mindustry logic execution, map- and schematic- parsing and rendering
Diffstat (limited to 'src/block/turrets.rs')
-rw-r--r--src/block/turrets.rs82
1 files changed, 82 insertions, 0 deletions
diff --git a/src/block/turrets.rs b/src/block/turrets.rs
new file mode 100644
index 0000000..3e65ebe
--- /dev/null
+++ b/src/block/turrets.rs
@@ -0,0 +1,82 @@
+//! idk why its not in the [`crate::block::defense`] module
+use super::simple::make_simple;
+use crate::block::make_register;
+use crate::block::simple::cost;
+use crate::data::{DataRead, ReadError};
+
+make_register! {
+ "duo" -> ItemTurret::new(1, true, cost!(Copper: 35));
+ "scatter" -> ItemTurret::new(2, true, cost!(Copper: 85, Lead: 45));
+ "scorch" -> ItemTurret::new(1, true, cost!(Copper: 25, Graphite: 22));
+ "hail" -> ItemTurret::new(1, true, cost!(Copper: 40, Graphite: 17));
+ "wave" -> Turret::new(2, true, cost!(Copper: 25, Lead: 75, Metaglass: 45));
+ "tsunami" -> Turret::new(3, true, cost!(Lead: 400, Metaglass: 100, Titanium: 250, Thorium: 100));
+ "lancer" -> Turret::new(2, true, cost!(Copper: 60, Lead: 70, Titanium: 30, Silicon: 60));
+ "arc" -> Turret::new(1, true, cost!(Copper: 50, Lead: 50));
+ "parallax" -> TractorBeamTurret::new(2, true, cost!(Graphite: 30, Titanium: 90, Silicon: 120));
+ "swarmer" -> ItemTurret::new(2, true, cost!(Graphite: 35, Titanium: 35, Silicon: 30, Plastanium: 45));
+ "salvo" -> ItemTurret::new(2, true, cost!(Copper: 100, Graphite: 80, Titanium: 50));
+ "segment" -> PointDefenseTurret::new(2, true, cost!(Titanium: 40, Thorium: 80, Silicon: 130, PhaseFabric: 40));
+ "fuse" -> ItemTurret::new(3, true, cost!(Copper: 225, Graphite: 225, Thorium: 100));
+ "ripple" -> ItemTurret::new(3, true, cost!(Copper: 150, Graphite: 135, Titanium: 60));
+ "cyclone" -> ItemTurret::new(3, true, cost!(Copper: 200, Titanium: 125, Plastanium: 80));
+ "foreshadow" -> ItemTurret::new(4, true, cost!(Copper: 1000, Metaglass: 600, Silicon: 600, Plastanium: 200, SurgeAlloy: 300));
+ "spectre" -> ItemTurret::new(4, true, cost!(Copper: 900, Graphite: 300, Thorium: 250, Plastanium: 175, SurgeAlloy: 250));
+ "meltdown" -> Turret::new(4, true, cost!(Copper: 1200, Lead: 350, Graphite: 300, Silicon: 325, SurgeAlloy: 325));
+ "breach" -> ItemTurret::new(3, true, cost!(Beryllium: 150, Silicon: 150, Graphite: 250));
+ "diffuse" -> ItemTurret::new(3, true, cost!(Beryllium: 150, Silicon: 200, Graphite: 200, Tungsten: 50));
+ "sublimate" -> ContinousTurret::new(3, true, cost!(Tungsten: 150, Silicon: 200, Oxide: 40, Beryllium: 400));
+ "titan" -> ItemTurret::new(4, true, cost!(Tungsten: 250, Silicon: 300, Thorium: 400));
+ "disperse" -> ItemTurret::new(4, true, cost!(Thorium: 50, Oxide: 150, Silicon: 200, Beryllium: 350));
+ "afflict" -> Turret::new(4, true, cost!(SurgeAlloy: 100, Silicon: 200, Graphite: 250, Oxide: 40));
+ "lustre" -> ContinousTurret::new(4, true, cost!(Silicon: 250, Graphite: 200, Oxide: 50, Carbide: 90));
+ "scathe" -> ItemTurret::new(4, true, cost!(Oxide: 200, SurgeAlloy: 400, Silicon: 800, Carbide: 500, PhaseFabric: 300));
+ "malign" -> Turret::new(5, true, cost!(Carbide: 400, Beryllium: 2000, Silicon: 800, Graphite: 800, PhaseFabric: 300));
+ "smite" -> ItemTurret::new(5, true, cost!(Oxide: 200, SurgeAlloy: 400, Silicon: 800, Carbide: 500, PhaseFabric: 300));
+}
+
+make_simple!(Turret => |_, _, _, buff: &mut DataRead| read_turret(buff));
+make_simple!(PointDefenseTurret => |_, _, _, buff: &mut DataRead| read_point_defense_turret(buff));
+make_simple!(ContinousTurret => |_, _, _, buff: &mut DataRead| read_continous_turret(buff));
+make_simple!(TractorBeamTurret => |_, _, _, buff: &mut DataRead| read_tractor_beam_turret(buff));
+make_simple!(ItemTurret => |_, _, _, buff: &mut DataRead| read_item_turret(buff));
+
+/// format:
+/// - call [`read_turret`]
+/// - iterate [`u8`]
+/// - item: [`u16`] as [`Item`](crate::item::Type)
+/// - amount: [`u16`]
+fn read_item_turret(buff: &mut DataRead) -> Result<(), ReadError> {
+ read_turret(buff)?;
+ for _ in 0..buff.read_u8()? {
+ buff.skip(4)?;
+ }
+ Ok(())
+}
+
+/// format:
+/// - reload: f32
+/// - rotation: f32
+fn read_turret(buff: &mut DataRead) -> Result<(), ReadError> {
+ buff.skip(8)
+}
+
+/// format:
+/// - rotation: [`f32`]
+fn read_point_defense_turret(buff: &mut DataRead) -> Result<(), ReadError> {
+ buff.skip(4)
+}
+
+/// format:
+/// - call [`read_turret`]
+/// - last length: [`f32`]
+fn read_continous_turret(buff: &mut DataRead) -> Result<(), ReadError> {
+ read_turret(buff)?;
+ buff.skip(4)
+}
+
+/// format:
+/// - rotation: [`f32`]
+fn read_tractor_beam_turret(buff: &mut DataRead) -> Result<(), ReadError> {
+ buff.skip(4)
+}