQuantifier ts_query_capture_quantifier_for_id(
+ const TSQuery *self,
+ uint32_t pattern_index,
+ uint32_t capture_index
+);
+
+const char *ts_query_string_value_for_id(
+ const TSQuery *self,
+ uint32_t index,
+ uint32_t *length
+);
+
+/**
+ * Disable a certain capture within a query.
+ *
+ * This prevents the capture from being returned in matches, and also avoids
+ * any resource usage associated with recording the capture. Currently, there
+ * is no way to undo this.
+ */
+void ts_query_disable_capture(TSQuery *self, const char *name, uint32_t length);
+
+/**
+ * Disable a certain pattern within a query.
+ *
+ * This prevents the pattern from matching and removes most of the overhead
+ * associated with the pattern. Currently, there is no way to undo this.
+ */
+void ts_query_disable_pattern(TSQuery *self, uint32_t pattern_index);
+
+/**
+ * Create a new cursor for executing a given query.
+ *
+ * The cursor stores the state that is needed to iteratively search
+ * for matches. To use the query cursor, first call [`ts_query_cursor_exec`]
+ * to start running a given query on a given syntax node. Then, there are
+ * two options for consuming the results of the query:
+ * 1. Repeatedly call [`ts_query_cursor_next_match`] to iterate over all of the
+ * *matches* in the order that they were found. Each match contains the
+ * index of the pattern that matched, and an array of captures. Because
+ * multiple patterns can match the same set of nodes, one match may contain
+ * captures that appear *before* some of the captures from a previous match.
+ * 2. Repeatedly call [`ts_query_cursor_next_capture`] to iterate over all of the
+ * individual *captures* in the order that they appear. This is useful if
+ * don't care about which pattern matched, and just want a single ordered
+ * sequence of captures.
+ *
+ * If you don't care about consuming all of the results, you can stop calling
+ * [`ts_query_cursor_next_match`] or [`ts_query_cursor_next_capture`] at any point.
+ * You can then start executing another query on another node by calling
+ * [`ts_query_cursor_exec`] again.
+ */
+TSQueryCursor *ts_query_cursor_new(void);
+
+/**
+ * Delete a query cursor, freeing all of the memory that it used.
+ */
+void ts_query_cursor_delete(TSQueryCursor *self);
+
+/**
+ * Start running a given query on a given node.
+ */
+void ts_query_cursor_exec(TSQueryCursor *self, const TSQuery *query, TSNode node);
+
+/**
+ * Manage the maximum number of in-progress matches allowed by this query
+ * cursor.
+ *
+ * Query cursors have an optional maximum capacity for storing lists of
+ * in-progress captures. If this capacity is exceeded, then the
+ * earliest-starting match will silently be dropped to make room for further
+ * matches. This maximum capacity is optional — by default, query cursors allow
+ * any number of pending matches, dynamically allocating new space for them as
+ * needed as the query is executed.
+ */
+bool ts_query_cursor_did_exceed_match_limit(const TSQueryCursor *self);
+uint32_t ts_query_cursor_match_limit(const TSQueryCursor *self);
+void ts_query_cursor_set_match_limit(TSQueryCursor *self, uint32_t limit);
+
+/**
+ * Set the range of bytes or (row, column) positions in which the query
+ * will be executed.
+ */
+void ts_query_cursor_set_byte_range(TSQueryCursor *self, uint32_t start_byte, uint32_t end_byte);
+void ts_query_cursor_set_point_range(TSQueryCursor *self, TSPoint start_point, TSPoint end_point);
+
+/**
+ * Advance to the next match of the currently running query.
+ *
+ * If there is a match, write it to `*match` and return `true`.
+ * Otherwise, return `false`.
+ */
+bool ts_query_cursor_next_match(TSQueryCursor *self, TSQueryMatch *match);
+void ts_query_cursor_remove_match(TSQueryCursor *self, uint32_t match_id);
+
+/**
+ * Advance to the next capture of the currently running query.
+ *
+ * If there is a capture, write its match to `*match` and its index within
+ * the matche's capture list to `*capture_index`. Otherwise, return `false`.
+ */
+bool ts_query_cursor_next_capture(
+ TSQueryCursor *self,
+ TSQueryMatch *match,
+ uint32_t *capture_index
+);
+
+/**
+ * Set the maximum start depth for a query cursor.
+ *
+ * This prevents cursors from exploring children nodes at a certain depth.
