//! unit creation related blocks
use thiserror::Error;
use super::payload::{read_payload_block, read_payload_seq};
use crate::block::simple::*;
use crate::block::*;
use crate::data::command::UnitCommand;
use crate::data::dynamic::DynType;
use crate::unit;
// fn is_pay(b: &str) -> bool {
// matches!(
// b,
// "ground-factory"
// | "air-factory"
// | "naval-factory"
// | "additive-reconstructor"
// | "multiplicative-reconstructor"
// | "exponential-reconstructor"
// | "tank-fabricator"
// | "ship-fabricator"
// | "mech-fabricator"
// | "tank-refabricator"
// | "ship-refabricator"
// | "payload-conveyor"
// | "payload-router"
// | "reinforced-payload-conveyor"
// | "reinforced-payload-router"
// | "payload-mass-driver"
// | "large-payload-mass-driver"
// | "constructor"
// | "large-constructor"
// | "payload-source"
// )
// }
make_simple!(
AssemblerBlock,
|_, name, _, _, rot: Rotation, s| {
let mut base =
load!(from name which is ["tank-assembler" | "ship-assembler" | "mech-assembler"], s);
let mut side = match rot {
Rotation::Up | Rotation::Right => {
load!(concat "side1" => name which is ["tank-assembler" | "ship-assembler" | "mech-assembler"], s)
}
Rotation::Down | Rotation::Left => {
load!(concat "side2" => name which is ["tank-assembler" | "ship-assembler" | "mech-assembler"], s)
}
};
unsafe { side.rotate(rot.rotated(false).count()) };
unsafe { base.overlay(&side) };
let top = load!(concat "top" => name which is ["tank-assembler" | "ship-assembler" | "mech-assembler"], s);
unsafe { base.overlay(&top) };
base
},
|_, buff| read_assembler(buff)
);
/// format:
/// - call [`read_payload_block`]
/// - progress: [`f32`]
/// - iterate [`u8`]
/// - read: [`i32`]
/// - call [`read_payload_seq`]
/// - point: ([`f32`], [`f32`]) (maybe [`NaN`](f32::NAN))
fn read_assembler(buff: &mut DataRead) -> Result<(), DataReadError> {
read_payload_block(buff)?;
buff.skip(4)?;
let n = buff.read_u8()? as usize;
buff.skip(n * 4)?;
read_payload_seq(buff)?;
buff.skip(8)
}
make_simple!(
AssemblerModule,
|_, _, _, _, rot: Rotation, scl| {
let mut base = load!("basic-assembler-module", scl);
let mut side = load!(scl -> match rot {
Rotation::Up | Rotation::Right => "basic-assembler-module-side1",
_ => "basic-assembler-module-side2",
});
unsafe { side.rotate(rot.rotated(false).count()) };
unsafe { base.overlay(&side) };
base
},
|_, buff| read_payload_block(buff)
);
make_simple!(
RepairTurret => |_, buff: &mut DataRead| {
buff.skip(4) // rotation: [`f32`]
}
);
pub const GROUND_UNITS: &[unit::Type] =
&[unit::Type::Dagger, unit::Type::Crawler, unit::Type::Nova];
pub const AIR_UNITS: &[unit::Type] = &[unit::Type::Flare, unit::Type::Mono];
pub const NAVAL_UNITS: &[unit::Type] = &[unit::Type::Risso, unit::Type::Retusa];
pub struct ConstructorBlock {
size: u8,
symmetric: bool,
build_cost: BuildCost,
}
impl ConstructorBlock {
#[must_use]
pub const fn new(size: u8, symmetric: bool, build_cost: BuildCost) -> Self {
assert!(size != 0, "invalid size");
Self {
size,
symmetric,
build_cost,
}
}
state_impl!(pub Option<UnitCommand>);
}
impl BlockLogic for ConstructorBlock {
impl_block!();
fn data_from_i32(&self, _: i32, _: GridPos) -> Result<DynData, DataConvertError> {
Ok(DynData::Empty)
}
fn deserialize_state(&self, data: DynData) -> Result<Option<State>, DeserializeError> {
match data {
DynData::Empty => Ok(Some(Self::create_state(None))),
DynData::UnitCommand(u) => Ok(Some(Self::create_state(Some(u)))),
_ => Err(DeserializeError::InvalidType {
have: data.get_type(),
expect: DynType::UnitCommand,
}),
}
}
fn serialize_state(&self, state: &State) -> Result<DynData, SerializeError> {
Ok(Self::get_state(state).map_or(DynData::Empty, DynData::UnitCommand))
}
fn draw(
&self,
name: &str,
_: Option<&State>,
_: Option<&RenderingContext>,
rot: Rotation,
s: Scale,
) -> ImageHolder<4> {
let mut base = load!(from name which is ["additive-reconstructor" | "multiplicative-reconstructor" | "exponential-reconstructor" | "tetrative-reconstructor" | "tank-refabricator" | "mech-refabricator" | "ship-refabricator" | "prime-refabricator"], s);
let times = rot.rotated(false).count();
let mut out = load!(s -> match name {
"additive-reconstructor" => "factory-out-3",
"multiplicative-reconstructor" => "factory-out-5",
"tank-refabricator" | "mech-refabricator" | "ship-refabricator" =>
"factory-out-3-dark",
"exponential-reconstructor" => "factory-out-7",
"prime-refabricator" => "factory-out-5-dark",
"tetrative-reconstructor" => "factory-out-9",
});
unsafe { out.rotate(times) };
unsafe { base.overlay(&out) };
