mindustry logic execution, map- and schematic- parsing and rendering
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use std::borrow::Cow;

pub trait BlockLogic
{
	fn get_size(&self) -> u8;
	
	fn is_symmetric(&self) -> bool
	{
		true
	}
}

pub struct Block
{
	name: Cow<'static, str>,
	logic: Box<dyn BlockLogic>,
}

impl Block
{
	pub fn new(name: Cow<'static, str>, logic: Box<dyn BlockLogic>) -> Self
	{
		Self{name, logic}
	}
	
	pub fn get_name(&self) -> &str
	{
		&self.name
	}
	
	pub fn get_size(&self) -> u8
	{
		self.logic.get_size()
	}
	
	pub fn is_symmetric(&self) -> bool
	{
		self.logic.is_symmetric()
	}
}

pub enum Rotation
{
	Right, Up, Left, Down
}

impl From<u8> for Rotation
{
	fn from(val: u8) -> Self
	{
		match val & 3
		{
			0 => Rotation::Right,
			1 => Rotation::Up,
			2 => Rotation::Left,
			_ => Rotation::Down,
		}
	}
}

impl From<Rotation> for u8
{
	fn from(rot: Rotation) -> Self
	{
		match rot
		{
			Rotation::Right => 0,
			Rotation::Up => 1,
			Rotation::Left => 2,
			Rotation::Down => 3,
		}
	}
}