+ * Note if a pattern includes many children, then they will still be checked.
+ *
+ * The zero max start depth value can be used as a special behavior and
+ * it helps to destructure a subtree by staying on a node and using captures
+ * for interested parts. Note that the zero max start depth only limit a search
+ * depth for a pattern's root node but other nodes that are parts of the pattern
+ * may be searched at any depth what defined by the pattern structure.
+ *
+ * Set to `UINT32_MAX` to remove the maximum start depth.
+ */
+void ts_query_cursor_set_max_start_depth(TSQueryCursor *self, uint32_t max_start_depth);
+
+/**********************/
+/* Section - Language */
+/**********************/
+
+/**
+ * Get another reference to the given language.
+ */
+const TSLanguage *ts_language_copy(const TSLanguage *self);
+
+/**
+ * Free any dynamically-allocated resources for this language, if
+ * this is the last reference.
+ */
+void ts_language_delete(const TSLanguage *self);
+
+/**
+ * Get the number of distinct node types in the language.
+ */
+uint32_t ts_language_symbol_count(const TSLanguage *self);
+
+/**
+ * Get the number of valid states in this language.
+*/
+uint32_t ts_language_state_count(const TSLanguage *self);
+
+/**
+ * Get a node type string for the given numerical id.
+ */
+const char *ts_language_symbol_name(const TSLanguage *self, TSSymbol symbol);
+
+/**
+ * Get the numerical id for the given node type string.
+ */
+TSSymbol ts_language_symbol_for_name(
+ const TSLanguage *self,
+ const char *string,
+ uint32_t length,
+ bool is_named
+);
+
+/**
+ * Get the number of distinct field names in the language.
+ */
+uint32_t ts_language_field_count(const TSLanguage *self);
+
+/**
+ * Get the field name string for the given numerical id.
+ */
+const char *ts_language_field_name_for_id(const TSLanguage *self, TSFieldId id);
+
+/**
+ * Get the numerical id for the given field name string.
+ */
+TSFieldId ts_language_field_id_for_name(const TSLanguage *self, const char *name, uint32_t name_length);
+
+/**
+ * Check whether the given node type id belongs to named nodes, anonymous nodes,
+ * or a hidden nodes.
+ *
+ * See also [`ts_node_is_named`]. Hidden nodes are never returned from the API.
+ */
+TSSymbolType ts_language_symbol_type(const TSLanguage *self, TSSymbol symbol);
+
+/**
+ * Get the ABI version number for this language. This version number is used
+ * to ensure that languages were generated by a compatible version of
+ * Tree-sitter.
+ *
+ * See also [`ts_parser_set_language`].
+ */
+uint32_t ts_language_version(const TSLanguage *self);
+
+/**
+ * Get the next parse state. Combine this with lookahead iterators to generate
+ * completion suggestions or valid symbols in error nodes. Use
+ * [`ts_node_grammar_symbol`] for valid symbols.
+*/
+TSStateId ts_language_next_state(const TSLanguage *self, TSStateId state, TSSymbol symbol);
+
+/********************************/
+/* Section - Lookahead Iterator */
+/********************************/
+
+/**
+ * Create a new lookahead iterator for the given language and parse state.
+ *
+ * This returns `NULL` if state is invalid for the language.
+ *
+ * Repeatedly using [`ts_lookahead_iterator_next`] and
+ * [`ts_lookahead_iterator_current_symbol`] will generate valid symbols in the
+ * given parse state. Newly created lookahead iterators will contain the `ERROR`
+ * symbol.
+ *
+ * Lookahead iterators can be useful to generate suggestions and improve syntax
+ * error diagnostics. To get symbols valid in an ERROR node, use the lookahead
+ * iterator on its first leaf node state. For `MISSING` nodes, a lookahead
+ * iterator created on the previous non-extra leaf node may be appropriate.
+*/
+TSLookaheadIterator *ts_lookahead_iterator_new(const TSLanguage *self, TSStateId state);
+
+/**
+ * Delete a lookahead iterator freeing all the memory used.
+*/
+void ts_lookahead_iterator_delete(TSLookaheadIterator *self);
+
+/**
+ * Reset the lookahead iterator to another state.
+ *
+ * This returns `true` if the iterator was reset to the given state and `false`
+ * otherwise.
+*/
+bool ts_lookahead_iterator_reset_state(TSLookaheadIterator *self, TSStateId state);
+
+/**
+ * Reset the lookahead iterator.