let mut r#in = load!(s -> match name {
"additive-reconstructor" => "factory-in-3",
"multiplicative-reconstructor" => "factory-in-5",
"tank-refabricator" | "mech-refabricator" | "ship-refabricator" =>
"factory-in-3-dark",
"exponential-reconstructor" => "factory-in-7",
"prime-refabricator" => "factory-in-5-dark",
"tetrative-reconstructor" => "factory-in-9",
});
unsafe { r#in.rotate(times) };
unsafe { base.overlay(&r#in) };
// TODO: the context cross is too small
// for i in 0..4u8 {
// if let Some((b, rot)) = dbg!(ctx.cross[i as usize]) {
// if rot.mirrored(true, true) != ctx.rotation && match rot {
// Rotation::Up => i == 3,
// Rotation::Right => i == 4,
// Rotation::Down => i == 0,
// Rotation::Left => i == 2,
// } && is_pay(b.name())
// {
// let r = unsafe { std::mem::transmute::<u8, Rotation>(i) }
// .mirrored(true, true)
// .rotated(false);
// let mut input = input.clone();
// input.rotate(r.count());
// base.overlay(&input);
// }
// }
// }
let top = load!(concat "top" => name which is ["additive-reconstructor" | "multiplicative-reconstructor" | "exponential-reconstructor" | "tetrative-reconstructor" | "tank-refabricator" | "mech-refabricator" | "ship-refabricator" | "prime-refabricator"], s);
unsafe { base.overlay(&top) };
base
}
/// format:
/// - call [`read_payload_block`]
/// - progress: [`f32`]
/// - point: ([`f32`], [`f32`]) (maybe [`NaN`](f32::NAN))
/// - command: [`DynData::UnitCommand`]
fn read(&self, _: &mut Build, buff: &mut DataRead) -> Result<(), DataReadError> {
read_payload_block(buff)?;
buff.skip(12)?;
// self.deserialize_state(DynData::deserialize(buff).unwrap())
// .unwrap();
Ok(())
}
}
pub struct UnitFactory {
size: u8,
symmetric: bool,
build_cost: BuildCost,
valid: &'static [unit::Type],
}
impl UnitFactory {
#[must_use]
pub const fn new(
size: u8,
symmetric: bool,
build_cost: BuildCost,
valid: &'static [unit::Type],
) -> Self {
assert!(size != 0, "invalid size");
assert!(!valid.is_empty(), "no valid units");
assert!(valid.len() <= i32::MAX as usize, "too many valid units");
Self {
size,
symmetric,
build_cost,
valid,
}
}
state_impl!(pub Option<unit::Type>);
}
impl BlockLogic for UnitFactory {
impl_block!();
fn data_from_i32(&self, _: i32, _: GridPos) -> Result<DynData, DataConvertError> {
Ok(DynData::Int(-1))
}
fn deserialize_state(&self, data: DynData) -> Result<Option<State>, DeserializeError> {
match data {
DynData::Empty => Ok(Some(Self::create_state(None))),
DynData::Int(idx) => {
if idx == -1 {
Ok(Some(Self::create_state(None)))
} else if idx >= 0 && idx < self.valid.len() as i32 {
Ok(Some(Self::create_state(Some(self.valid[idx as usize]))))
} else {
Err(DeserializeError::Custom(Box::new(
AssemblerDeserializeError {
idx,
count: self.valid.len() as i32,
},
)))
}
}
_ => Err(DeserializeError::InvalidType {
have: data.get_type(),
expect: DynType::Int,
}),
}
}
fn serialize_state(&self, state: &State) -> Result<DynData, SerializeError> {
if let Some(state) = Self::get_state(state) {
for (i, curr) in self.valid.iter().enumerate() {
if curr == state {
return Ok(DynData::Int(i as i32));
}
}
Err(SerializeError::Custom(Box::new(AssemblerSerializeError(
*state,
))))
} else {
Ok(DynData::Int(-1))
}
}
fn draw(
&self,
name: &str,
_: Option<&State>,
_: Option<&RenderingContext>,
rot: Rotation,
s: Scale,
) -> ImageHolder<4> {
let mut base = load!(from name which is ["ground-factory" | "air-factory" | "naval-factory" | "tank-fabricator" | "ship-fabricator" | "mech-fabricator"], s);
let mut out = load!(s -> match name {
"ground-factory" | "air-factory" | "naval-factory" => "factory-out-3",
_ => "factory-out-3-dark",
});
unsafe { out.rotate(rot.rotated(false).count()) };
unsafe { base.overlay(&out) };
let top = load!(s -> match name {
"ground-factory" | "air-factory" | "naval-factory" => "factory-top-3",
"tank-fabricator" => "tank-fabricator-top",
"ship-fabricator" => "ship-fabricator-top",
"mech-fabricator" => "mech-fabricator-top",
});
unsafe { base.overlay(&top) };
base
}
/// format:
/// - call [`read_payload_block`]
/// - progress: [`f32`]
/// - plan: [`u16`]
/// - point: ([`f32`], [`f32`]) (maybe [`NaN`](f32::NAN))
fn read(&self, _: &mut Build, buff: &mut DataRead) -> Result<(), DataReadError> {
read_payload_block(buff)?;
buff.skip(14)
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq, Error)]
#[error("invalid unit index ({idx}, valid: {count})")]
pub struct AssemblerDeserializeError {
pub idx: i32,
pub count: i32,
}
#[derive(Clone, Copy, Debug, Eq, PartialEq, Error)]
#[error("invalid unit {0:?}")]
pub struct AssemblerSerializeError(unit::Type);