+ *
+ * This returns `true` if the language was set successfully and `false`
+ * otherwise.
+*/
+bool ts_lookahead_iterator_reset(TSLookaheadIterator *self, const TSLanguage *language, TSStateId state);
+
+/**
+ * Get the current language of the lookahead iterator.
+*/
+const TSLanguage *ts_lookahead_iterator_language(const TSLookaheadIterator *self);
+
+/**
+ * Advance the lookahead iterator to the next symbol.
+ *
+ * This returns `true` if there is a new symbol and `false` otherwise.
+*/
+bool ts_lookahead_iterator_next(TSLookaheadIterator *self);
+
+/**
+ * Get the current symbol of the lookahead iterator;
+*/
+TSSymbol ts_lookahead_iterator_current_symbol(const TSLookaheadIterator *self);
+
+/**
+ * Get the current symbol type of the lookahead iterator as a null terminated
+ * string.
+*/
+const char *ts_lookahead_iterator_current_symbol_name(const TSLookaheadIterator *self);
+
+/*************************************/
+/* Section - WebAssembly Integration */
+/************************************/
+
+typedef struct wasm_engine_t TSWasmEngine;
+typedef struct TSWasmStore TSWasmStore;
+
+typedef enum {
+ TSWasmErrorKindNone = 0,
+ TSWasmErrorKindParse,
+ TSWasmErrorKindCompile,
+ TSWasmErrorKindInstantiate,
+ TSWasmErrorKindAllocate,
+} TSWasmErrorKind;
+
+typedef struct {
+ TSWasmErrorKind kind;
+ char *message;
+} TSWasmError;
+
+/**
+ * Create a Wasm store.
+ */
+TSWasmStore *ts_wasm_store_new(
+ TSWasmEngine *engine,
+ TSWasmError *error
+);
+
+/**
+ * Free the memory associated with the given Wasm store.
+ */
+void ts_wasm_store_delete(TSWasmStore *);
+
+/**
+ * Create a language from a buffer of Wasm. The resulting language behaves
+ * like any other Tree-sitter language, except that in order to use it with
+ * a parser, that parser must have a Wasm store. Note that the language
+ * can be used with any Wasm store, it doesn't need to be the same store that
+ * was used to originally load it.
+ */
+const TSLanguage *ts_wasm_store_load_language(
+ TSWasmStore *,
+ const char *name,
+ const char *wasm,
+ uint32_t wasm_len,
+ TSWasmError *error
+);
+
+/**
+ * Get the number of languages instantiated in the given wasm store.
+ */
+size_t ts_wasm_store_language_count(const TSWasmStore *);
+
+/**
+ * Check if the language came from a Wasm module. If so, then in order to use
+ * this language with a Parser, that parser must have a Wasm store assigned.
+ */
+bool ts_language_is_wasm(const TSLanguage *);
+
+/**
+ * Assign the given Wasm store to the parser. A parser must have a Wasm store
+ * in order to use Wasm languages.
+ */
+void ts_parser_set_wasm_store(TSParser *, TSWasmStore *);
+
+/**
+ * Remove the parser's current Wasm store and return it. This returns NULL if
+ * the parser doesn't have a Wasm store.
+ */
+TSWasmStore *ts_parser_take_wasm_store(TSParser *);
+
+/**********************************/
+/* Section - Global Configuration */
+/**********************************/
+
+/**
+ * Set the allocation functions used by the library.
+ *
+ * By default, Tree-sitter uses the standard libc allocation functions,
+ * but aborts the process when an allocation fails. This function lets
+ * you supply alternative allocation functions at runtime.
+ *
+ * If you pass `NULL` for any parameter, Tree-sitter will switch back to
+ * its default implementation of that function.
+ *
+ * If you call this function after the library has already been used, then
+ * you must ensure that either:
+ * 1. All the existing objects have been freed.
+ * 2. The new allocator shares its state with the old one, so it is capable
+ * of freeing memory that was allocated by the old allocator.
+ */
+void ts_set_allocator(
+ void *(*new_malloc)(size_t),
+ void *(*new_calloc)(size_t, size_t),
+ void *(*new_realloc)(void *, size_t),
+ void (*new_free)(void *)
+);
+
+#ifdef __cplusplus
+}
+#endif
+
+#ifndef TREE_SITTER_HIDE_SYMBOLS
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC visibility pop
+#endif
+#endif
+
+#endif // TREE_SITTER_API_H_